GoldenEye: Source Forums

Editing and Customization => Community Content => Topic started by: Xale on September 26, 2020, 01:45:49 am

Title: [Level] Skyfall : Silva Island ( Hashima Island in Japan)
Post by: Xale on September 26, 2020, 01:45:49 am
Hey all,

As you know I'm working hard about a skyfall map since 3 weeks !

This was intended for Goldeneye 64 but the 3D engine/SDK isn't familiar to me. I've mapped long time ago on HL/CS1.6/CS:Go (my last Source based engin map was from 2014) but I didn't lose the good habits :)

As a matter of fact the map was primary made for CS1.6. The CS1.6 is finish but need just a little bit of testing before I can release it (it also has an easter egg :) )

map will be called ge_skyfall_island

Also, all the ressource (VMF, etc) will be available for download.

Enough talk, screenshot times !

EDIT : DOWNLOAD LINK :

https://gamebanana.com/maps/213122

Title: Re: [Level] Skyfall : Silva Island ( Hashima Island in Japan)
Post by: Xale on September 26, 2020, 01:47:03 am
More screenshots ! ;D
Title: Re: [Level] Skyfall : Silva Island ( Hashima Island in Japan)
Post by: Kujo on September 27, 2020, 06:40:32 am
Looking very good!
Title: Re: [Level] Skyfall : Silva Island ( Hashima Island in Japan)
Post by: Xale on November 19, 2020, 03:23:40 pm
Its finally released !

https://gamebanana.com/maps/213122
Title: Re: [Level] Skyfall : Silva Island ( Hashima Island in Japan)
Post by: papel on November 19, 2020, 05:52:06 pm
Perfect job!
It comes ready to play capture the flag and the .res files for the server. I can only thank and thank you.
Edit: It will be great to play Resurrection mode on this map ;D
Title: Re: [Level] Skyfall : Silva Island ( Hashima Island in Japan)
Post by: Xale on September 21, 2024, 08:35:36 am
Thanks !

This map needs more recognition, I think Graslu00 never featured it on it's chanel and its a shame, it's a funny map and very faithfull to the movie, even if it's not top notch quality graphics.

If you have time, try to find the easter egg on the Counter-Strike 1.6 version of the map (there a teleporter somewhere, and honestly, I don't remember at all where it is... ^^)

Res file :
Code: [Select]
Resources
{
   "materials/VGUI/loadinscreens/ge_skyfall_island_widescreen.vmt"   "file"  -->Missing g in loadingscreens
   "materials/VGUI/loadinscreens/ge_skyfall_island_widescreen.vtf"   "file" -->Missing g in loadingscreens
        "scripts/soundscapes_ge_skyfall_island.txt"   "file"
   "sound/skyfall/boomsong.wav"   "file"
   "sound/skyfall/showme_u8gw"   "file"  --->Missing .wav
   "sound/ambience/laptop.wav"   "file"
   "sound/ambience/seagull1.wav"   "file"
   "sound/ambience/vx_bird1.wav"   "file"
   "sound/ambience/windy2.wav"   "file"
}