GoldenEye: Source Forums

Debriefing => General Goldeneye => Topic started by: Zippy on December 18, 2009, 07:21:52 pm

Title: Silenced Weapons
Post by: Zippy on December 18, 2009, 07:21:52 pm
Sorry if another thread like this exists/existed, the search was giving me php errors.  In beta 4, will the silenced weapons undergo a change?  Will they have reduced "velocity" or damage?  I can't really find a big difference between, for example, the PP7 and PP7 Silenced, except for the model.  The silenced sound seems to be as loud as the non-silenced version, distance wise.
Title: Re: Silenced Weapons
Post by: VC on December 18, 2009, 07:55:33 pm
Sound is a Source problem, it's tough to pin down.

All silenced weapons are less accurate than their unsilenced counterparts.
Title: Re: Silenced Weapons
Post by: [GE:S Com] DF Ank1 on February 03, 2010, 07:57:29 pm
I would like to put on every weapon a silencer ( ok quite unreal for shotgun, rc-p90 and other grenade and loud weapon.) But not as a seperate weapon. It would be cool, if you could put on the silencer while playing. ( Like in James Bond Nightfire )
Title: Re: Silenced Weapons
Post by: VC on February 03, 2010, 08:25:47 pm
Silenced PP7 (Silenced)
Title: Re: Silenced Weapons
Post by: [GE:S Com] DF Ank1 on February 03, 2010, 09:08:36 pm
All silenced weapons are less accurate than their unsilenced counterparts.

I ever thought, that silenced weapons have more accuary. ( i feeled so in GoldenEye 007 )