GoldenEye: Source Forums

Debriefing => Questions, Help, & How To's => Topic started by: SICKSIX6 on August 20, 2016, 01:33:48 pm

Title: Help with disabling Radar and Flag Markers
Post by: SICKSIX6 on August 20, 2016, 01:33:48 pm
Maybe this has been addressed already, if so I apologize for repeating.

I have disabled Radar when creating a server, but it still shows up on my screen. I unchecked the SHOW RADAR box in the multiplayer options tab as well and it's still appearing on my screen. How can I fix this so my friends and I can play without it?

Also, is there a way to disable the Marker that always shows where the Flag/Carrier of Flag is on Living Daylights Mode?

Any help is greatly appreciated. Thank you.

SICK
Title: Re: Help with disabling Radar and Flag Markers
Post by: killermonkey on August 20, 2016, 03:22:49 pm
Some game modes force the radar on for gameplay reasons. I believe if you do "ge_allowradar 0" on the server then it will override that behavior.

Your only other option is to edit the scenario Python file to turn off the radar and markers.
Title: Re: Help with disabling Radar and Flag Markers
Post by: SICKSIX6 on August 20, 2016, 05:00:43 pm
How do I put in that command? And is it possible to override the FLAG/CARRIER marker as well?
Title: Re: Help with disabling Radar and Flag Markers
Post by: namajnaG on August 20, 2016, 06:15:37 pm
Go in your options, under the keyboard tab press advanced, then check "Enable developer console", then open up the console with the tilde (~) and write in the command "rcon ge_allowradar 0"