GoldenEye: Source Forums

Debriefing => Join Us => Topic started by: Tweaklab on May 08, 2015, 07:32:34 pm

Title: Application: Music Composer
Post by: Tweaklab on May 08, 2015, 07:32:34 pm
Hi guys and girls!

First of all I wanted to say a massive thank you for re-creating my all time favorite game from the N64 in the source engine, I have been playing your MOD for at least 5 years, more like 7 or 8 and it is amazing seeing just how far it has come in that time.

I have been writing all kinds of electronic music since 2004 with Propellerhead Reason and more recently I've started incorporating some electric guitar and chiptune with an original DMG-01 Gameboy.

In the last few years some of my music has been used in the Australian satire comedy TV shows "Bogan Hunters" and "Housos" and the more recent feature film "Fat Pizza vs. Housos", I also participated in the music project www.weeklybeats.com in 2012 and 2014 where the goal was to make a brand new track every single week and upload it to the community, so I am used to working with deadlines :)

Being a video game fan since 1987 I have made my share of remixes and would love to provide some free music for your awesome MOD, here are a few examples of my video game remixes and a few original tracks as well:

GoldenEye / James Bond 007 Remix (has some electric guitar)
https://soundcloud.com/tweaklab/james-bond-007-theme-tweaklabs-goldeneye-remix-1

Naruto Main Theme Remix (has some electric guitar)
https://soundcloud.com/tweaklab/naruto-theme-remix

Maelstrom Theme Remix (has some electric guitar)
https://soundcloud.com/tweaklab/maelstrom

Misty Mountain Cold Remix
https://soundcloud.com/tweaklab/misty-mountain-cold-remix

Circle Gherkin (Original) has some Gameboy chiptune
https://soundcloud.com/tweaklab/the-circle-gherkin

Italia [Electro Mix] (Original)
https://soundcloud.com/tweaklab/italia-electro-mix

Big Phat Beatle (Original)
https://soundcloud.com/tweaklab/big-phat-beatle

I thank you very much for your time and look forward to hearing from you whether or not my music can be of any use to you :)

Keep up the awesome work and don't work too hard,

Cheers!

Lynden aka Tweaklab

www.facebook.com/tweaklab
www.soundcloud.com/tweaklab
http://tweaklab.bandcamp.com
Title: Re: Application: Music Composer
Post by: kraid on May 09, 2015, 10:06:08 pm
Hi tweaklab, very nice stuff you made there.
I listened to some of your other tracks on soundcloud, too.

I'm not a musican but i recognize quality when i hear it.

We surely could use a few more remixes, just wait for one of the music guys to come by and talk to you.
Title: Re: Application: Music Composer
Post by: Tweaklab on May 09, 2015, 11:02:57 pm
Hi kraid!

That sounds amazing and thanks very much for getting back to me so soon! :)

I understand from experience how general day to day life whether it be work or family tend to take priority over hobbies and passions so thanks again for your time!

All the best,

tweaklab
Title: Re: Application: Music Composer
Post by: RogerMooreSucks on May 11, 2015, 12:25:17 pm
I'm not a musican but i recognize quality when i hear it.

Um no. I listen the samples and it did not impress me. They were good to a certain extent. The variations are nice but you need to work on making them sound....realistic.
Title: Re: Application: Music Composer
Post by: Jonathon [SSL] on May 11, 2015, 02:22:11 pm
The pure electronic stuff you do (the trance, chiptune tracks) sounds great to me! Especially Maelstrom and Circle Gherkin. They sound great in my home studio. I can respect any musician who takes the time to get good with Reason, it's such a powerful program but it can be really hard to get a good sound out of it.

Those awful Orkester Reason samples aren't doing that Bond remix of yours any favors. I appreciate the creative use of film/game samples though :D
Title: Re: Application: Music Composer
Post by: killermonkey on May 11, 2015, 03:33:58 pm
I took a good listen, really enjoyed the techno music but not so much the video game music. Great effort and excellent request post. Would love to hear some more remixes of some of our tunes, we have some songs that are a too slow for deathmatch play (imo) and could use some bpm's. Give that a go and I would reconsider depending on the output.

Song spruce up suggestion: Shaken & Stirred

https://www.youtube.com/watch?v=8VlTdpTZdJA
Title: Re: Application: Music Composer
Post by: Tweaklab on May 12, 2015, 03:49:35 am
Thanks for the feedback everyone!

I'll see what I can do with that tune in terms of a remix, do you especially want the tempo upped for that one or to just give the track a new palette as such?

It will probably take me a week or two with work + kids, downtime is something sacred at the moment!

However I'm really keen to give that tune a re-work so I'll see if I can sneak an hour in here and there at night through the week.

Thanks again for the time and consideration,

Tweaklab
Title: Re: Application: Music Composer
Post by: RogerMooreSucks on May 13, 2015, 10:33:46 am
https://www.youtube.com/watch?v=8VlTdpTZdJA

Honestly i wish you guys would actually use some orchestral music and not electronica tracks for goldeneye source.
Title: Re: Application: Music Composer
Post by: Tweaklab on May 13, 2015, 11:48:16 am
Honestly i wish you guys would actually use some orchestral music and not electronica tracks for goldeneye source.

I don't suppose you happen to be a part of or know an orchestra that would be prepared to do the OST for free do you?

Or better yet, why not contribute to the MOD by writing the orchestrated score in a DAW yourself :) this is free entertainment after all and the original N64 game was loaded with electronic beats which is no doubt an influence to anyone who covers these awesome, timeless pieces.
Title: Re: Application: Music Composer
Post by: RogerMooreSucks on May 13, 2015, 02:34:57 pm
I don't suppose you happen to be a part of or know an orchestra that would be prepared to do the OST for free do you?
Um what? What i mean by orchestral tracks is that is uses brass and string fanfares and not so relient on trances and dance style tracks. IF you need more of an understanding of what a action track so sound like go watch a  james bond film. I don't mind the electronica tracks and i do enjoy the tracks basstronix, sole signal and goldenzen have composed for us but i really do think it would be refreshing to have action styled tracks that rely on epic brass and strings. Goldenzen does a great job of this on his james bond music scores. I believe Goldeneye Source would be better off with some refreshing sounds. I know much about music production I composed tracks every now and then for fun. I use countless kontakt sample libaries and cubase 7 as my sequencer. Believe it or not if goldeneye had been made in 2015 with the same tracks it would most likely of had a real orchestra and not so heavy relient on electronica tracks. Go and listen to the goldeneye n64 soundtrack and imagine what it would sound like with real instruments.
Title: Re: Application: Music Composer
Post by: Tweaklab on May 14, 2015, 12:05:27 am
Don't get me wrong, I totally get what you are saying. I have the entire James Bond collection on Blu-Ray so I've heard all the scores, numerous times. A personal favorite has to be David Arnold's Tomorrow Never Dies score for me personally, then On Her Majesty's Secret Service for the complete opposite effect.

Take anything that Mick Gordon has produced for the latest Killer Instinct or Wolfenstein etc, hooking up random tools and utensils to the inside of a piano to get unique sounds out of it, composing scores on his own or with an orchestra / choir ranging from metal, classical, dubstep, hard rock, house etc, all in a single game. That guy is an idle!

However my point still stands that this is a free MOD, which only exists because numerous people have devoted their own free time outside of their jobs and general day to day life to put in the hard hours to achieve something which is frankly better than most early access / green light / crowd funded games imo.

I'm just saying that it just seems too socially acceptable to come across as entitled these days, criticizing without stepping forward to be a part of the solution, which frankly could put a few people off contributing in the first place which would be a shame for the end result.
Title: Re: Application: Music Composer
Post by: Tweaklab on May 14, 2015, 12:10:07 pm
I took a good listen, really enjoyed the techno music but not so much the video game music. Great effort and excellent request post. Would love to hear some more remixes of some of our tunes, we have some songs that are a too slow for deathmatch play (imo) and could use some bpm's. Give that a go and I would reconsider depending on the output.

Song spruce up suggestion: Shaken & Stirred

https://www.youtube.com/watch?v=8VlTdpTZdJA

Here's my effort so far with the spruce up, I'm pretty happy with the overall palette after numerous changes here and there but still want to flesh this thing out to at least double the current length and add in more original parts.

tweaklab_-_Goldeneye_Multiplayer_Preview.mp3 (http://www1.zippyshare.com/v/SI7A5rno/file.html)

Being ZippyShare be sure to hit the little HD icon up the top right of the WAV form if you are going to stream it ;)

As much as I planned on playing all guitar parts myself, I can't help but dig that digitized guitar sound that's in the mix currently, it sounds a lot like one used predominantly in the original N64 game so I just get nostalgia every time I hear it :) I did play some guitar parts around 0:35 however. 1:20 sees some better quality Orkester sounds from Reason come in too.

Overall I'd say this remix was influenced by Propellerheads - Spybreak! and Backseat Driver from Tomorrow Never Dies by David Arnold / Propellerheads only with some more up to date (phatter?) sounding drums.

Let me know what you think so far I'm always open to constructive feedback and am happy to try and change things up accordingly :)

Cheers!
Title: Re: Application: Music Composer
Post by: TriDefiance on May 14, 2015, 01:00:14 pm
I like your overall progress with the track, however I get too much of an electronic/dance mix vibe from it rather than the track incorporating the familiar bond style of music that basstronix, soul, and goldenzen use, but at the same time I'm still positive about your work and the things you can do! Best of luck on your application!

Title: Re: Application: Music Composer
Post by: Tweaklab on May 14, 2015, 01:12:16 pm
I like your overall progress with the track, however I get too much of an electronic/dance mix vibe from it rather than the track incorporating the familiar bond style of music that basstronix, soul, and goldenzen use, but at the same time I'm still positive about your work and the things you can do! Best of luck on your application!

Hey cheers for the feedback!

I have to admit, I've already been tempted to write a second, more cafe style mix using more ambient style beats and sounds for less Matrix style gun fights and more focus on stealth... watch this space? :)

And thank you for your kind words and well wishes!
Title: Re: Application: Music Composer
Post by: Tweaklab on May 14, 2015, 02:25:28 pm
I took a good listen, really enjoyed the techno music but not so much the video game music. Great effort and excellent request post. Would love to hear some more remixes of some of our tunes, we have some songs that are a too slow for deathmatch play (imo) and could use some bpm's. Give that a go and I would reconsider depending on the output.

Song spruce up suggestion: Shaken & Stirred

https://www.youtube.com/watch?v=8VlTdpTZdJA

Take 2

Here's a 125BPM more Cafe style mix preview:

tweaklab_-_Goldeneye_Multiplayer_Cafe_Mix_preview.mp3 (http://www40.zippyshare.com/v/V4XaMWCW/file.html)

And here's the original 145BPM mix preview for comparison:

tweaklab_-_Goldeneye_Multiplayer_Preview.mp3 (http://www1.zippyshare.com/v/SI7A5rno/file.html)

Cheers :)
Title: Re: Application: Music Composer
Post by: killermonkey on May 14, 2015, 03:56:45 pm
Wow I was going to say bring the faster one down by 10-15 bpm, but you already did! I really dig the cafe mix, perhaps it can have "flare ups" of faster beats. I think it should emulate the flow of the gameplay, which is hectic then relaxed then hectic again. You are forced to pause when you die, think about that.
Title: Re: Application: Music Composer
Post by: Tweaklab on May 14, 2015, 06:14:53 pm
Wow I was going to say bring the faster one down by 10-15 bpm, but you already did! I really dig the cafe mix, perhaps it can have "flare ups" of faster beats. I think it should emulate the flow of the gameplay, which is hectic then relaxed then hectic again. You are forced to pause when you die, think about that.

Thanks for the feedback!

I really like your suggestion, shifting BPMs/Themes it is :)
Title: Re: Application: Music Composer
Post by: Tweaklab on May 14, 2015, 11:37:52 pm
Wow I was going to say bring the faster one down by 10-15 bpm, but you already did! I really dig the cafe mix, perhaps it can have "flare ups" of faster beats. I think it should emulate the flow of the gameplay, which is hectic then relaxed then hectic again. You are forced to pause when you die, think about that.

Here is a near complete mix down of both versions shifting a couple of times from 125BPM to 145BPM and back with a change in sounds each time it shifts :)

tweaklab_-_goldeneye_multiplayer_full_mix.mp3 (http://www57.zippyshare.com/v/7H6JZUku/file.html)
Title: Re: Application: Music Composer
Post by: RogerMooreSucks on May 15, 2015, 01:12:57 pm
I like this but your guitar and mixing instruments "so they don't sound muffled" need some work. If you want a great out of the box guitar VST use Prominy electric guitar sample libary.
Title: Re: Application: Music Composer
Post by: TriDefiance on May 15, 2015, 07:39:57 pm
Here is a near complete mix down of both versions shifting a couple of times from 125BPM to 145BPM and back with a change in sounds each time it shifts :)

tweaklab_-_goldeneye_multiplayer_full_mix.mp3 (http://www57.zippyshare.com/v/7H6JZUku/file.html)

I am in love with the shifting bpm's! It adds a a whole new concept of how the game is played by the music gradually getting faster which tends to bring a stressful/hectic firefight within the game. This will definitely be a song of choice that I'd listen to when I want to go run n' gun on some noobs in game! Nicely done!
Title: Re: Application: Music Composer
Post by: Tweaklab on May 15, 2015, 08:14:46 pm
I am in love with the shifting bpm's! It adds a a whole new concept of how the game is played by the music gradually getting faster which tends to bring a stressful/hectic firefight within the game. This will definitely be a song of choice that I'd listen to when I want to go run n' gun on some noobs in game! Nicely done!

Thank you so much man! You've just made what has to now be at least 8 hours of tune making worth the while :) here is the latest version, it's now over 4 minutes with 3 different BPMs and lots of shifts... it feels pretty complete now! Just needs a bit more mastering in places, I "may" write some of the parts on my Gameboy just to have little 1-2 second seemless transitions between the Reason and Chiptune versions to mess with people at certain points of the mix ;)

tweaklab_-_goldeneye_multiplayer_remix.mp3 (http://www83.zippyshare.com/v/dzBSr8wB/file.html)

I have to admit, I backed up one of the MP3s in the GESource directory to test it out on Silo, works really well with the tempo shifts, especially after dying... :)
Title: Re: Application: Music Composer
Post by: Rick Astley on May 16, 2015, 02:43:51 am
Not Bad :)
Title: Re: Application: Music Composer
Post by: killermonkey on May 16, 2015, 03:45:37 am
Hot damn! Now that's a deathmatch track, I absolutely love it. It instantly grabs me and makes me want to fire up the game. PERFECTION.

Bumped to trial, but its more of a formality at this point.

For your trial please pick another song from our OST that you feel needs work or create a brand new one.
Title: Re: Application: Music Composer
Post by: TriDefiance on May 16, 2015, 07:31:18 am
Congrats tweaklab! Welcome to trial!
Title: Re: Application: Music Composer
Post by: Tweaklab on May 16, 2015, 11:42:20 am
Oh wow, you guys are awesome!

Thanks a bunch for the opportunity and your kind words, I'll be sure to put as much effort into the next tune as I did this one. :)

On that note, I'll do my best to have another track down over the course of the next week!

Cheers again and here is the final mix of the first track with some slight changes with the first drum and bass segment and some more mastering of levels with the 145BPM parts.

Tweaklab_-_Shaken_And_Stirred_FINAL.mp3 (http://www7.zippyshare.com/v/f4VC72fs/file.html)
Title: Re: Application: Music Composer
Post by: RogerMooreSucks on May 17, 2015, 06:14:51 am
Best of luck on your trial. I know you will make us proud.
Title: Re: Application: Music Composer
Post by: Tweaklab on May 22, 2015, 03:21:55 am
Hot damn! Now that's a deathmatch track, I absolutely love it. It instantly grabs me and makes me want to fire up the game. PERFECTION.

Bumped to trial, but its more of a formality at this point.

For your trial please pick another song from our OST that you feel needs work or create a brand new one.

Here's a WIP on the trial tune, I decided to re-work "Control" and am liking where it's going after a few changes along the way. :)

I plan on adding a BPM/style shift shortly after where the current mix ends to add a bit more intensity, similar to what I did with my Shaken and Stirred remix but with just the one change given the way that middle section drops the drums out and builds up with the brass and violins really asks for something to fire up imo.

Tweaklab_-_Control_Remix_Preview.mp3 (http://www32.zippyshare.com/v/IhlX0ZaX/file.html)

Thanks again for the opportunity and support you've shown so far guys, hopefully you'll like where this is heading! :)

Cheers!

- Tweaklab
Title: Re: Application: Music Composer
Post by: Rick Astley on May 22, 2015, 09:37:01 pm
Here's a WIP on the trial tune, I decided to re-work "Control" and am liking where it's going after a few changes along the way. :)

I plan on adding a BPM/style shift shortly after where the current mix ends to add a bit more intensity, similar to what I did with my Shaken and Stirred remix but with just the one change given the way that middle section drops the drums out and builds up with the brass and violins really asks for something to fire up imo.

Tweaklab_-_Control_Remix_Preview.mp3 (http://www32.zippyshare.com/v/IhlX0ZaX/file.html)

Thanks again for the opportunity and support you've shown so far guys, hopefully you'll like where this is heading! :)

Cheers!

- Tweaklab
Wow that is a pretty awesome remix :) nice work
Title: Re: Application: Music Composer
Post by: Rick Astley on May 22, 2015, 09:37:31 pm
Would love to see you tackle Depot
Title: Re: Application: Music Composer
Post by: Tweaklab on May 23, 2015, 04:48:02 pm
Would love to see you tackle Depot

Thanks for the feedback and kind words! :)

And I will definitely add Depot to my to do list, after remixing these recent tracks I've decided that it'd be a cool project for myself to remix the entire GoldenEye OST, so if I happen to pass my trial that will just give me even more incentive to keep at it ;)
Title: Re: Application: Music Composer
Post by: Tweaklab on May 24, 2015, 03:25:22 am
Hey everyone!

Here's an update to my Control remix, it's now up to 6+ minutes and has a few different BPMs to keep things interesting.

It's starting to feel just about right now, I'm trying not to add too many sounds to keep it from getting overwhelming level wise.

tweaklab_-_control_remix_with_psytrance_and_dnb.mp3 (http://www19.zippyshare.com/v/nGHU9TMt/file.html)

Personally I really like the DNB climax ;)
Title: Re: Application: Music Composer
Post by: Jonathon [SSL] on May 24, 2015, 12:40:54 pm
Gotta say, I'm /really/ not a fan of those detuned stabs in your Control remix. Overall the instruments feel way too 90s-MIDI to me, largely because it seems like you keep them completely dry (i.e. no effects).

That kind of sound works well for the percussion though IMO.
Title: Re: Application: Music Composer
Post by: Tweaklab on May 24, 2015, 03:27:45 pm
Gotta say, I'm /really/ not a fan of those detuned stabs in your Control remix. Overall the instruments feel way too 90s-MIDI to me, largely because it seems like you keep them completely dry (i.e. no effects).

That kind of sound works well for the percussion though IMO.

Hey thanks for the feedback,

I'll see what I can do to widen up the overall sound, I have to admit I've produced it from a hip hop approach similar to 90s big beat / the original N64 game rather than trying to make it sound like an orchestra, just about everything currently has either some slight reverb and/or delays including the drums, percussion and brass/strings.

Given that 99% of what I normally produce is electronic/dance music this is very useful feedback so thanks for taking the time to break it down for me :)

I shall report back when I've made some improvements, cheers!
Title: Re: Application: Music Composer
Post by: Tweaklab on May 26, 2015, 02:46:40 am
Back with an update:

tweaklab_-_control_short_orchestra_mix.mp3 (http://www44.zippyshare.com/v/EMNcrtaz/file.html)

Ditched a few of the initial sounds, it's lost it's 90s feel to a degree and is now predominately strings and brass etc, sounds much more like a traditional Bond score in comparison and I've cut it down (quite roughly) to under 4 minutes, the 145BPM section still needs a bit of work and mastering etc.
Title: Re: Application: Music Composer
Post by: Rick Astley on May 26, 2015, 05:31:11 pm
Good work :)
Title: Re: Application: Music Composer
Post by: Tweaklab on May 27, 2015, 09:30:27 pm
Good work :)

Hey thanks! :)

Tweaklab_-_Control_Remix_(4min_28sec).mp3 (http://www42.zippyshare.com/v/fmutAygd/file.html)

This is the latest (and almost finished?) version :)
Title: Re: Application: Music Composer
Post by: PATRIOTA on May 29, 2015, 02:45:03 pm
High quality and simply inspiring, I do not get tired of hearing ....

Congratulations!!!  8)

Ps: If possible a new Facility theme   ;)
Title: Re: Application: Music Composer
Post by: Tweaklab on May 29, 2015, 04:19:22 pm
High quality and simply inspiring, I do not get tired of hearing ....

Congratulations!!!  8)

Ps: If possible a new Facility theme   ;)

Thank you so much for your kind words and encouragement! :)

Here is the somewhat final version of the track, I've made a few more changes and adjustments to get it flowing and sounding just about right now.

Tweaklab_-_Control_Remix_FINAL.mp3 (http://www14.zippyshare.com/v/twYa6r7L/file.html)

As for reworking Facility's theme, consider it done :) I will get started on that once I have Control in the bag (to be honest, I almost chose Facility for my trial + it's my favorite tune from the N64 game!)
Title: Re: Application: Music Composer
Post by: Rick Astley on May 29, 2015, 08:51:13 pm
Nice I look forward to listening to facility :)
Title: Re: Application: Music Composer
Post by: Tweaklab on June 02, 2015, 02:19:35 am
Very keen to get started on Facility among other things if all goes well :)

Here's the final version of "Control" for anyone keen too ;)

Tweaklab_-_Control_Remix_Final.mp3 (http://www23.zippyshare.com/v/Q1Yoy1xS/file.html)
Title: Re: Application: Music Composer
Post by: RogerMooreSucks on June 03, 2015, 02:55:56 pm
Very keen to get started on Facility among other things if all goes well :)

Here's the final version of "Control" for anyone keen too ;)

Tweaklab_-_Control_Remix_Final.mp3 (http://www23.zippyshare.com/v/Q1Yoy1xS/file.html)

I dont like this at all. Sounds way to midi. You really need to work on making it sound real, that is your biggest issue. Do you use stock libraries or sample libraries? People need to stop being so nice around here. I am telling you this for your own good. You also need to work on panning your instruments correctly, everything sounds muffled and on top of each other. This track has potential but as of right now it really sounds generic and bland, there is no build up. Keep working on it, you will get there.
Title: Re: Application: Music Composer
Post by: PATRIOTA on June 04, 2015, 06:11:43 pm
Sorry but. I do not see errors. Most  likes and approves your themes.  continue to composing !!!!   ;)
Title: Re: Application: Music Composer
Post by: Tweaklab on June 04, 2015, 11:14:08 pm
Sorry but. I do not see errors. Most  likes and approves your themes.  continue to composing !!!!   ;)

Haha thanks!

To be honest though, I have done a bit more panning work on the Control mix (I tend to do that with my drums and percussion but not the instruments so much unless it's from the effects, dirty habit perhaps).

Coming from being a purely EDM producer this has been a really good experience for me having the opportunity to write something with a bit more of a "purpose" and benchmark such as being BGM for in game.

I've also started the Facility remix, it's in fairly early stages at the moment but you can tell that it is what it is which is always a bonus... :)

Title: Re: Application: Music Composer
Post by: RogerMooreSucks on June 05, 2015, 05:35:33 am

I've also started the Facility remix, it's in fairly early stages at the moment but you can tell that it is what it is which is always a bonus... :)

Finishing working on the control theme before you start facility. I am not at all impressed with your work, you simply slapping crap together and calling it music. Sorry if that is to blunt, but I  really don't think goldenye source deserves this kind of half assed content. I told you what you need to do. Make it happen or your music will never sound good.
Title: Re: Application: Music Composer
Post by: Tweaklab on June 05, 2015, 06:22:04 am
Finishing working on the control theme before you start facility. I am not at all impressed with your work, you simply slapping crap together and calling it music. Sorry if that is to blunt, but I  really don't think goldenye source deserves this kind of half assed content. I told you what you need to do. Make it happen or your music will never sound good.

Oh it is so very tempting to retort just for the amusement after checking out your soundcloud previews.

Perhaps if you spent the same amount of time leveling your own instruments as you do trying to grind people's gears on the internet for whatever reason the guitar sound in your Bond preview wouldn't be 75% softer than what seems to be everything else that's redlighting.

Now go ahead and tell me you don't appreciate my tone and are going to have me banned from the forums and what not, you were right, I have been far too nice on this forum and needed to tell you how it is, I am familiar enough with the internet to know exactly what you are from your very first reply on this post.

Title: Re: Application: Music Composer
Post by: RogerMooreSucks on June 05, 2015, 09:22:05 am
Oh it is so very tempting to retort just for the amusement after checking out your soundcloud previews.

Perhaps if you spent the same amount of time leveling your own instruments as you do trying to grind people's gears on the internet for whatever reason the guitar sound in your Bond preview wouldn't be 75% softer than what seems to be everything else that's redlighting.

Now go ahead and tell me you don't appreciate my tone and are going to have me banned from the forums and what not, you were right, I have been far too nice on this forum and needed to tell you how it is, I am familiar enough with the internet to know exactly what you are from your very first reply on this post.

First of all my soundcloud tracks are old as hell and not to mention i have bettered my new tracks with the knowledge i gained through GoldenZen, Basstronix and watching tutorials. I haven't posted my new stuff anyhow. You have a lot to learn about music production my friend. Your tracks prove that you know very little about music composition. I wasn't trying to piss you off, my advice is always blunt and to the point. Deal with it. I told you several times what to do and yet you never responded to my criticism, so i thought i would be totally blunt with you since you obviously need it. Seriously, play that track you posted in the car and see how many people you drive by laugh at it, or better yet when you upload and post a track to a forum or a social media site think to yourself "Does this really sound good" and if your answer is no then don't post it. I told you my opinion which i am entitled to and yet you attack me. I don't even get why the developers even gave you a chance....I have no idea of what they were thinking.
Title: Re: Application: Music Composer
Post by: Troy on June 05, 2015, 11:08:26 am
We are thinking this guy has a lot of motivation and he can improve with time.
Title: Re: Application: Music Composer
Post by: RogerMooreSucks on June 05, 2015, 11:32:18 am
We are thinking this guy has a lot of motivation and he can improve with time.

Let's hope. I want to see this fellow succeed. Yes i maybe be harsh but so is my dad and i turned out great :D....maybe not stable but successful at least. Without some sort of guidance the world would be chaotic.
Title: Re: Application: Music Composer
Post by: PATRIOTA on June 05, 2015, 12:34:22 pm
If the criticisms are reality to you, accept; if not, not of importance to it and move on.  (http://i.imgur.com/FO61rUI.gif)
Title: Re: Application: Music Composer
Post by: Tweaklab on June 05, 2015, 01:04:47 pm
If the criticisms are reality to you, accept; if not, not of importance to it and move on.  (http://i.imgur.com/FO61rUI.gif)

Words of wisdom. :)

Tweaklab "Housos" TV Show Credits (http://www.sbs.com.au/shows/housos/about/page/i/3/h/Credits/)

Don't worry, after being a fan of this guy's shows and films for 10 years (Fat Pizza, Swift and Shift Couriers, Housos, Bogan Hunters) only to have him use 19 of my original tunes in 2 TV shows and a film (all of which I got paid for upfront + royalties) it takes a bit more than a few self-righteous domineering types on the internet to ruffle my feathers and have me question my art form ;)
Title: Re: Application: Music Composer
Post by: RogerMooreSucks on June 05, 2015, 02:00:42 pm
 It’s not easy to take an honest look at yourself and your weaknesses, but you can only grow if you’re willing to try.
Title: Re: Application: Music Composer
Post by: Tweaklab on June 05, 2015, 02:21:38 pm
It’s not easy to take an honest look at yourself and your weaknesses, but you can only grow if you’re willing to try.

So true!

Words to Live By, next Bond title? :P
Title: Re: Application: Music Composer
Post by: Tweaklab on June 05, 2015, 03:18:52 pm
So after adding a few more filter effects here and there I've also panned 95% of the instruments so that rather than "layering" strings and guitars like I initially did, it's now spread across both speakers evenly without making it sound like something is missing in either ear at anytime (at least according to both my monitor headphones and speakers)

Tweaklab_-_Control_Remix_Final_with_Panning.mp3 (http://www66.zippyshare.com/v/9B5HhB0o/file.html)

See what ya'll think :)
Title: Re: Application: Music Composer
Post by: PATRIOTA on June 08, 2015, 07:52:01 pm
It seems much better now...     ;D
Title: Re: Application: Music Composer
Post by: TriDefiance on June 09, 2015, 06:24:44 am
Tweaklab, I do have an issue regarding your music for control and would like to see some input from you. During your track the song speeds up and changes tempo twice... How do you think the player would feel having the tempo rapidly change and finish at a high tempo and then switch to a song by basstronix or soul which is at a calmer tempo speed? What I'm trying to get at is that when map's play songs, it's random... so how do you think control would fit alongside the other soundtracks used for the map?
Title: Re: Application: Music Composer
Post by: Tweaklab on June 09, 2015, 11:24:26 am
Tweaklab, I do have an issue regarding your music for control and would like to see some input from you. During your track the song speeds up and changes tempo twice... How do you think the player would feel having the tempo rapidly change and finish at a high tempo and then switch to a song by basstronix or soul which is at a calmer tempo speed? What I'm trying to get at is that when map's play songs, it's random... so how do you think control would fit alongside the other soundtracks used for the map?

I think you have a very valid point regarding the shifting BPMs in contrast to the existing tracks, my best answer is that given the existing tracks are of a slower (closer to the original) tempo for the tune it inspired me to make mine stand out, not in a way to say that "mine's better" but just to give variety more than anything rather than just throwing different samples over what has already been done.

Infected Mushroom is one of my biggest influences and a lot of my original tracks have a few changes in styles to keep the track interesting so I wanted to bring that to GE:S to a degree, to see how it was received at least anyway. :)

With all the music I've written so far for GE:S (albeit a whole 2.2 songs at the moment lol) I have been testing them in game as they have been developing and expanding to make sure it fits well as "game music" rather than "listening music", I personally find the current mix works well in game and due to the drop from 175BPM to 145BPM at the climax with the final Bond flare it makes it clear that the last 4 minutes have been from a single track and that something new has just started playing by somebody else, I personally didn't notice it to effect the flow of the match but that's just me of course :)

Having said that, I have to admit that if one day the game had the feature where the track changes when there is 1 minute left in the match then something like the 175BPM section would work most effectively for what I had in mind, though even without that, I found the shifts in BPM "nudged" me to want to play a certain way, not because I had to, but because I wanted to haha it's like you go from stealth to rambo mode in a matter of seconds, could be good for campers etc :P and I had the fact that my track could play anywhere in the match in mind when I did that.

I'm happy to make an alternate version that either ends in the original tempo and drops the drum and bass section entirely or drops back from the dnb to the slower breakbeat section etc so I'll try and get that done this week sometime and post up a comparison!

Thanks for taking the time to give the specific feedback :)
Title: Re: Application: Music Composer
Post by: Emilia on June 09, 2015, 11:42:31 am
Hey Tweaklab,

How would you feel about making an entirely drum and bass inspired version?
I find that part of your track a nice modern twist to the James Bond themes we know.
Title: Re: Application: Music Composer
Post by: Rick Astley on June 09, 2015, 05:21:42 pm
/\ I agree with Emillia
That would be awesome :)
Title: Re: Application: Music Composer
Post by: Tweaklab on June 09, 2015, 10:50:44 pm
Hey Tweaklab,

How would you feel about making an entirely drum and bass inspired version?
I find that part of your track a nice modern twist to the James Bond themes we know.

I think that is a FANTASTIC idea and I would love to :) to keep it interesting I can also throw in a few drumstep sections to give the tempo a bit of diversity in places for the slow down sections / intro too.

Wicked suggestion. Cheers :)
Title: Re: Application: Music Composer
Post by: RogerMooreSucks on June 27, 2015, 12:40:15 pm
So after adding a few more filter effects here and there I've also panned 95% of the instruments so that rather than "layering" strings and guitars like I initially did, it's now spread across both speakers evenly without making it sound like something is missing in either ear at anytime (at least according to both my monitor headphones and speakers)

Tweaklab_-_Control_Remix_Final_with_Panning.mp3 (http://www66.zippyshare.com/v/9B5HhB0o/file.html)

See what ya'll think :)

sounds no different from your last version.
Title: Re: Application: Music Composer
Post by: Tweaklab on June 27, 2015, 08:25:06 pm
Hey everyone,

I made some revisions to this tune after a break and coming back to it with a fresh start approach.

I've made quite a few changes to the flow and theme, it's now predominately a trance tune with the 145BPM section cut back to 140BPM and lasting a good 3 minutes of the tune as per kraid's feedback.

Tweaklab_-_Control_Trance_Mix.mp3 (http://www97.zippyshare.com/v/YV7RQcIo/file.html)

I personally like the new trance section, it's punchier, has more of a psy trance vibe as well with a lot more going on in the background.
Title: Re: Application: Music Composer
Post by: Rick Astley on June 27, 2015, 11:56:01 pm
Sounds even better than before :)
Great Work
Title: Re: Application: Music Composer
Post by: Tweaklab on June 28, 2015, 01:50:49 am
Sounds even better than before :)
Great Work

Hey cheers, much appreciated as always :)
Title: Re: Application: Music Composer
Post by: Tweaklab on June 30, 2015, 11:25:45 pm
Here's what could very well be the finished product:

Tweaklab_-_Control_138BPM.mp3 (http://www37.zippyshare.com/v/HrPMolV6/file.html)

Cheers! :)
Title: Re: Application: Music Composer
Post by: Tweaklab on July 03, 2015, 03:02:50 am
I would just like to say a big thank you to everyone who has shown me support and encouragement over the past 2 months as I am very pleased to announce I am now working with the team to bring some new music to GE:Source :)

Here is the finished "Control" remix from my trial which ended up going through a wealth of changes to get where it is now (I'm glad it did though!)

Tweaklab_-_Control_138BPM_with_reversed_piano.mp3 (http://www72.zippyshare.com/v/oOwp3W6k/file.html)

Thank you all once again, I'm really keen to get started on some more material, I've got a head start on a Facility remix so I may just tackle that next ;)
Title: Re: Application: Music Composer
Post by: Rick Astley on July 03, 2015, 05:09:45 am
I would just like to say a big thank you to everyone who has shown me support and encouragement over the past 2 months as I am very pleased to announce I am now working with the team to bring some new music to GE:Source :)

Here is the finished "Control" remix from my trial which ended up going through a wealth of changes to get where it is now (I'm glad it did though!)

Tweaklab_-_Control_138BPM_with_reversed_piano.mp3 (http://www72.zippyshare.com/v/oOwp3W6k/file.html)

Thank you all once again, I'm really keen to get started on some more material, I've got a head start on a Facility remix so I may just tackle that next ;)

congradulations mate :) im sure you will make the team proud
Title: Re: Application: Music Composer
Post by: PATRIOTA on July 03, 2015, 08:24:35 am

I would just like to say a big thank you to everyone who has shown me support and encouragement over the past 2 months as I am very pleased to announce I am now working with the team to bring some new music to GE:Source :)

Here is the finished "Control" remix from my trial which ended up going through a wealth of changes to get where it is now (I'm glad it did though!)

Tweaklab_-_Control_138BPM_with_reversed_piano.mp3 (http://www72.zippyshare.com/v/oOwp3W6k/file.html)

Thank you all once again, I'm really keen to get started on some more material, I've got a head start on a Facility remix so I may just tackle that next ;)


Control became excellent!!!  Now.. we are ready for a new facility theme (http://i.imgur.com/qc6Y6es.gif)
Title: Re: Application: Music Composer
Post by: namajnaG on July 03, 2015, 08:30:51 am
Well done on succeeding your application! Glad to see another composer on board :)
Title: Re: Application: Music Composer
Post by: RogerMooreSucks on August 09, 2015, 06:28:57 am
Welcome to the team. I know this is a tad late but I am excited to see what you will cook up for us =).
Title: Re: Application: Music Composer
Post by: Tweaklab on August 10, 2015, 02:50:18 am
Welcome to the team. I know this is a tad late but I am excited to see what you will cook up for us =).

Hey cheers Roger. After the remix of Runway that I managed to produce with some guidance from basstronix I'm pretty excited to see what else I can come up with as well now that the bar has been set... :)

Tweaklab_-_Runway_FINAL.mp3 (http://www11.zippyshare.com/v/ycDMgnOP/file.html)
Title: Re: Application: Music Composer
Post by: Rick Astley on August 10, 2015, 04:02:08 pm
Very Nice Tweaklab

whats the next track going to be?
Title: Re: Application: Music Composer
Post by: Spekkz on August 12, 2016, 06:39:48 pm
I like your work Tweaklab, I followed you on soundcloud (TroizNoiz) it's my music related persona. I fiddle with production here and there, more as a hobby.

soundcloud.com/officaltroiznoiz

soundcloud.com/offical22mb < my "underground" sounding type work if I do any faster paced genres like DnB or whatever I use this persona, the other is more the mainstream edm stuff


(am I the only one who tries to get the puzzles exact on the captcha's I know it recognizes when you're slightly off, but it still bugs me)
Title: Re: Application: Music Composer
Post by: Tweaklab on August 13, 2016, 04:40:08 am
I like your work Tweaklab, I followed you on soundcloud (TroizNoiz) it's my music related persona. I fiddle with production here and there, more as a hobby.

soundcloud.com/officaltroiznoiz

soundcloud.com/offical22mb < my "underground" sounding type work if I do any faster paced genres like DnB or whatever I use this persona, the other is more the mainstream edm stuff


(am I the only one who tries to get the puzzles exact on the captcha's I know it recognizes when you're slightly off, but it still bugs me)

Thanks man! I really dig "FiYah", love the style of anthem melodies crossed with dubstep etc. Your production sounds nice too.

I do all this as a hobby on the side as well ;)

Followed you back!
Title: Re: Application: Music Composer
Post by: Spekkz on August 13, 2016, 06:17:30 pm
Thanks man! I really dig "FiYah", love the style of anthem melodies crossed with dubstep etc. Your production sounds nice too.

I do all this as a hobby on the side as well ;)

Followed you back!

Thanks a lot! It's much appreciated! I'm always up for any collab projects is you ever want to play around with some sound.