GoldenEye: Source Forums
Debriefing => Bug Reports & Fixes => Topic started by: Blockbound64 on September 19, 2012, 05:26:12 am
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Hello.
After trying to get this to work on mac with wine did not work, I tried on this older windows ('03).
IT runs Portal fine, and some other games well too. But when I try and run GE:S, it just gives a long "Loading..." with the GE:S symbol in the middle, then brings me to the verification thingy, and it gives me an error saying it failed to "read" another thing a file was trying to get it to read. Here's my error file: http://www.mediafire.com/download.php?72633ex4mh2nfba I'm on an '03 Windows XP (Not sure where to check specific specs, sorry :S)
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I looked at your memory dump and it indicated that you crashed in d3d9.dll. This means you crashed in Direct3D 9 files. I suggest running with the command line parameter of "-dxlevel 81"
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I tried that, and I'm getting this error (I did before as well.):
The instruction at "0x1103c64f" referenced memory at "0x0ecc1454". The memory could not be "read". Click on OK to terminate the program.
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Well then I don't think you'll be able to run this under WINE.
Suggest using a proper virtual machine using https://www.virtualbox.org/
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I'm not using wine, I'm using windows XP on an HP laptop.... :c
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Is it SP3? What graphics card are you using?
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Version 2002 (not '03), Service Pack 3, Intel Core 2 CPU, 1.83 GHz, 0.99 GB of ram.
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Did you try using the command line parameter: -dxlevel 81
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I tried putting it in the the launch thing correct.
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Ummm not sure what you mean by that, but do a google search on how to use command line parameters with Half-Life 2 games if you don't know how
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Ummm not sure what you mean by that, but do a google search on how to use command line parameters with Half-Life 2 games if you don't know how
I believe he is referring to the Launch options in the properties box.
Hey Blockbound64, make sure you put exactly -dxlevel 81
including the dash, then hit ok, then ok, then launch the game. See if that works.
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I'll go see right now, sorry I didn't explain where I put well, but yes I put it there. I'll go check if its correctly spelled ect. I'll edit this with what happened.
**EDIT:** Still doesn't work, still gives error"The instruction at "0x10f14616" referenced memory at "0x009e1454". The memory could not be "read"."
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Redownload and reinstall the mod along with Source SDK Base 2007 from Steam.