GoldenEye: Source Forums
Debriefing => General Goldeneye => Topic started by: Daisy-Fan on February 19, 2010, 09:44:26 pm
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Possible to see these old good actor bonds on MP?
sean connery or Roger moore. could be nice to see this.
Sorry for the bad grammar and english again. =)
Daisy-Fan
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This was planned a long time ago. They will be out when they are ready..
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Glad to know, thankyou matrix
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It would be nice to see this done, however, I would prefer to see all of the characters that were originally present in GoldenEye 007 first.
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You will see all the main characters from GE007 before you see All Bonds. But how many "NPC" characters get made and when is completely up in the air...
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Yeah, there was ALOT. Moonraker, Scientists, Janus Marines (My players of choice), Russians...just, way too many to even count.
Edit: Just an FYI as I just looked it up, with Gameshark characters included (characters you could ONLY get with a gameshark), There's a total of 64 characters in multiplayer. That's an incredibly insane amount to have the development team putting together.
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We're hard at work on all the characters though ;)
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I got an idea in place of playing as the original team behind the team why don't we get the chance to play as you guys.
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That idea has been on the cards for a long time now, we do still have plans to use developer faces for some of the generic characters.
Try to avoid necroposting though. :P
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I never heard of necroposting can I ask what it is please.
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I never heard of necroposting can I ask what it is please.
http://www.urbandictionary.com/define.php?term=Necroposting&defid=2426673
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First off nice picture man and thanks for the information.
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I had some plans a while back to do a large portion of the dev team's faces with facegen, an awesome tool that can generate 3D heads out of just front and side reference photos. Unfortunately it caved in once I realized I wasn't sure how to get them ingame correctly as meshes on Bond's body (basically dicking with bodygroups).
I definitely do plan to continue the project once I get some free time (haven't had any time to work on the mod for a while :( )