GoldenEye: Source Forums

Debriefing => Questions, Help, & How To's => Topic started by: johncoxon on July 04, 2010, 02:03:05 pm

Title: In-Game: Source SDK Base 2007
Post by: johncoxon on July 04, 2010, 02:03:05 pm
When I'm playing GE:S I find that Steam reports me to my friends as being "In-Game", playing "Source SDK Base 2007". However, I've seen a couple of other players who show up as being "In-Mod" playing "GoldenEye: Source (beta 4)". How do I change this so that I show up as the latter, rather than as the former?
Title: Re: In-Game: Source SDK Base 2007
Post by: Jonathon [SSL] on July 04, 2010, 04:08:47 pm
It's a random Steam thing, sometimes it works, sometimes it doesn't. No matter what you'll be listed on your steam community page as playing SDK Base 2007, while it may show up as one or the other in your friends' friends lists.
Title: Re: In-Game: Source SDK Base 2007
Post by: Rodney 1.666 on July 04, 2010, 04:20:19 pm
For the record, that wasn't the case for the longest time. It's broken because Valve.
Title: Re: In-Game: Source SDK Base 2007
Post by: CCsaint10 on July 05, 2010, 03:17:44 am
yeah ssl, sorry to say but that is incorrect. Ever since valve changed their source sdks to 2006 and 2007 it got all fucked. It just says it all the time now. Most likely it will have to be tweaked and fixed in 4.1.
Title: Re: In-Game: Source SDK Base 2007
Post by: killermonkey on July 05, 2010, 04:28:14 am
yeah ssl, sorry to say but that is incorrect. Ever since valve changed their source sdks to 2006 and 2007 it got all fucked. It just says it all the time now. Most likely it will have to be tweaked and fixed in 4.1.

A steam client update was released that addressed this yesterday.
Title: Re: In-Game: Source SDK Base 2007
Post by: kraid on July 05, 2010, 12:21:48 pm
That's valve, at first they have to break everything in order to fix the issues in one of the next updates.
I guess this saves time and money for beta testing.
Just trow out the shit and fix all the broken stuff later on.
Title: Re: In-Game: Source SDK Base 2007
Post by: killermonkey on July 05, 2010, 02:46:32 pm
Thats the new design strategy these days... Microsoft, of all companies, is actually trying to curtail that as much as possible with their open betas for major releases (re: Windows 7, MS Office 2010, Visual Studio 2010, etc.) and I think their products are totally seeing the advantages of this process.

Valve PRETENDS to have an open beta process, but in reality its just there to make sure their code doesn't crash. They don't do thorough testing and compatibility checks, its painfully obvious.
Title: Re: In-Game: Source SDK Base 2007
Post by: johncoxon on July 08, 2010, 11:39:35 pm
Thanks for the help, chaps, I appreciate it :)
Title: Re: In-Game: Source SDK Base 2007
Post by: Kratos on July 09, 2010, 05:02:27 am
If it aint broke, why fix the fucking thing?

sometimes I don't understand these things.