GoldenEye: Source Forums

Debriefing => Questions, Help, & How To's => Topic started by: herpdesk on July 17, 2010, 02:28:03 pm

Title: Allowing map downloads from server?
Post by: herpdesk on July 17, 2010, 02:28:03 pm
I have a linux GES 4.02 server set up that I can't figure out how to allow map downloads on. server.cfg has sv_allowdownload set to 1 but still whenever a custom map comes up in the rotation I get the error "Missing map maps/ge_bunker_kraid.bsp,  disconnecting" or similar. Is there something else I need to set?
Title: Re: Allowing map downloads from server?
Post by: mookie on July 17, 2010, 04:02:15 pm
Check net_maxfilesize, maybe the map's too big. ge_bunker_kraid is about 39MB, and default for net_maxfilesize is 16 (MB).
Title: Re: Allowing map downloads from server?
Post by: EMH Mark I on July 17, 2010, 07:27:03 pm
Not sure if you covered this already, but based on your post, you will additionally want to create an LST file for any custom maps you have on your server and place it in the DownloadLists folder when you're wanting players to download maps straight from the game server itself. 

If you have a separate website ftp that can host some of these custom maps, you wont need LST files anymore, but instead just put sv_downloadurl "http://herpdesk.com/gesource/" into the server.cfg (thanks major).

That's all I can think of for now.
Title: Re: Allowing map downloads from server?
Post by: kraid on July 18, 2010, 09:12:16 am
Also try to use .bz2 (zip format supported by valve) for the download from the ftp.
That way the map download size is only 15,4 MB instead of nearly 40 MB.
It'll unzip automatically on the client PC.