GoldenEye: Source Forums
Debriefing => Off-Topic Lounge => Topic started by: killermonkey on July 16, 2011, 03:49:12 pm
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http://www.gamedev.net/page/resources/_/reference/103/postmortems/how-to-build-a-game-in-a-week-from-scratch-with-r2259
Very awesome article. Read it and understand why development of a game is so fucking hard.
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That was really long to read, But I did it. I knew there was a lot of work to put into a game, But never I would had thought there would be so many in such a basic game like this one displayed.
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Already know mate, I spent 2 years perfecting my last map for Doom 3, but know this, it's very appreciated.