GoldenEye: Source Forums
Debriefing => Bug Reports & Fixes => Topic started by: jasonpbecker on December 28, 2010, 03:58:57 am
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Hi all,
Windows 7 64bit. Having problems with detecting the mic for voice no matter which of my possible mics I select (several inputs and webcams). Works fine in games like TF2, but can't even get a test signal (nor does it work in game) for GS:S.
Ideas?
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Someone will be along to help you.
I am only expert on XP issues. This could be a win7 thing maybe.
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Firstly make sure you're using the right key, GE:S uses Alt by default, not V like most other games.
If you're using the right key, try going into the game options and testing your microphone.
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Firstly make sure you're using the right key, GE:S uses Alt by default, not V like most other games.
If you're using the right key, try going into the game options and testing your microphone.
I did use Alt.
As the original post says, testing the microphone fails to see any signal. However, all of my settings see the microphone, I can record from this microphone, and I easily use this microphone in other Steam games.
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This can look stupid, But this might be the cause
Make sure your right microphone is the right primary device.
Control panel->Sound->Recording
(http://img831.imageshack.us/img831/476/mic.png)
Right click on your primary microphone and set it to "Default device", It should have a green check just like in the picture.
If it won't work, Then I don't know. This fixed it when my mic didn't work.
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^^ +1
Make sure that its set as the default communication device as well as the default input device. I think that GE:S relies on this setting because it uses the Source SDK, which is purely DirectSound audio (hence the requirement on the Windows side)
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Nice one, I will add that to the troubleshooting wiki.