GoldenEye: Source Forums

Global Communications => Development Media => Topic started by: Xanatos on August 31, 2007, 08:13:56 am

Title: [MAP] Bunker Screens (8/31/07)
Post by: Xanatos on August 31, 2007, 08:13:56 am
As seen in the 8/31/07 Weekly Update (http://forums.goldeneyesource.com/index.php/topic,975.0.html)

Click for larger image

(http://wiki.goldeneyesource.net/images/f/f2/Ge_Bunker_01.jpg) (http://wiki.goldeneyesource.net/images/f/f2/Ge_Bunker_01.jpg)

(http://img22.imageshack.us/img22/318/bunker1.jpg) (http://img22.imageshack.us/img22/318/bunker1.jpg)

(http://img147.imageshack.us/img147/7602/bunker2.jpg) (http://img147.imageshack.us/img147/7602/bunker2.jpg)

(http://img147.imageshack.us/img147/4391/bunker3.jpg) (http://img147.imageshack.us/img147/4391/bunker3.jpg)

Map by Semedi

-EDIT- Other images have been lost.
Title: Re: [MAP] Bunker Screens (8/31/07)
Post by: DaDude on September 01, 2007, 02:13:44 am
Sweet. Here's my view on it.

First room is nice, though a little to dark in my honest opinion. The control pannel looks great, just needs a little... spur, to make it more lively, if that make senses. Also a little plain in the back.

Second could use a little variation in snow, and again, make sure to merge snow with the pavement.

Third is awesome. No complaints.

Fourth, seems a little plain. Is that a dead end where there was a path once? (where the lights are). :S
It's also just a little too... plain. Just need one or two things again.

I like it. It's not as nice as some of the other maps, but is still very nice, and good enough, especially if you improve in the areas I've suggested (and of course other people's suggestions :D).

Edit: When I say it needs a spur, I don't mean more buttons. I mean, the surface it's on looks... artificial if that makes sense.
Title: Re: [MAP] Bunker Screens (8/31/07)
Post by: shorty1k on September 01, 2007, 07:04:59 am
...my mind just keeps coming up with more and more possibilities for this map if there was a single player, this is truly one of the coolest maps I've seen for this game.
Title: Re: [MAP] Bunker Screens (8/31/07)
Post by: irfman on September 01, 2007, 10:07:08 am
That is incredible, alot of detail in the first picture and the third picture is classic goldeneye scene.

Good Job.
Title: Re: [MAP] Bunker Screens (8/31/07)
Post by: Dotmister on September 01, 2007, 12:52:58 pm
Wow. This makes me want to load up my N64 and shoot some people >.<
Title: Re: [MAP] Bunker Screens (8/31/07)
Post by: rodolfostanic on September 01, 2007, 02:45:13 pm
...my mind just keeps coming up with more and more possibilities for this map if there was a single player, this is truly one of the coolest maps I've seen for this game.

QFT!

God, I'm having a heart attack right now. That's just so, amaaazing!  ::)
Title: Re: [MAP] Bunker Screens (8/31/07)
Post by: Polizei on September 03, 2007, 04:24:29 am
There's no smoking in the bunker, Xanatos >:(
Title: Re: [MAP] Bunker Screens (8/31/07)
Post by: Semedi on September 03, 2007, 04:39:38 am
There's no smoking in the bunker, Xanatos >:(

There's an outside picture  :P
Title: Re: [MAP] Bunker Screens (8/31/07)
Post by: Xanatos on September 03, 2007, 05:34:24 am
I thought the media release was only going to be the first 2 pictures so that clue would be more evident but semedi graced the world with 2 more
Title: Re: [MAP] Bunker Screens (8/31/07)
Post by: trezza on September 03, 2007, 01:08:44 pm
thats amazing! that patch is coming soon, i can smell it, unless its a fresh install
Title: Re: [MAP] Bunker Screens (8/31/07)
Post by: Polizei on September 03, 2007, 05:20:44 pm
So can I blow the cameras up?
Title: Re: [MAP] Bunker Screens (8/31/07)
Post by: Xanatos on September 03, 2007, 11:30:23 pm
first pic has been updated
Title: Re: [MAP] Bunker Screens (8/31/07)
Post by: rodolfostanic on September 04, 2007, 12:15:14 am
I noticed that  :D
Title: Re: [MAP] Bunker Screens (8/31/07)
Post by: irfman on September 04, 2007, 09:26:24 am
w00t laser beams!! ;D
Title: Re: [MAP] Bunker Screens (8/31/07)
Post by: fmcat on September 06, 2007, 10:24:27 pm
I now officially view y'all as gods.. that is like 100% perfect from both the movie and the game.

I hope the weird eyelid safe that holds the goldeneye behind the station ends up in the game. As i remember, it was in the GE64 version and actually like gleamed.. I wonder if Natalya's little tea kitchen will be there too..

oh this looks sooo good.. i cannot explain to you how much this map means to me as a fan of the movie keep up the awesome work
Title: Re: [MAP] Bunker Screens (8/31/07)
Post by: dlt on September 06, 2007, 10:26:34 pm
The safe is there and looks great.
Title: Re: [MAP] Bunker Screens (8/31/07)
Post by: Semedi on September 06, 2007, 11:00:31 pm
I now officially view y'all as gods.. that is like 100% perfect from both the movie and the game.

I hope the weird eyelid safe that holds the goldeneye behind the station ends up in the game. As i remember, it was in the GE64 version and actually like gleamed.. I wonder if Natalya's little tea kitchen will be there too..

oh this looks sooo good.. i cannot explain to you how much this map means to me as a fan of the movie keep up the awesome work

Thanks for the kind words  ;D

The eyelid safe is most definitely there... and it opens... and it'll contain something nice  ;) Fourtecks did an awesome job modeling and animating it.

The kitchen will be there, but it's not fully implemented in this version of the map. We're calling this one ge_Bunker_frontzone, and it's based on the version of the map you first see in the single-player campaign when it's still under construction. In the full version of the map, everything will be in place and fully realized.
Title: Re: [MAP] Bunker Screens (8/31/07)
Post by: mafiapick on September 11, 2007, 10:24:08 pm
Lordy, these textures are remarkable to say the least!
Title: Re: [MAP] Bunker Screens (8/31/07)
Post by: gggg on November 08, 2007, 03:48:52 am
hey  are the tvs breakable????;D ;D make it please
Title: Re: [MAP] Bunker Screens (8/31/07)
Post by: Semedi on November 08, 2007, 05:58:03 am
hey  are the tvs breakable????;D ;D make it please

The screens are breakable... currently they don't explode like everything in the N64 game did. Maybe we'll add that in eventually, it was always amusing to see fire shoot out of a chair  :P
Title: Re: [MAP] Bunker Screens (8/31/07)
Post by: Mercury on November 08, 2007, 08:24:24 pm
Um, guys, hate to get all pedantic on you, but that orbital path on the main screen looks kinda... impossible.
Title: Re: [MAP] Bunker Screens (8/31/07)
Post by: Loafie, Hero of Dreams on November 08, 2007, 10:21:51 pm
pwnt
Title: Re: [MAP] Bunker Screens (8/31/07)
Post by: nowhere on November 08, 2007, 11:36:33 pm
Um, guys, hate to get all pedantic on you, but that orbital path on the main screen looks kinda... impossible.
The satellite it moving itself so it will follow that path and be able to hit the bunker, geez.
Title: Re: [MAP] Bunker Screens (8/31/07)
Post by: Mike [fourtecks] on November 09, 2007, 12:40:42 am
he's talking about the wrap
Title: Re: [MAP] Bunker Screens (8/31/07)
Post by: Mercury on November 09, 2007, 01:17:30 am
Yeah, that's the major thing, but the path itself is wobbly - a satellite wouldn't move like that even if it was adjusting course.

Wrap a piece of string around a globe, then the line formed by the string is your orbital path. It's supposed to look like a sine wave on a 2D map.

http://www.bondmovies.com/stills/ge/22.jpg
Title: Re: [MAP] Bunker Screens (8/31/07)
Post by: Lovejuice on November 15, 2007, 09:01:54 am
in the first picture it looks a little too perfect. most of it is symettrical, even the chairs are turned the same way. i think it could look a little more like it has actually been used and not like they just bought a new house!

second picture looks pretty good but like someone said i think there should be more snow variety, and to go along with that maybe some more on the helipad and maybe even some light blue ice somewhere?

the third and fourth pictures look fine and done very well
Title: Re: [MAP] Bunker Screens (8/31/07)
Post by: Blindside on February 09, 2008, 12:40:04 am
WOW, i rented the movie to watch, and this looks better than the movie.
Title: Re: [MAP] Bunker Screens (8/31/07)
Post by: X Man on April 03, 2008, 11:01:36 pm
wow this looks great  ;D i hope that this will be in the next release whenever that is
Title: Re: [MAP] Bunker Screens (8/31/07)
Post by: Armoured-Fury on June 08, 2008, 05:07:19 am
Yes i agree when you're making a level you must always keep things unique.  I always turn box's and chairs slightly to make them look more man made and not perfect lol.
Title: Re: [MAP] Bunker Screens (8/31/07)
Post by: Spydow on July 01, 2008, 11:56:11 am
Maybe my favorite map in GES ;)
Good work.
Title: Re: [MAP] Bunker Screens (8/31/07)
Post by: Wake[of]theBunT on July 01, 2008, 06:31:36 pm
ur bump r epic
Title: Re: [MAP] Bunker Screens (8/31/07)
Post by: zachsabbath on August 11, 2008, 06:39:09 pm
beautiful, just beautiful. almost looks like the movie set, now only need to make the goldeneye a trap and you're set
Title: Re: [MAP] Bunker Screens (8/31/07)
Post by: Armoured-Fury on September 05, 2008, 09:11:00 pm
If only we could create a single player this would be bloody epic!

Who knows?  Maybe after the completion of multiplayer we'd think about venturing into single player i know i'd certainly love to take that approach.
Title: Re: [MAP] Bunker Screens (8/31/07)
Post by: Rodney 1.666 on September 23, 2008, 05:53:12 am
I've been looking forward to this one for quite some time.
Perfect balance between film and game. (Though I prefer leaning towards the movie, myself.)
Title: Re: [MAP] Bunker Screens (8/31/07)
Post by: Zippy on May 17, 2009, 03:16:16 am
That map looks awesome. I just wanna run around naked in it.
Title: Re: [MAP] Bunker Screens (8/31/07)
Post by: [GE:S Com] DF Ank1 on September 04, 2009, 06:30:44 pm
And what´s up with this map ?

Will it be ever reales ?

Give me some updates infos about it.
Peoples around the worls are interesting in it.
Title: Re: [MAP] Bunker Screens (8/31/07)
Post by: CCsaint10 on September 04, 2009, 09:39:25 pm
There are at least 2 threads that are currently talking about bunker if you look around. If you don't want to look around, use the search function. There isn't any point in bringing this thread back and bumping it to the top. I am not trying to sound rude, but please look around the forums and search before you just start posting stuff randomly. Thanks
Title: Re: [MAP] Bunker Screens (8/31/07)
Post by: Rodney 1.666 on September 05, 2009, 04:42:27 am
I concur.
Title: Re: [MAP] Bunker Screens (8/31/07)
Post by: LuckySeven on October 24, 2009, 05:09:14 am
First room is nice, though a little to dark in my honest opinion. The control pannel looks great, just needs a little... spur, to make it more lively, if that make senses. Also a little plain in the back.

I agree with DaDude here it should be a little bit brighter and im not sure if you have done this or thinking about this but maybe where the entrance is to the helicopter the first little room there you could add a little track of snow inside if that makes sense :P
Title: Re: [MAP] Bunker Screens (8/31/07)
Post by: CCsaint10 on October 24, 2009, 06:04:30 am
did you read any of the post above the one you just typed????.....please don't bump dead threads....