GoldenEye: Source Forums

Debriefing => General Goldeneye => Topic started by: Rick Astley on September 06, 2014, 04:16:21 pm

Title: Goldeneye Source in SFM
Post by: Rick Astley on September 06, 2014, 04:16:21 pm
Having recently got Source Filmmaker (and currently trying to work it out) i was wondering
if its possible to import the goldeneye source models and maps?

would be awesome to make some cinematic trailers with the GES assets :)
Title: Re: Goldeneye Source in SFM
Post by: Graslu on September 06, 2014, 05:17:38 pm
You just have to drop models, materials, maps and sounds folders into the SFM one. Not the best way, but the easiest and fastest one.
Title: Re: Goldeneye Source in SFM
Post by: Rick Astley on September 07, 2014, 12:22:44 am
Cheers Graslu :)
Title: Re: Goldeneye Source in SFM
Post by: Enzo.Matrix on September 07, 2014, 09:01:40 pm
Its a bit of a mess.  And also our models are not rigged like the TF2 ones so movement and expression are lacking.
Title: Re: Goldeneye Source in SFM
Post by: doctor medic on September 08, 2014, 05:10:44 pm
A bit off topic but mine is a bit bugy.whenever i go i have the map completely black,those maps were tf2 ones and of course i have the game since 2012 so i dont miss any files.I heard that my camera spawns outside the map so is it possible to teleport it inside the map via spawning an object and going there?