GoldenEye: Source Forums

Debriefing => General Goldeneye => Topic started by: DaFees on September 01, 2007, 04:35:36 am

Title: Something to think about?
Post by: DaFees on September 01, 2007, 04:35:36 am
First let me say.. first post, yay!

Ok, anyways, let me really say that I have to give many thanks to the creators of this mod, because I've been playing around the beta version and I love what I see so far. I used to remember many a night when I was younger hanging out with friends and family staying up into the wee hours of the morning playing goldeneye deathmatch. Now with this mod that's all possible again. Sometimes I take my computer over to my cousins and we do some lan matches, which makes for great fun.

Now, I've come here to give you all an idea to think about. Split-screen multiplayer and game pad support. I ask, has either of these ideas been thought of (if they're even possible in a mod). I mean I've played around with the mod and the controls are not that complex that you couldn't get by with say an old n64 controller or a new xbox 360 controller. If it were possible to add split screen multiplayer and game pad support I think it could really help bring back that feeling you got from playing the n64 version.

Well now, since I'm a noob to these forums, I have a noob question. I've downloaded a map or two from here like luchador's citadel 07 map. I walked through the map and was very impressed with the visuals, but I know nothing about server-side stuff and I was wondering if some body could help me out with what I need to do to get weapons in that level or any level that doesn't have them for that matter. If it's easier I could just watch till a version of that particular map comes out that has weapons in it.

That's all for now, many thanks again to the creators and to the lovely people on these forums. I look forward to the next release.
Title: Re: Something to think about?
Post by: VC on September 01, 2007, 05:07:40 am
Joy is possible, but you will be thrashed.

Splitscreen has been considered, but it's not exactly top priority.
Title: Re: Something to think about?
Post by: oboe on September 01, 2007, 05:09:54 am
1. Gamepads are supported, it's a source engine thang, yo.

2. Multiplayer split-screen has been suggested, yes it was the most revolutionary thing about Goldeneye 64 (being a first person shootah for console and all), but it's implementation would just be silly on a pc (because every one has a monitor). Now if it got ported to the 360 [which may (big stretch there) be possible after the orange box is released], it'd be a much different story.
Title: Re: Something to think about?
Post by: DaFees on September 01, 2007, 05:28:14 am
Fair enough, I understand what is being said about split-screen. Like I said, it's just an idea, :)

Anyways, I'll be more general in my question besides adding weapons to levels that don't have them, is there a way to change the game settings. I mean is it as simple as going under the console and changing the kill limit to whatever and setting the time limit to 0?
Title: Re: Something to think about?
Post by: VC on September 01, 2007, 01:21:38 pm
It will be through cvars for certain, GUI too most likely.
Title: Re: Something to think about?
Post by: DanUK on September 01, 2007, 01:33:12 pm
I think multi-player support would be excellent. I hooked up Goldeneye Source to my 40" Samsung yesterday and it looked incredible.

It was a big part of the Goldeneye experience for me... killing an opponent & then giving them stick! Online isn't quite the same... though I understand it might not be a priority at the moment.

Cheers,
Dan.
Title: Re: Something to think about?
Post by: DaFees on September 01, 2007, 03:36:09 pm
It will be through cvars for certain, GUI too most likely.

Ok, well I'm doing other things at the moment, but when I have more time this afternoon, I look into these cvars. I've played around with similar stuff in other games like quake3 so it shouldn't be too hard to figure out.
Title: Re: Something to think about?
Post by: Wake[of]theBunT on September 01, 2007, 04:44:04 pm
If some fucks ported GE:S to console and made it split screen, i would SO buy it just for that. Bit of pipe dream imo though. PC mod is much more realistic to expect thus has happened.

Still 36" LCD TV GE:S for the freaking win baby.
Title: Re: Something to think about?
Post by: oboe on September 01, 2007, 06:21:35 pm
It may be possible after orange box.
Title: Re: Something to think about?
Post by: kraid on September 01, 2007, 11:29:35 pm
I'm sure Rare would really like to do it by their selfs, but they couldn`t cause Nintendo still got the Rights on Goldeneye.
So it would be a kind of Backdoor for it.

Other Question: does someone Know if there will be Goldeneye for the Wii Virtual Consol.
Correct me if I'm wrong, but there are no Rare Games on VC until now. Even DKC 1-3 isn't there, right?
I think chances aren't to good for GE64 on VC.
Title: Re: Something to think about?
Post by: VC on September 01, 2007, 11:57:02 pm
GE64 is the only Rare game I support at all.
Title: Re: Something to think about?
Post by: DaFees on September 02, 2007, 12:09:57 am
...Other Question: does someone Know if there will be Goldeneye for the Wii Virtual Consol.
Correct me if I'm wrong, but there are no Rare Games on VC until now. Even DKC 1-3 isn't there, right?
I think chances aren't to good for GE64 on VC.

Well to be far you will probably eventually see DKC on the Virtual Console as yes the game(s) was made by Rare, but Nintendo technically owns the rights to Donkey Kong and offsprings there of. As Goldeneye 007 however, the game was made by Rare for a Nintendo console, yet Microsoft has bought out Rare, but then again I think it's activision or some other company that technically owns the rights to the james bond series. So for Goldeneye to appear on the VC might not necessarily be a matter of getting the OK from Microsoft/Rare but maybe the owners of the Bond franchise. To be fair though, I really don't care one way or the other whether goldeneye makes it onto the VC because well I as well as everyone else who owns a source based game has access to this mod, so yea.

On a different note, I noticed that in the beta of this mod you could turn on paintball mode. Is there any plans to include other "cheats" like dk mode, tiny bond, fast / slow animation, turbo mode, no radar, etc.
Title: Re: Something to think about?
Post by: VC on September 02, 2007, 12:24:38 am
DK Mode: Possible, but I wouldn't hold breath on it.
Tiny: More likely than DK.
Turbo: I think we've argued about game speed enough.
No Radar: I came up with a plan for dealing with the pro-skub/anti-skub issue that is radar in an online game, and everyone applauded.
Title: Re: Something to think about?
Post by: Shaken not Stirred on September 02, 2007, 12:33:34 am
GE64 is the only Rare game I support at all.
What about Perfect Dark?
Title: Re: Something to think about?
Post by: oboe on September 02, 2007, 12:45:22 am
What about Perfect Dark?
Are you kidding? Perfect Dark was horrible.
Title: Re: Something to think about?
Post by: VC on September 02, 2007, 01:29:35 am
Perfect Dark was a case study to demonstrate how something good can turn to shit if your goes to eleven, and you try for twelve.
Title: Re: Something to think about?
Post by: DanUK on September 02, 2007, 02:38:24 am
I'm sure Rare would really like to do it by their selfs, but they couldn`t cause Nintendo still got the Rights on Goldeneye.
So it would be a kind of Backdoor for it.

In regards to the rights issues, I think Kraid's right - there's a post here with some of my findings about licensing: http://forums.goldeneyesource.com/index.php/topic,933.0.html (http://forums.goldeneyesource.com/index.php/topic,933.0.html).

Dan.
Title: Re: Something to think about?
Post by: Shaken not Stirred on September 02, 2007, 08:41:21 am
Are you kidding? Perfect Dark was horrible.
Disagree. I rather liked Perfect Dark (not Zero, of course). It was the last great and ambitious game on the N64. GoldenEye is superior, but Perfect Dark is still a VERY close competitor.
Title: Re: Something to think about?
Post by: Xanatos on September 02, 2007, 10:10:40 am
Are you kidding? Perfect Dark was horrible.

...you did not just say that
Title: Re: Something to think about?
Post by: Lággy on September 02, 2007, 10:26:10 am
Perfect Dark lacked a stable FPS. Some levels it was unplayable and choppy. Perfect Dark would have been awesome if the FPS was like Goldeneye.
Title: Re: Something to think about?
Post by: Shaken not Stirred on September 02, 2007, 12:05:00 pm
Perfect Dark lacked a stable FPS. Some levels it was unplayable and choppy. Perfect Dark would have been awesome if the FPS was like Goldeneye.
True but with certain levels it mind it was graphically and gameplay-wise a close rival of GE.

The bottom line is that PD was too much for it's time and it's system.
Title: Re: Something to think about?
Post by: oboe on September 02, 2007, 12:14:45 pm
...you did not just say that
How awesomely stupid are elements like Wallhacks (farsight) and aimbots (farsight, laptop gun)?
Sure, the single player was interesting, but some elements were just too cheap and stupid.

Also, they changed (for the worse) my favorite part about GE, the grenade launcher.

Aliens, Corporate World Domination, Police Robots, Cloaking Devices, all things that are laughable.


Also, my favorite thing to do, was to load up a multiplayer game with 8 perfect sims, nothing but explosives all around (nbombs too), and play until my n64 lagged out.
Title: Re: Something to think about?
Post by: VC on September 02, 2007, 02:54:48 pm
:: Aliens, Corporate World Domination, Police Robots, Cloaking Devices, all things that are laughable.

Things that exist in real life suck in SF video games.
Title: Re: Something to think about?
Post by: oboe on September 02, 2007, 03:27:53 pm
The only cool science fiction game was Deus Ex, the rest suck in comparison (lol, hl2).
Title: Re: Something to think about?
Post by: VC on September 02, 2007, 04:58:21 pm
Pip pip! +1
Title: Re: Something to think about?
Post by: Shaken not Stirred on September 03, 2007, 12:22:49 am
How awesomely stupid are elements like Wallhacks (farsight) and aimbots (farsight, laptop gun)?
Sure, the single player was interesting, but some elements were just too cheap and stupid.

Also, they changed (for the worse) my favorite part about GE, the grenade launcher.

Aliens, Corporate World Domination, Police Robots, Cloaking Devices, all things that are laughable.


Also, my favorite thing to do, was to load up a multiplayer game with 8 perfect sims, nothing but explosives all around (nbombs too), and play until my n64 lagged out.
GoldenEye had everything we saw in a movie, so you'd get a sense of crappy low-poly deja-vu. At least Perfect Dark had a reasonably playable set of singeplayer missions with VARIETY, something which GoldenEye lacked.
Title: Re: Something to think about?
Post by: Loafie, Hero of Dreams on September 03, 2007, 03:30:28 am
(http://www.w3bdevil.com/forums/Thread-I_like_where_this_thread_is_going.jpg)
Title: Re: Something to think about?
Post by: Semedi on September 03, 2007, 04:03:56 am
GoldenEye had everything we saw in a movie, so you'd get a sense of crappy low-poly deja-vu. At least Perfect Dark had a reasonably playable set of singeplayer missions with VARIETY, something which GoldenEye lacked.

Goldeneye lacked variety? Did you say that with a straight face?
Title: Re: Something to think about?
Post by: Peon on September 03, 2007, 05:54:13 am
Sometimes I take my computer over to my cousins and we do some lan matches, which makes for great fun.

I'm glad to see I'm not the only one who would do this.

Also, I am confused why some people are dumping on Perfect Dark. YES, I know all about the framerate issues, and I find that a very unfortunate ding in an otherwise well polished game. However, after playing multi a lot you learn ways to control the framerate (no more than 4 bots in 3-4 player matches helps a little), but at the same time let's not pretend that Goldeneye never had any frame drops.

Goldeneye was better than PD in only a few categories that I can see. GE64 had better multiplayer maps, but just by a little seeing as how PD had a slightly improved version of Temple. GE64's overall motif, story, and characters were better...which is not suprising comsidering the source material. GE64 also has a better single player campaign, with much more compelling objectives, and execution. Basing the missions after scenes of a hit Bond movie sure didn't hurt things any.

Some people consider the inferior single player mode of PD to be a huge downfall. I, however, was mostly getting it for the improved multi-player, which I could now play by myself against bots unlike Goldeneye. And you can hardly call PD's single player mode shitte...most of it is highly entertaining. Again, it's not as sharp as GE in that facet, but it's no slouch either.

I will say, that the unwavering support by fans of GE64, in the face of some really stiff competition, is very touching......awwwww. It's like true love or something...they refuse to replace it on their pedestal.
Title: Re: Something to think about?
Post by: Shaken not Stirred on September 03, 2007, 07:27:09 am
I can, though, say this:

Once Perfect Dark: Source comes out...we'll see which one's the better mod. I can guarantee that more than 5 people will be playing at any given time (hint hint.)
Title: Re: Something to think about?
Post by: Xanatos on September 03, 2007, 07:31:58 am
perfect dark source IS out... O_O

(does anyone play it? did they ever fix the terrible lag problem?)
Title: Re: Something to think about?
Post by: Semedi on September 03, 2007, 07:32:33 am
...Perfect Dark Source is out.
Title: Re: Something to think about?
Post by: oboe on September 03, 2007, 10:37:58 am
(http://www.w3bdevil.com/forums/Thread-I_like_where_this_thread_is_going.jpg)
Seriously, Single player is for newbs.
Single player sex sucks.
Single Player Half-life 2 dm sucks.
Single Player CS:S sucks.
Single Player GE:S sucks.

The list goes on and on forever. It's all about multiplayer, and Perfect Dark had some really crappy weapon loadouts.

Sure, bots were alright, and the custom weapon loadouts was awesome, and the challenges were... actually they sucked.
but really, it wasn't that much of an improvement. More lows than highs.
Title: Re: Something to think about?
Post by: Shaken not Stirred on September 03, 2007, 10:40:28 am
My mistake I meant to say an actual release, because right now it's pretty similar to what GE:S Alpha was; a bunch of new weapons, models and some maps thrown in.
Title: Re: Something to think about?
Post by: Peon on September 03, 2007, 01:18:03 pm
I'd say that the GE:S beta is farther along than the PD:S beta. What little of it I tried, it didn't seem very polished. My Windows install is pretty boarked right now, so it's hard to tell, but PD made Source crash more often. I don't know if anyone plays PD:S, cause I saw no one on when I fired it up. PD could get popular if the alpha was out before GE's, but I don't see that happening. The PD crew needs to just hammer out the guns and maps first (which are it's strong points), and leave finetuning the player models for later. All I gotta say on that is someone spent too much time making Joanna's fists...who give's a crap.

Plus (not that I'm even tempted in even the most minute amount) isn't there a Perfect Dark game out for the X360 that you can play online right now?

Another slice of hope is that Nintendo is starting to allow developers to release original content on the Virtual Console. Depending on if they can do it legally (contract with MS), I would love a slightly revamped version of Perfect Dark 1. They might be able to fix the framerate issue, and add online play. That would be cool.
Title: Re: Something to think about?
Post by: VC on September 03, 2007, 05:17:00 pm
It came out.  And it had issues.  Like the player view camera.  And invisible players.  And nerf shotgun.  And -2 fps.
Title: Re: Something to think about?
Post by: oboe on September 03, 2007, 11:59:21 pm
It came out.  And it had issues.  Like the player view camera.  And invisible players.  And nerf shotgun.  And -2 fps.
WALLHAX
Title: Re: Something to think about?
Post by: Shaken not Stirred on September 04, 2007, 05:51:39 am
I'm not touching PDZ with a 50-foot stick.

And about the VC, that actually isn't a bad idea.
Title: Re: Something to think about?
Post by: Loafie, Hero of Dreams on September 04, 2007, 06:27:36 am
NERF shotgun would be an awesome weapon for FUN source
Title: Re: Something to think about?
Post by: FlyBMXer4130 on September 05, 2007, 04:03:12 am
I'm the only one that feels like PD definitely had a better framerate than GE (multiplayer)?
Title: Re: Something to think about?
Post by: Bierbommetje on September 05, 2007, 01:05:34 pm
Never had a problem with the framerate in PD tbh

Pretty awesome game iyam
Title: Re: Something to think about?
Post by: oboe on September 06, 2007, 12:22:13 am
Never had a problem with the framerate in PD tbh

Pretty awesome game iyam
You never played with all perfect sims, all explosives, for hours on end, did you? I did.
Title: Re: Something to think about?
Post by: FlyBMXer4130 on September 06, 2007, 09:26:49 pm
I have, I'd play with 6 sims most of the time, though I had the expansion pack thing which helped for both PD & GE, but I'd still say that PD with 4-6 sims + 4 players had equal or better FPS than GE with just 4 players.
Title: Re: Something to think about?
Post by: Shaken not Stirred on September 06, 2007, 11:34:39 pm
I'm assuming everybody had the RAM expansion pak, did they not?
Title: Re: Something to think about?
Post by: VC on September 07, 2007, 01:46:47 am
As if throwing RAM at it would cover the crapassnity of Perfect Dark.  That's like putting a fat man in a wheel chair and calling him Speedy.
Title: Re: Something to think about?
Post by: oboe on September 07, 2007, 02:46:08 am
As if throwing RAM at it would cover the crapassnity of Perfect Dark.  That's like putting a fat man in a wheel chair and calling him Speedy.
i wub u
Title: Re: Something to think about?
Post by: FlyBMXer4130 on September 07, 2007, 06:55:39 am
Well, I was simply referring to the framerate issue; though I do think PD (multiplayer) was just as good as GE and (in some situations) more entertaining.  I never really got into the single player much so I can't speak much of an opinion there...  Maybe I'll play some this weekend so I can have my own thoughts :).
Title: Re: Something to think about?
Post by: Shaken not Stirred on September 07, 2007, 07:27:25 am
Wrapping things up, I think both games had their ups and downs, and elements that make certain people (or types or groups of people) like or dislike it. For me, if somebody put a gun to my head and asked me this question (lame), I would probably answer, if life or death, GoldenEye, by a small margin. Let's not turn this thread into a massive flame fest which will be what it will end in.

PS: Nice analogy Weclock. (Yes, I call you by your birth name! Lol.)