GoldenEye: Source Forums
Debriefing => General Goldeneye => Topic started by: graz11 on April 12, 2011, 05:53:15 pm
-
but me and everyone of my buddies who were hardcore 1.1h fans can't really get into the newest versions (3.0- present)
Now, I'm not bashing the newest versions in the least bit. it looks great and I know many of you worked many hours on it.
my question is this...
are there any 1.1h server still up, if not is it still possible to load a server on my computer at home?
thanks
-
No servers, but there's nothing stopping you from hosting.
-
I must admit, I've seen videos of the early days of Goldeneye Source and the gameplay looked less complicated and easier to pick up and play, but I wouldn't really know for sure cos I only found out about this mod a couple of years ago.
-
It was less complicated and easier to pickup and play.
It had HL2DM health, five weapons, and what, four maps?
-
I dunno about all you but deathmatch from 1.1h is the same as deathmatch in v4.1 :-/ nothing complicated about that
-
I dunno about all you but deathmatch from 1.1h is the same as deathmatch in v4.1 :-/ nothing complicated about that
Well no, in 1.1h the only weapon able to kill people is massive spammage of the ZMG with a 3 foot lead due to all the latency and hitreg issues, with all other weapons being unbalanced and the consistency throughout being uneven.
The awefulness of the Beta 1.x era is what inspired me to begin learning how to develop for Source and eventually join the team after suffering through 2 years of playing it, I don't really understand why anyone would want to go with such an old version when v4.1 is practically at commercial level...
-
For nostalgilols.
-
For nostalgilols.
*raises hands*
-
*raises hands*
1.1 Game Night?
-
I do call you crazy. Why have old nostalgia when you can create NEW nostalgia NOW! Then you'll be looking back on this commercial level build in 3 years time with fond memories....
-
Yeah, I don't believe for a second the mod could have taken any steps backwards in terms of mechanics and gameplay, and I'd bet that if anyone were to have a play with 1.1 now they would probably be surprised at how bad it was, you always remember things being better than they actually were. As for my last comment, I stand by that, but I believe it was largely due to the fact that Goldeneye Source was relatively new to everybody whereas now we have superior players that have been following the mod for the last 5 years, it takes a lot of patience and practice to be able to compete.
-
Does anyone have the 1.1 files? and are they compatable with V4.1?
-
Really nothing is compatible between B1 and 4.1. Different engine, even maps wont work, as weapon spawn system was changed.
All versions of GE:S links are on the wiki.
-
Really nothing is compatible between B1 and 4.1. Different engine, even maps wont work, as weapon spawn system was changed.
Liarrr!!! ;)
The bsp files are still compatible and will load.
However, you may run into several issues (I), they all got a reason (R) but there's also a solution (S) for every single one.
I: models won't load due version number incompatibility.
R: valve didn't change much on the mdl's they only changed the version number and added jigglebones support.
S1: open the .mdl with a Hex editor, the first 5 characters should be IDST,
change the , to a 0 so you get IDST0 and save the file.
now it will load the prop.
OR
S2: simply include all the ep1 props into the bsp using PakRat.
The engine will skip the version check for every prop included in the bsp and since you'd have to add them to the map anyway, you should choose this method.
Also, there are many props which were updated since beta 1, by including props and textures into the bsp you'll make sure that the original prop and texture will be used and nothing will be overwritten.
I: Ladders are malfunctioning, certain gamemodes won't load, issues with weapon- and ammospawns.
R: Beta 1 - 1.1h used a different ladder style then alpha, beta 3 - 4 and v4.1 now. Also there have been many changes and additions to the entities, in order to support all the new gamemodes and features.
S: allthough in general i don't encourage decompiling, in this case it's the best and fastest way.
open the decompiled map with the v4.1 hammer setup.
update the entities to v4.1 standart (add info_player_mi6, info_player_janus, edit the weapon and ammo spawns and configure the weapon slot parameter, add all required entities for HL2 style ladders and make sure these entities don't touch any solids, add tokenspawn entities for gamemodes such as CtK).
Compile the map under a name which differes from the original since we'll need the original map for the next step. A fast compile without HDR will be enough.
Now open both maps with a entity editing program such as EntEd. Find all the altered and added entities in the compiled version (disabling/deleting all entities which remain unchanged will speed up this process a lot). Copy the new ones to the original map and replace the old weapon and ammo spawns with the new ones too. Save the original map and do a testrun of it in v4.1
A few more usefull hints:
- If you need to rename the map (e.g. if there's allready a new version of it in v4.1), make sure to run the buildcubemaps command to get reflections working again.
You might also need to fix the soundscape and add a levelmusic_mapname.txt to your map.
- adding, deleting, replacing entities won't change the CRC of a map, including content such as props, textures or even the levelmusic script will change CRC and filesize.
- you might need to fix up paths for some txt files such as levelmusic or soundscape when including them into the bsp, since they need relative paths but somehow (bug?) will be added with absolute paths.
-
For nostalgilols.
For England.
-
PLEASE someone do 1.1 game night!!!
-
I'd rather do a 4.2 gamenight. ;P
Seriously, i still have every previouse version of GES installed and got time during the next 3 weeks.
If there is a 1.1(h) gamenight, i'll be there.
Why not even start with the alpha and work our way through every major release.
(alpha1.1, beta 1.1h, beta 3.1, v4.1).
Ofc. we'd need someone to host the servers and we surely should record the whole session.
But first of all, let's see if there's some interrest in this at all.
BTW: who the hell is this "someone" everybody is talking about and where is "everybody" gone? XD
-
*raises hands*
-
Why the downgrade?
-
A lot of the old builds have been broken by engine updates... they don't quite work as well as they once did.
-
For sure Alpha 1.1 will have the crippling breaks and that code never got fixed in beta 1.1 for double firing client guns, except 1.1h fixed it maybe?
Unfortunately it would be worse than originally played for the reason mangley says. Nostalgia is best gotten from watching youtube clips recorded at the time these builds were solid (enough)
LOLAD 1/2, and theres many others
-
The older builds were buggy and not as good. We should be looking forward to 4.2 not looking back.
-
For nostalgilols.
No one said they were better.
-
i downloaded the old beta 1.1 and it seemed fine to me, but it wasn't on a online server.
-
I will set a server up. is there a good wiki to setup the old server?
I havent played in a couple years... anyone remember ultimate gary beals, frexx, snk_kid, mac 1.666, marjoy, laggy...ect?
-
Hey, I remember Macc 1.666.
-
Some of those names sound familiar ;) haha
-
i downloaded the old beta 1.1 and it seemed fine to me
Wait till you play it...
-
Nothing wrong about nostalgia, i guess it's a reason why we're here.
-
Well, I'm here for all the women - oh wait ~
;P
-
so in everyones opinion, whats the easiest way to install an old 1.1h server on my computer?
I think a retro game server would be pretty awesome if people are interested!
-
I think there's some Inception stuff going on here...
-
My token is KM's brass balls.
-
Its like going from Windows 7 to Windows 95. I rather stick with the latest one. They are much less bugs and more features in the latest revisions.
but if you want to load up an old GES server, your free to do it. Just don't be surprised that there might not be any support for older versions.
-
I still prefere my XP over Win7 for several reasons.
But in case of GES it just helps to refresh memories.
I noticed that when i played some beta 1.1h with Nalle a few days ago.
There were so many things i didn't really remember anymore, allthough i played this version for quite a while.
After all this i can appreachiate the improvements made since this Version even more.
It's not just the new maps, weapons, characters and things like bunny hop protection or Gameplay Help/Weaponset List.
Just a few examples of things i was suprised of:
- you were not able to pick up armor when collected the golden gun, no matter if you allready had an armor or not
- the UI still feelt a lot like HL2DM
- weapon models were hovering above the ground
- world model pickup for mines, instead of a different color for the crates
- no climbing sounds on ladders
and a few things i still remembered very well:
- the hit detection lag (aim a few steps in front of the player depending on your latency)
- no weaponsets, just loadout scripts, very unflexible
- far less gamemodes
- missing weapons
- ZMG is a popcorn maching and has a silencer
- throwing knifes were much deadlier because it was easy to hit with them
- no radar
I knew that GES has come a long way, this once again reminded me how long it really was.
-
I still prefere my XP over Win7 for several reasons.
But in case of GES it just helps to refresh memories.
I noticed that when i played some beta 1.1h with Nalle a few days ago.
There were so many things i didn't really remember anymore, allthough i played this version for quite a while.
After all this i can appreachiate the improvements made since this Version even more.
It's not just the new maps, weapons, characters and things like bunny hop protection or Gameplay Help/Weaponset List.
Just a few examples of things i was suprised of:
- you were not able to pick up armor when collected the golden gun, no matter if you allready had an armor or not
- the UI still feelt a lot like HL2DM
- weapon models were hovering above the ground
- world model pickup for mines, instead of a different color for the crates
- no climbing sounds on ladders
and a few things i still remembered very well:
- the hit detection lag (aim a few steps in front of the player depending on your latency)
- no weaponsets, just loadout scripts, very unflexible
- far less gamemodes
- missing weapons
- ZMG is a popcorn maching and has a silencer
- throwing knifes were much deadlier because it was easy to hit with them
- no radar
I knew that GES has come a long way, this once again reminded me how long it really was.
I agree that xp is still awesome. I had to move to Win 7 because max payne 3 used up all of my video memory and crashed in windows xp haha. In win 7 that didnt happen and I got to use DX11 which made the look of the gameplay nice overall.
When microsoft stops updating xp around 2013 correct me if im wrong, im going to look into securing windows xp as much as possible. I like xp than 7 in some ways.
-
Its like going from Windows 7 to Windows 95. I rather stick with the latest one. They are much less bugs and more features in the latest revisions.
So who's not missing the point entirely...?
-
so could someone give me a hand installing a 1.1h server? unless there is already one up and running?
a few questions...
first do i need to install a 1.0 server then update it?
next, ive got to the point of
"Install the Goldeneye Source Dedicated Server files to "C:\HL2DS\gesource" (use your own install path)."
in the wiki (http://wiki.geshl2.com/index.php/Installing_Server_(Beta_1.1h)
where do i get the proper dedicted server files?
thanks!
-
so could someone give me a hand installing a 1.1h server? unless there is already one up and running?
a few questions...
first do i need to install a 1.0 server then update it?
next, ive got to the point of
"Install the Goldeneye Source Dedicated Server files to "C:\HL2DS\gesource" (use your own install path)."
in the wiki (http://wiki.geshl2.com/index.php/Installing_Server_(Beta_1.1h)
where do i get the proper dedicted server files?
thanks!
Your enthusiasm serves you well, but unfortunately making a beta 1.1 server is a waste of time. It's not worth it if it wont be able to run on the client version of GE:S 4.2. I'm not stopping you from making it, but what's the point in all honesty.
-
cause i really want to play it lol.
like i said at the start of this tread, I understand the time and effort that went into the newest build (and i very much appreciate those who have worked on it) but with that said, I would like to get 1.1h going and play it with my buddies who really liked that version of the game.
If anyone could give me a hand i would be very happy.
-
For England.
No. For Me. 8) YEEEEEEAAAAHHHHHH
-
So is there someone out there that could lend a hand on helping me install a 1.1h server? Thanks!
-
I really don't understand how you would like to play 1.1h at the stage the game is right now, I just don't get it, I barely remember what it was 'cause last time I played it I was around 14 years old, But anyway.
Fastest way to do it is either :
-Have all your friends install 1.1h
-Forward your ports
-Start a local server
-sv_lan 0 in console
-Give your IP adress to your friends so they can connect
OR
-Install a VPN program such as Hamachi
-Make a network and have all your friends join it
-Have them join you through your VPN personal IP
-
honestly just wait till V4.2.3 comes out..its going to rock and Tri Difiance is remastering
the old Frigate map from Alpha and yeah so dont worry about 1.1
-
Thanks for the info guys!
Again I understand that the newer version are better in pretty much everyday. That being said, me and my buddy really liked 1.1h and want to play it for old time sake (and it sounds like a few others do to) I'm not very experienced setting up game servers so any help explaining how to do would be very welcome because I'm still having probs setting it up. Thanks!
-
Well, It isn't very complicated.
The easiest way if you're not good with forwarding ports, Is to download Hamachi for yourself and your friends and create a network, Tutorials are all around YouTube explaining how and it's very simple. Once you create a network, A VPN IP will be assigned to you, It will be displayed on top of your Hamachi window, Right above the username you chose. Make your friends all join your created network.
To create a server, You first need to activate the console in the game's options, Usually located in
Keyboard -> Advanced -> Enable Developer Console
Then when that is done, Use the tilde "~" or "`" key to open the console. This key is usually located to the left of the number 1 and over the TAB key.
If it still does not open, It's most likely because your keyboard language is not in english, The easiest way to open it is to right-click Goldeneye Source in your Steam Library, Click properties, Then launch options, And add "-console" (without quotes) in the line, Then press apply, And re-launch the game, The console should be open, Just make sure you do not close it.
To start a server, Simply click "Create server", Then choose the game's options and map, And click start.
Once you're in the game, Press escape to open the menu, The console should still be there, Enter "sv_lan 0" (Without quotes) and then heartbeat.
When everything of this is done, Tell your friends to go in their server browser, Then go to favorites tab, Tell them to add a server to their favorites by right-clicking on the server list, Then add a server, Then tell them your Hamachi IP plus the default port (Remember, They have to be in your Hamachi network or else they won't see your game!)
So your Hamachi IP should look like this when adding it to their favorites :
xx.xxx.xxx.xxx:27015
Then they should be able to join your game.
I don't know how to make myself any more clear than that, So good luck! :P
-
that totally worked!! thanks so much!!
my next question is...
Can i set up an official 1.1 sever? (f anyone else here wants to play the old version for old time sake)
is it even possible anymore?
thanks again!
-
Depends on what you mean with "official".
Ofc. you can set up a dedicated server for 1.1h if you like, but IMO official would mean hosted by the developers which is not the case here.
-
"Official" as in anyone who would want to play could login and play at any given time. Is that a possibility?
-
You need to rent a gameserver for that.
Well, theoretically you could set up a dedicated server on your home PC too, but in that case it would need to run 24/7 and you have to have a very good internet connection that isn't used for any major task like streaming videos or download big files, torrents etc.
In other words not really an option if the server should always be available.
-
1.1 have his time. i started GES by d'that beta. it was fun and cool. but the new beta is way better then the current past.
-
1.1 have his time. i started GES by d'that beta. it was fun and cool. but the new beta is way better then the current past.
The mod is no longer in beta. :)
-
My bad, it still an awesome mod tho.