GoldenEye: Source Forums

Debriefing => Bug Reports & Fixes => Topic started by: Proxie on August 15, 2010, 06:10:26 am

Title: [ISSUE] Caves Lighting
Post by: Proxie on August 15, 2010, 06:10:26 am
Was wondering if anyone had the same lighting/texture problems that I have in caves. Screenshots here (http://wcservers.net/proxie/GES%20Forum/ge_caves0001.jpg) here (http://wcservers.net/proxie/GES%20Forum/ge_caves0002.jpg) and here (http://wcservers.net/proxie/GES%20Forum/ge_caves0003.jpg)

SPECS:
ATI Radeon 9250
Intel Celeron D 330 @ 2.66GHz
1Gb DDR RAM

i'm guessing its due to my horrible graphics card not being able to support a certain feature, but I don't think I had the problem in beta 3. Will be able to post more screenshots in the morning (happens throughout the entire map.)
Title: Re: [ISSUE] Caves Lighting
Post by: codemaster94 on August 15, 2010, 01:49:39 pm
Oh, dear...
Title: Re: [ISSUE] Caves Lighting
Post by: little 00 on September 26, 2010, 02:56:08 am
I have that problem when my settings are on low some times but that not often most of the time its when i alt tab out of the game or if settings are on low combined with alt tab
core 2 quad @2.33ghz
nvidia GTX 260 max core 55
4 gigs ram @ 1066 MHz
Title: Re: [ISSUE] Caves Lighting
Post by: major on September 26, 2010, 04:22:19 am
Can't design a map to work well with low GFX. Also caves has seen some improvements(lighting/texture), so hopefully these issues have been resolved.