GoldenEye: Source Forums

Debriefing => Off-Topic Lounge => Topic started by: killermonkey on July 16, 2011, 03:49:12 pm

Title: Building an RPG in 40 Hours
Post by: killermonkey on July 16, 2011, 03:49:12 pm
http://www.gamedev.net/page/resources/_/reference/103/postmortems/how-to-build-a-game-in-a-week-from-scratch-with-r2259

Very awesome article. Read it and understand why development of a game is so fucking hard.
Title: Re: Building an RPG in 40 Hours
Post by: namajnaG on July 16, 2011, 08:10:24 pm
That was really long to read, But I did it. I knew there was a lot of work to put into a game, But never I would had thought there would be so many in such a basic game like this one displayed.
Title: Re: Building an RPG in 40 Hours
Post by: markpeterjameslegg on July 16, 2011, 09:32:17 pm
Already know mate, I spent 2 years perfecting my last map for Doom 3, but know this, it's very appreciated.