GoldenEye: Source Forums
Debriefing => Questions, Help, & How To's => Topic started by: terps4life90 on February 22, 2012, 10:11:16 pm
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I am having trouble getting both of them to work properly, they are set up around the map in sdk, but when i compile and play the map it fails to do whats it is supposed too. I typed in mat_wireframe 1-3 and it clearly shows the that map is completely rendered at all times. I would really appreciate help on this.
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Did you do a full vis compile?
Also a hint is just that, a hint, it's not guaranteed to create a new leaf, I believe.
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That might be the case. Am I to say yes to VIS when compiling?
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Duh, love you too
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Ah excellent. Is anything else required to make those two things work, or is that it?
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You have to make sure the map doesn't have any leaks. If you see anything along the lines of "**suppressing portal errors**" or something like that in your compile log, then your map has a leak which means lighting won't be calculated correctly and vis won't run at all.
If that is the case, go to "map>load pointfile" and it'll load a little read line that points to where the leak occurred.
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Thank you SSL, that was my problem. I had a leak.