GoldenEye: Source Forums

Debriefing => General Goldeneye => Topic started by: killermonkey on October 06, 2009, 02:53:52 pm

Title: GoldenEye: Source Achievements
Post by: killermonkey on October 06, 2009, 02:53:52 pm
Hello everyone. I am making a new thread to address the new achievements in Beta 4 since we want to add a bunch of them. The old thread was getting cluttered and unrelated to the actual achievements. Please relegate your contributions to this thread to:

(A) Achievements Ideas / Icons
(B) Specific criticism of submitted ideas

When submitting an achievement do it in this format:
Code: [Select]
[color=lime][b]{Achievement Title}[/b][/color]
[b]Criteria:[/b] {Get X Kills in Y Seconds}
[b]Icon:[/b] [img]http://www.photobucket.com/myicon.jpg[/img]

When submitting a criticism for an achievement, do it in this format:
Code: [Select]
[color=red][b]{Achievement Title}[/b][/color]
[b]Criticism:[/b] {blah blah blah}
or simply quote the original thread.

This will make it easier for me to go through and compile the ideas / icons and the criticism without having to read hundreds of posts.

Here are links to the icon templates:
http://www.konradbeerbaum.com/ges/ach_template.zip

Now here are the requested achievement categories:

Of course you can submit any achievement, but please keep it to the categories as we want to expand that style of gameplay. We are focusing a lot on teamwork in Beta 4 with a new invulnerability system, gameplays, and other enhancements.

EDIT:
Accepted achievements will be colored in CYAN (light blue) and consolidated in my reply to this thread below. Just because it is accepted doesn't mean its going to be in Beta 4, but there is a really good chance it will be.

If you violate the terms of this thread I will delete your post.
Title: Re: Beta 4 Achievements
Post by: killermonkey on October 06, 2009, 03:07:24 pm
Accepted achievements for Beta 4

004
Criteria: Kill yourself with your own mines 25 times.
Icon: (http://i634.photobucket.com/albums/uu65/PPK/004.png) PSD (http://www.mediafire.com/file/n4zn4dncyc4/004.psd)
Author: PPK
Status: Coded

For England, Alec
Criteria: As Bond, kill 006 25 times with timed mines.
Icon: (http://www.kalleload.net/uploads/xodgirrzxbzi.png) PSD (http://www.mediafire.com/file/2zzozywm2bh/for england_alec.psd)
Author: PPK
Status: Coded

BOOM, HEADSHOT!!!
Criteria: Get 500 headshot kills with any weapon.
Icon: (http://img.photobucket.com/albums/v687/killermonkey01/GE%20Source/boomheadshot_ach.png)
Author: Maxaxle / KM
Status: Coded

Late Attendance
Criteria: Get 10 kills after the round has ended
Icon: (http://img.photobucket.com/albums/v687/killermonkey01/GE%20Source/late_attendance.jpg)
Author: Major
Status: Coded

Shaken, But Not Disturbed (A, SA, 00)
Criteria: Get 5/10/15 kills without taking damage.
Icon: (http://www.kalleload.net/uploads/fuvyjkyeidaa.png) PSD (http://www.mediafire.com/file/fynnooin4oy/shaken_5.psd) (http://www.kalleload.net/uploads/xtfjfd/zravbdvxrpny.png) PSD (http://www.mediafire.com/file/mzdjnt2t2am/shaken_10.psd) (http://www.kalleload.net/uploads/jqbtidvfvlib.png) PSD (http://www.mediafire.com/file/ttetzqjnjiz/shaken_15.psd)
Author: Major
Status: Coded

The Man Who Cannot Die
Criteria: Go a whole match without dieing once (4+ players, > 12 min of play time, no spectating)
Icon: (http://i634.photobucket.com/albums/uu65/PPK/samedi.png) PSD (http://www.mediafire.com/file/m4motxlzzwq/samedi.psd)
Author: JessEH / KM
Status: Coded

Russian Roulette
Criteria: Kill 6 people with the magnum without reloading once
Icon: (http://i634.photobucket.com/albums/uu65/PPK/russianroulette-1.png) PSD (http://www.mediafire.com/file/jmjyiwezgjn/russian%20roulette.psd)
Author: PPK
Status: Coded

The Specialist
Criteria: Use only explosive weapons and win the round (4+ people)
Icon: (http://i634.photobucket.com/albums/uu65/PPK/thespecialist.png) PSD (http://www.mediafire.com/file/dnw2evk2mmw/the%20specialist.psd)
Author: PPK
Status: Coded

Domino Effect
Criteria: Kill two or more people with the same round (piercing through them).
Icon: (http://i634.photobucket.com/albums/uu65/PPK/domino_effect.png) PSD (http://www.mediafire.com/file/ldbjozq40mn/domino_effect.psd)
Author: PPK
Status: Coded

Scaramanga's pride
Criteria:  Kill 20 people with golden gun without dying
Icon: (http://www.kalleload.net/uploads/sjrevw/labxcpsionml.png) PSD (http://www.mediafire.com/file/i4gkemzqunw/scaramanga_ach.psd) (PPK)
Author: Cy
Status: Coded

Through the Fire and Flames
Criteria: Survive massive explosive damage 100 times (damage > 50% health within 0.5 seconds).
Icon: (http://i634.photobucket.com/albums/uu65/PPK/ttff.png) PSD (http://www.mediafire.com/file/hahmej1dycw/ttf&f.psd)
Author: PPK
Status: Coded

License To Grill (A, SA, 00)
Criteria: Earn 100/500/750 kills with the Rocket Launcher.
Icon: (http://www.imgbox.de/users/public/images/p17202e247.jpg)PSD (http://www.mediafire.com/?lnmt4rzmzxy/grill4.psd)
Author: Cy
Status: Coded

Last Agent Standing
Criteria: Be the Winner in YOLT 50 Times
Icon: (http://img119.imageshack.us/img119/285/lastagentstanding.jpg)
Author: Cy
Status: Coded

Man On The Moon (A, SA, 00)
Criteria: Get 100/500/750 kills with the Moonraker Laser
Icon: (http://i634.photobucket.com/albums/uu65/PPK/man_on_the_moon.png) PSD (http://www.mediafire.com/file/mmo1iymqqxm/man_on_the_moon.psd)
Author: Cy
Status: Coded

From Russia Without Love (A, SA, 00)
Criteria: Get 100/500/750 kills with the KF7
Icon: (http://img202.imageshack.us/img202/1913/withoutlove.jpg)
Author: Cy
Status: Coded

Just a flesh wound
Criteria: Win a knife duel (10 times)
Icon: (http://img202.imageshack.us/img202/5403/fleshwound.jpg)
Author: Cy
Status: Coded

Two Klobbs Don't Make it Right
Criteria: Assist a klobb wielding soldier with your own klobb.
Icon: (http://img188.imageshack.us/img188/6916/lensflareklobb.jpg)
Author: Sgt Kelly
Status: Coded

You Can't Win.
Criteria: As Ourumov, win a round of YOLT using only the DD44. (4+ kills)
Icon: (http://img185.imageshack.us/img185/8605/effinpro2.jpg)
Author: Sgt Kelly
Status: Coded

Make my Mayday
Criteria: As Mayday get 50 headshots with the Cougar Magnum
Icon: (http://www.imgbox.de/users/public/images/i40489r24.jpg)
Author: Cy
Status: Coded

Master of the Dead
Criteria: Stand triumphant as the Baron having only the first power level (4+ players, no !voodoo or dying at the hands of non-AuG wielding players)
Icon: (http://www.imgbox.de/users/public/images/p42009t6.jpg)PSD (http://www.mediafire.com/?nnjwuzfjzzy/samedi_hat_main1.psd)
Author: Jimbo
Status: Todo

That's My Little Octopussy
Criteria: Kill a camper (red dot) 25 times
Icon: (http://www.imgbox.de/users/public/images/v30906b247.jpg)PSD (http://www.mediafire.com/?2mwnet1joig/octopussy4.psd)
Author: Jimbo
Status: Coded

This thread will be periodically updated.
Title: Re: Beta 4 Achievements
Post by: PPK on October 06, 2009, 04:43:07 pm
004
Criteria: Kill yourself with your own mines 25 times.
Icon: (http://i634.photobucket.com/albums/uu65/PPK/004.png) PSD (http://www.mediafire.com/file/n4zn4dncyc4/004.psd)

This is just to add the icon I had made some time ago for that achievement. I personally think it needs something else; dunno why, but I had no ideas at the time, nor I have them now. Maybe it's just me...

I'll then post again (or update this post) with an icon for the For England, Alec achievement.
Title: Re: Beta 4 Achievements
Post by: Jeron [SharpSh00tah] on October 06, 2009, 06:13:44 pm
Double Penetration
Criteria: Kill two people through walls.

Obviously this would be the 1st stage, then 100 kills 200 kills, etc etc
Title: Re: Beta 4 Achievements
Post by: The Cy on October 06, 2009, 09:53:20 pm
Closing time, James. Last call
Criteria: As 006, kill 20 people without getting shot


Shut the door, there´s a draft
Criteria: As James Bond, kill 30 people with time mines


Fly me to the moon
Criteria:  Kill 50 people with the moonraker laser


Scaramanga´s pride
Criteria:  Kill 20 people with golden gun without dying

Title: Re: Beta 4 Achievements
Post by: killermonkey on October 06, 2009, 10:04:37 pm
Double Penetration
Criticism: I think this needs some refinement. I like where it is going, but how does 100, 200 follow from 2?

Cy I like those except the "shut the door" one

Closing time, James. Last call
Criticism: Might be too difficult, maybe without dropping below 50% health. (Armor not included)
Title: Re: Beta 4 Achievements
Post by: Jeron [SharpSh00tah] on October 06, 2009, 11:54:56 pm
Double Penetration
Criteria: Kill two people through with one clip, Must be 32bullets or less?
Title: Re: Beta 4 Achievements
Post by: major on October 07, 2009, 01:41:09 am
Deep Penetration
Criteria: Kill a player through 3+ objects (walls/windows/props)

Icon: None Yet
Title: Re: Beta 4 Achievements
Post by: PPK on October 07, 2009, 04:23:06 pm
Tag! You're it!
Criteria:Slap 100 people in The Living Daylights game mode.
Icon: None yet.
Title: Re: Beta 4 Achievements
Post by: Wake[of]theBunT on October 07, 2009, 04:54:26 pm
Deep Throat
Criteria:Achieve 5 neck hitbox kills during a round
Icon: None yet.
[/quote]

Rofl deepthroat
Title: Re: Beta 4 Achievements
Post by: PPK on October 07, 2009, 05:25:52 pm
Domino Effect
Criteria: Kill two or more people with the same round (piercing through them).
Icon:None yet.
Title: Re: Beta 4 Achievements
Post by: killermonkey on October 08, 2009, 12:15:51 am
Domino Effect
Criteria: Kill two or more people with the same round (piercing through them).
Icon:None yet.

LOVE IT!!!!!!

Scaramanga´s pride
Criteria:  Kill 20 people with golden gun without dying

LOVE IT!!!!
Title: Re: Beta 4 Achievements
Post by: killermonkey on October 08, 2009, 12:57:06 pm
Just a note:

if you want to contribute an icon only make ones for the achievements in blue text in the second post. Those are the accepted Beta 4 achievements.
Title: Re: Beta 4 Achievements
Post by: The Cy on October 08, 2009, 08:22:32 pm
Scaramanga´s pride
Icon:(http://www.bilder-hochladen.net/files/87k5-20.jpg)
http://www.mediafire.com/imageview.php?quickkey=pymw3wzyfxd&thumb=5 (http://www.mediafire.com/imageview.php?quickkey=pymw3wzyfxd&thumb=5)

For england, Alec
Icon: (http://www2.pic-upload.de/08.10.09/qagjp4i1q7sq.jpg)
http://www.pic-upload.de/view-3322135/for-england-alec.jpg.html (http://www.pic-upload.de/view-3322135/for-england-alec.jpg.html)
Title: Re: Beta 4 Achievements
Post by: killermonkey on October 08, 2009, 10:39:10 pm
For england, Alec
Icon: (http://www2.pic-upload.de/08.10.09/qagjp4i1q7sq.jpg)
http://www.pic-upload.de/view-3322135/for-england-alec.jpg.html (http://www.pic-upload.de/view-3322135/for-england-alec.jpg.html)

Needs some work (maybe just a blur filter to make things look better blended) please include your PSDs
Title: Re: Beta 4 Achievements
Post by: PPK on October 09, 2009, 04:45:05 pm
My proposal for the icons of the following achievements:

Domino Effect
(http://i634.photobucket.com/albums/uu65/PPK/domino_effect.png) PSD (http://www.mediafire.com/file/ldbjozq40mn/domino_effect.psd)

BOOM, HEADSHOT!!!
(http://i634.photobucket.com/albums/uu65/PPK/headshot1.png) PSD (http://www.mediafire.com/file/mtyjoa4oize/headshot1.psd)

The Man Who Cannot Die
(http://i634.photobucket.com/albums/uu65/PPK/samedi.png) PSD (http://www.mediafire.com/file/m4motxlzzwq/samedi.psd)
I chose Samedi for the pic because he actually is the man who cannot die in GE007.

Shaken, But Not Disturbed
(http://i634.photobucket.com/albums/uu65/PPK/shaken_5.png) PSD (http://www.mediafire.com/file/gmhjiwdmmmr/shaken_5.psd)
(http://i634.photobucket.com/albums/uu65/PPK/shaken_10.png) PSD (http://www.mediafire.com/file/jnkkqhtumfh/shaken_10.psd)
(http://i634.photobucket.com/albums/uu65/PPK/shaken_15.png) PSD (http://www.mediafire.com/file/mogtawnyxwy/shaken_15.psd)


I also had this one for the Scaramanga's Pride achievement, but The Cy beat me to it :D:

(http://i634.photobucket.com/albums/uu65/PPK/scaramanga_ach.png) PSD (http://www.mediafire.com/file/ql1nmjayxn1/scaramanga_ach.psd)


And this one for For England, Alec, but again, I was beaten by The Cy  ;):

(http://i634.photobucket.com/albums/uu65/PPK/forengland_alec.png) PSD (http://www.mediafire.com/file/nmtdy3oyzoo/for england_alec.psd)
The falling man is to represent Trevelyan fall at the end of GoldenEye and the clock in the BG is to represent the timed mines (the time, that is).
Title: Re: Beta 4 Achievements
Post by: killermonkey on October 09, 2009, 07:24:57 pm
The man who cannot die is perfect!
I don't like the Alec one, it doesn't make much sense and the clock is a long stretch to timed mines.

Quote
Domino Effect
(http://i634.photobucket.com/albums/uu65/PPK/domino_effect.png)

The first domino should be falling down onto the others, other than that I like it.

Quote
BOOM, HEADSHOT!!!
(http://i634.photobucket.com/albums/uu65/PPK/headshot1.png)

Ugh CSS... if nothing else comes that is better I'll use this one.

Quote
Shaken, But Not Disturbed
(http://i634.photobucket.com/albums/uu65/PPK/shaken_5.png)

I am naming the levels Agent, Secret Agent, and 00 Agent like the weapons. I like the inclusion of the numbers, though. The martini needs a toothpick stick out of it (through the olives)

Quote
Scaramanga's Pride
(http://i634.photobucket.com/albums/uu65/PPK/scaramanga_ach.png)

I like this one more than Cy's since its a closeup of scaramanga and gets the point across better, but the 20 throws me off, take the 20 out and it'll be perfect (I think i can easily do that in the PSD).

GREAT SUBMISSION PPK!
Title: Re: Beta 4 Achievements
Post by: PPK on October 10, 2009, 09:09:26 am
Hmm... I think the martini had a toothpick, but it must have been lost when I stated messing with the picture :/

About the headshot one: I'll try and come up with other thing. To be honest, that was a bit rushed.

You can take out the 20 from the Scaramanga's one. It's on a separate layer, if I'm not mistaken. I'll also try to get a falling domino in place and scrap the Alec one.

EDIT:

The Shaken, But Not Disturbed ones, reworked:

(http://www.kalleload.net/uploads/fuvyjkyeidaa.png) PSD (http://www.mediafire.com/file/fynnooin4oy/shaken_5.psd)
(http://www.kalleload.net/uploads/xtfjfd/zravbdvxrpny.png) PSD (http://www.mediafire.com/file/mzdjnt2t2am/shaken_10.psd)
(http://www.kalleload.net/uploads/jqbtidvfvlib.png) PSD (http://www.mediafire.com/file/ttetzqjnjiz/shaken_15.psd)


The Scaramanga's pride without the number:

(http://www.kalleload.net/uploads/sjrevw/labxcpsionml.png) PSD (http://www.mediafire.com/file/i4gkemzqunw/scaramanga_ach.psd)


The reworked For England, Alec:

(http://www.kalleload.net/uploads/xodgirrzxbzi.png) PSD (http://www.mediafire.com/file/2zzozywm2bh/for england_alec.psd)


A new version of the BOOM, HEADSHOT!!!:

(http://i634.photobucket.com/albums/uu65/PPK/headshot.png) PSD (http://www.mediafire.com/file/a2nmkzh5mqm/headshot.psd)
Title: Re: Beta 4 Achievements
Post by: The Cy on October 10, 2009, 12:00:19 pm
oh awesome work !  your picture of the alec-award is much better than mine

idea for the domino effect: the face of the bond girl Domino in the front, surrounded by a chain of falling domino stones in the background
Title: Re: Beta 4 Achievements
Post by: killermonkey on October 10, 2009, 05:05:15 pm
Don't like the idea of iron sights, which is mainly why we use the red crosshair in existing achievement icons. Although using the red crosshair again might get confusing to distinguish the achievements. Maybe we can stick with the CSS style, but put one of our characters head in place of the ski masked guy (jaws?).

Don't make the dominos one too complicated or abstract, the simple dominoes is enough to portray the spirit of the name and achievement without bringing the bond girl into it.
Title: Re: Beta 4 Achievements
Post by: Maxaxle on October 10, 2009, 08:22:20 pm
Ancient History
Criteria: Be killed in Archives 100 times.


KM EDIT - First warning, read the first post before posting in this thread please. Also, I am not interested in doing level-based achievements. Thanks for the suggestion though!
Title: Re: Beta 4 Achievements
Post by: The Cy on October 11, 2009, 12:42:29 pm
Licence to grill
Criteria: Earn 50 kills with the Rocket Launcher


Explosive Pie
Criteria: Suicide and kill an Opponent with the Granade Launcher


Last Agent Standing
Criteria: Be the Winner in YOLT ( 10 times )


Man on the moon
Criteria: Earn 50 kills with the Moonraker Laser


Bullets are forever / Make my Mayday
Criteria: Earn 25 kills with the Magnum


From Russia without love
Criteria: Earn 25 kills with the KF7 Soviet


Bullets are forever / Make my Mayday
Criteria: Earn 25 kills with the Magnum


Just a flesh wound
Criteria:Win a knife duel (10 times )
Title: Re: Beta 4 Achievements
Post by: killermonkey on October 11, 2009, 12:54:20 pm
Licence to grill
Criteria: Earn 50 kills with the Rocket Launcher

Last Agent Standing
Criteria: Be the Winner in YOLT ( 50 times )

Man on the moon
Criteria: Earn 100 kills with the Moonraker Laser
(agent, secret agent, 00 agent)

From Russia without love
Criteria: Earn 100 kills with the KF7 Soviet
(agent, secret agent, 00 agent)

I like them (with edits). Not digging the name of the KF7 one too much, maybe its just too generic since there are a lot of russian weapons in the game.

Make My Mayday
Critique: This is a GREAT name, for a Mayday based achievement. She needs another one to makeup for her fail in B3.1

Valentin also needs an achievement
Title: Re: Beta 4 Achievements
Post by: PPK on October 11, 2009, 04:22:00 pm
Regarding a Valentin achievement, I think we could work something out with his limp, Bond and a PP7.

Another one, but for rolling explosions:

Through the Fire and Flames
Criteria: be damaged by an two or more simultaneous explosions 100 times without dying.

Maybe it's a bit hard, but it could work...

Title: Re: Beta 4 Achievements
Post by: Storm101 on October 11, 2009, 07:14:19 pm
Back from the dead
Criteria: Survive a headshot and explosion, then kill Bond as Janus in one life.

I assume surviving a headshot and explosion would be possible. It would probably have to be the very end or edge of an explosion. I added the kill Bond part for extra difficulty. Janus means Alec, not any Janus member.

I thought "For England, James" would be a great name for it, but it's already taken.
Title: Re: Beta 4 Achievements
Post by: killermonkey on October 11, 2009, 09:05:19 pm
Back from the dead
Critique: Would be easy to (a) Understand, and (b) Achieve:
As 006, kill Bond after surviving extensive damage taken from him (less than 10% health)

Through the Fire and Flames
Critique: It is not possible to detect separate instances of explosions for achievements. So we can simplify this by saying:

Survive massive explosive damage 100 times (damage > 50% health).

I will put a timeout on this one, it will accumulate explosive damage taken within 0.5 seconds of each other to determine the final percentage that way walking through many small explosions will trigger the achievement.
Title: Re: Beta 4 Achievements
Post by: Storm101 on October 11, 2009, 09:21:59 pm
Back from the dead
Critique: Would be easy to (a) Understand, and (b) Achieve:
As 006, kill Bond after surviving extensive damage taken from him (less than 10% health)

I think that makes it too easy, and is probably something that could be earned during your first time playing as 006. How about this:

Back from the dead
Criteria: As 006, survive a headshot and explosion from Bond, then kill him in the same life.

This ensures that it isn't earned in a common gun fight, and is more accurate to the movie/game. Though if that is too situational, then we can take out the headshot part (since Bond didn't shoot the headshot anyway, just an explosion).

Back from the dead
Criteria: As 006, survive an explosion from Bond, then kill him in the same life.
Title: Re: Beta 4 Achievements
Post by: killermonkey on October 11, 2009, 09:43:26 pm
I think that makes it too easy, and is probably something that could be earned during your first time playing as 006. How about this:

Back from the dead
Criteria: As 006, survive a headshot and explosion from Bond, then kill him in the same life.

The main problem with this is the damage criteria. If you are doling out headshots the probability that you switch to an explosive weapon and "try again" is extremely small. Therefore making it any type of damage (be it a LOT of damage) or just explosives is achievable. I can not think of a single instance in GE:S where I was giving headshots and decided to pull out an explosive weapon to finish off the *SAME* person.
Title: Re: Beta 4 Achievements
Post by: Storm101 on October 11, 2009, 09:47:03 pm
Yeah, I see your point. That is why I added the second version without the headshot. It still somewhat replicates something from the movie/game, and takes skill to achieve. What do you think of it?

I can't make any icons, but my idea for the icon would be Alec's face (with emphasis on the scarring) in front of the statue where him and Bond meet.
Title: Re: Beta 4 Achievements
Post by: coolDisguise on October 11, 2009, 10:33:31 pm
Besides, when I got an explosive, I'm running around using it...
so it would never be shoot first, then explode...
(well maybe if i had only like timed mines and I'd be running in a big area, I'd think I'd switch to a gun, but then again, I would have to run out of ammunition for every gun to switch back to the timed mines....)

My House
Criteria:
Win this (http://forums.goldeneyesource.net/index.php/topic,4137.0.html) game mode as Scaramanga
(if this game mode is considered, but even then it probably won't be in Beta 4, since it still lacks the map)

Valentine's Day
Criteria:
Play as Valentine and kill the following couples of characters (in order to kill a couple you have to kill one character quickly after the other):
- Alec and Xenia
- Boris and Natalya
- Bond and Natalya
- Bond and Xenia
(expandable by male/female scientist, civilians, moonraker elites, etc...)

Ladykiller
Criteria:
Kill every female character while playing as Bond

Make My Mayday
Criteria:
Play as Mayday and kill a player who shot you in the head with a headshot of the Cougar Magnum
(if it was detectable, which I doubt, I'd say kill a player pointing his/her gun at your head with the Cougar Magnum (maybe when you would die from the next hit, so if your health + body armory < headshot damage of your opponents weapon)
You could also include range in this one, meaning you have be very close to your enemy. All inspiration (except for the title which was brought up before) taken from here (http://en.wikipedia.org/wiki/Go_ahead,_make_my_day).

Golden Eye
Criteria:
Win a round without ever missing with a shot
alternate Criteria 1:
Score X headshots
alternate Criteria 2:
Score a headshot with every weapon
alternate Criteria 3:
Shot someone in the eye using a golden gun (requires another hitbox which doesn't do anything else than the headhitbox does but is way smaller and only used for this single achievement -.-)
Title: Re: Beta 4 Achievements
Post by: Storm101 on October 11, 2009, 11:22:41 pm
Trigger happy
Criteria: Deal more than X amount of damage to one foe who has picked up more than one body armor and kill him in the same life.

I don't know anything about the damage and health amounts in GES, but basically this would have be an insane amount of damage that could only be reached if your foe has picked up more than one body armor. The X amount of damage ensures that you played a large part in killing him, not just picked him off after he was weakened.

Quote
Late Attendance
Criteria: Get 10 kills after the round has ended

Could "Tomorrow Never Dies" be a possible name for this achievement? Saying that there's always tomorrow (after the round) to get kills.
Title: Re: Beta 4 Achievements
Post by: Jeron [SharpSh00tah] on October 12, 2009, 01:01:46 am
Double Teamed
Criteria: Kill two people through a wall with the golden gun
Title: Re: Beta 4 Achievements
Post by: Sergeant Kelly on October 12, 2009, 03:23:43 am
Forgot to Knock
Criteria: In one match, melee 10 players to death in the Facility stalls.
Icon: (http://img269.imageshack.us/img269/1645/unprofessional.jpg)

Could potentially be a hidden achievement.

... I was always better.
Criteria: Assist a klobb wielding soldier with your own klobb.
Icon: (http://img188.imageshack.us/img188/6916/lensflareklobb.jpg)

Comes with or without lens flares!
Title: Re: Beta 4 Achievements
Post by: CCsaint10 on October 12, 2009, 06:09:59 am
ED / Erectile Dysfunction

Criteria: After acquiring the golden gun, the individual must fail to kill anybody with it before dying, not just getting it or having it in his possession. It must be a failed attempt on all individuals with no hits at all.

Figured with all the rest of the deep through, deep penetration, double penetration, and so on that I would throw my two cents in. This one actually kind of works, in a way. :D :D :D Can you imagine getting this after trying to kill people with the golden gun, ultimate fail. HaHaHa
Title: Re: Beta 4 Achievements
Post by: The Cy on October 12, 2009, 08:32:36 am
Mr. Bone Crusher
Criteria: Survive a heavy fall with less than 5 % health

Make my Mayday
Criteria: Play as Mayday and achieve 20 headshots with the Cougar Magnum

possible names for this award (http://img188.imageshack.us/img188/6916/lensflareklobb.jpg) :

The Mr. Wint & Mr. Kidd-Award  or The Klobber-Duo or Together we are strong
Title: Re: Beta 4 Achievements
Post by: killermonkey on October 13, 2009, 02:00:21 am
Just a flesh wound
Criteria:Win a knife duel (10 times )

<<NEEDS A NEW NAME>>
Criteria: Assist a klobb wielding soldier with your own klobb.
Icon: (http://img188.imageshack.us/img188/6916/lensflareklobb.jpg)

These are going in the game, GREAT JOB GUYS! Man we are on a roll.

How about this, I will accept 10 more achievements for Beta 4. Make em good.
Title: Re: Beta 4 Achievements
Post by: CCsaint10 on October 13, 2009, 02:03:00 am
Ok KM, decide to go more serious on this one since my other one doesn't REALLY work but was meant to poke fingers at the other jokes.

Slap/Whack That Klobb... WAIT...what about "Whack Job"
Criteria: Slap kill 3 players in one life who are all using klobbs

Title: Re: Beta 4 Achievements
Post by: Sergeant Kelly on October 13, 2009, 02:19:53 am
You Can't Win.
Criteria: As Ourumov, win a round of YOLT using only the DD44. (4+ kills)
Icon: (http://img185.imageshack.us/img185/8605/effinpro2.jpg) PSD (http://www.4shared.com/file/140477638/d2c9bb55/EffinPro.html)



Alternatively: (http://img96.imageshack.us/img96/9232/effinpro.jpg)
Title: Re: Beta 4 Achievements
Post by: killermonkey on October 13, 2009, 12:52:16 pm
Make my Mayday
Criteria: Play as Mayday and achieve 20 headshots with the Cougar Magnum

I like it, but it should be more like 50 - 100 headshots to make it challenging.
Title: Re: Beta 4 Achievements
Post by: coolDisguise on October 13, 2009, 08:59:30 pm
Um sorry for... kinda "double posting", but could you please at least say something about the achievements I proposed on page 2, e.g. that achievement for Valentine or something?
"I don't like them" would be enough.
Thanks ;-)
Title: Re: Beta 4 Achievements
Post by: CCsaint10 on October 14, 2009, 01:18:12 am
Km, what about the new title I thought of on the slapping klobb one above?
Title: Re: Beta 4 Achievements
Post by: The Beatles pwn j00! on October 14, 2009, 06:37:07 am

The Man Who Cannot Die
Criteria: Go a whole match without dieing once (4+ players, > 12 min of play time, no spectating)
Icon: (http://i634.photobucket.com/albums/uu65/PPK/samedi.png) PSD (http://www.mediafire.com/file/m4motxlzzwq/samedi.psd)
Author: Beatles / KM
Status: Coded


Not to be some sort a douche, but if I am officially credited for anything please make it "JessEH" and not "Beatles".

I would appreciate that very much.

I regret picking that for my internet moniker for so long. One of the most famous bands in history... yeah, real original.
Title: Re: Beta 4 Achievements
Post by: Sergeant Kelly on October 14, 2009, 09:43:11 pm
Got a couple test icons.

Just A Flesh Wound!

(http://img202.imageshack.us/img202/5403/fleshwound.jpg)

From Russia Without Love.

(http://img202.imageshack.us/img202/1913/withoutlove.jpg)

Man on the Moon. Eh, not so pleased with these.
Title: Re: Beta 4 Achievements
Post by: killermonkey on October 14, 2009, 10:07:26 pm
@The Douche
No problem! I changed it.

@Sgt Kelly
Holy fuck those are perfect!
Title: Re: Beta 4 Achievements
Post by: killermonkey on October 15, 2009, 12:57:21 am
Golden Eye
Criteria:
Win a round without ever missing with a shot
alternate Criteria 1:
Score X headshots
alternate Criteria 2:
Score a headshot with every weapon
alternate Criteria 3:
Shot someone in the eye using a golden gun (requires another hitbox which doesn't do anything else than the headhitbox does but is way smaller and only used for this single achievement -.-)

This is the only one I like out of yours, both for feasability and criteria reasons. I am still trying to figure out how to make "Golden Eye" very difficult to attain.
Title: Re: Beta 4 Achievements
Post by: Mastix on October 15, 2009, 09:08:54 am
For the klobb achivement I have two names:
1) Welcome to the Klobb (Like the name of the track Welcome to the Club)
2) Klobb Duet
Title: Re: Beta 4 Achievements
Post by: RobbeR49 on October 15, 2009, 06:10:09 pm
Thought of a few:

Can I Borrow A Light?
Criteria:Earn 50 kills by triggering someone else's explosive.

Acrobatic Assassin
Criteria: Get 2 kills while falling before hitting the ground.

Least Valuable Player
Criteria: Earn 0 kills and be awarded Mostly Harmless and AC-10 awards while losing a team match.

Man Without The Golden Gun
Criteria: Win a match of MWGG without once picking up the Golden Gun.
Title: Re: Beta 4 Achievements
Post by: Jeron [SharpSh00tah] on October 15, 2009, 08:41:18 pm
Least Valuable Player
Criteria: Earn 0 kills and be awarded Mostly Harmless and AC-10 awards while losing a team match.

I do not think we should reward bad game play...
Title: Re: Beta 4 Achievements
Post by: RobbeR49 on October 15, 2009, 09:03:08 pm
Quote from: Jeron [SharpSh00tah
I do not think we should reward bad game play...

Well, maybe an MVP award instead if you get all of your teams kills in team DM, or something along those lines.
Title: Re: Beta 4 Achievements
Post by: SPECTRE v7 on October 15, 2009, 09:11:44 pm
A Third Nipple
Criteria: Die 3 times by the Golden Gun while having full armor on.

Money Penny, where would I be without you?
Criteria: Assist James Bond in 100 Team Death Match Kills.

Be my Valentin

Criteria: Assist Valentin in 100 Team Death Match kills.

Payday for Mayday

Criteria: Assist Mayday in 100 Team Death Match Kills.

Minesweeper
Criteria: Shot and detonate 150 enemy proximity mines

No Mr. Bond, I expect you to die
Criteria: Die 5,000 times as James Bond
Title: Re: Beta 4 Achievements
Post by: killermonkey on October 15, 2009, 10:25:37 pm
@Robber49

I don't like any of those. They reward bad gameplay, some are impossible to attain (Can I borrow a light?, Acrobatic Assassin) and others are not hard (Man Without The Golden Gun) and go against the gameplay!

@SPECTRE

Sorry I don't like any of those, plus we don't calculate assists in this game, you either kill them or you don't.

Minesweeper has potential, but it is way too easy. Maybe tweak that criteria somehow, I like that name.
--------------------------------

Icon for Late Attendance:

(http://img.photobucket.com/albums/v687/killermonkey01/GE%20Source/late_attendance.jpg)
Title: Re: Beta 4 Achievements
Post by: RobbeR49 on October 16, 2009, 12:46:17 am
Assorted Armaments
Criteria: Kill someone using 4 different weapons.

Not sure on that number though, 3 seems probably too easy, a kill with something like shotgun/automatic/knife seems fairly common, but 5 would probably be tough to pull off.
Title: Re: Beta 4 Achievements
Post by: Sergeant Kelly on October 16, 2009, 02:07:35 am
Another test icon.

Last Agent Standing.

(http://img119.imageshack.us/img119/285/lastagentstanding.jpg)

A bloody man posing over some corpses as the unfortunate viewer dies.
Title: Re: Beta 4 Achievements
Post by: The Cy on October 17, 2009, 10:42:16 am
@ Sergeant Kelly

I think your icons are just perfect. great work ! :D
Title: Re: Beta 4 Achievements
Post by: killermonkey on October 17, 2009, 04:29:04 pm
Assorted Armaments
Criteria: Kill someone using 4 different weapons.

This was proposed in the other achievement thread, it is too easy.

@Sgt Kelly
Your icons are the bomb, its in!

Proposal name for klobb assist achievement:
Two Klobbs Don't Make it Right
Title: Re: Beta 4 Achievements
Post by: Sergeant Kelly on October 17, 2009, 06:05:00 pm
Woo! Thanks. :)

The Klobb names sounds about right. It's like an unachievement. :P
Title: Re: Beta 4 Achievements
Post by: Jeron [SharpSh00tah] on October 18, 2009, 12:16:03 am
Double Teamed
Criteria: Assist a klobb wielding soldier with your own klobb

I do not know if you think that fits the criteria you where looking for a few days ago.
Title: Re: Beta 4 Achievements
Post by: killermonkey on October 18, 2009, 03:11:59 am
Let's use double teamed for something else, I like that name, but not the original criteria that you posted Jeron.

Maybe we can incorporate that name into a team play scenario.
Title: Re: Beta 4 Achievements
Post by: StrikerMan780 on October 19, 2009, 06:15:31 pm
I happen to like "Can I borrow a Light?". I've killed a few people by shooting their own or other people's remote and timed mines. It's not too easy to pull off indeed, but not impossible. Just needs a way to make it so if you shoot someone else's mine, your player takes ownership of any kills made by it's explosion, aside from a suicide(which would grant a kill to the original owner).
Title: Re: Beta 4 Achievements
Post by: WNxRicky on October 19, 2009, 08:18:03 pm
Klobbs are Forever
Criteria: In MWGG kill the player using the golden gun with klobb. (20 times/50 times)
Title: Re: Beta 4 Achievements
Post by: SPECTRE v7 on October 22, 2009, 08:36:49 pm
Onatopp of Things
Criteria: Play as Xenia for an ENTIRE round AND be awarded Most Deadly AND Most Professional. (4+ Players)

Minesweeper
Criteria: Shot and detonate 350 enemy proximity mines

i thinks 350 is a good number maybe 400 as well... Not to many but not to little, it is pretty difficult blowing alot of Proximity mines to begin with by just shooting them, because first of, u don't always play with Proxy mines..Second when u do have to shot some it's not always going to be alot, just enough to move around without dying...Third you'll have to avoid dying by the mines and by other players, which wont give you the sufficient time to shot at every single mine that an enemy player plants..
Title: Re: Beta 4 Achievements
Post by: kraid on October 23, 2009, 09:35:13 am
Onatopp of Things
Criteria: Play as Xenia for an ENTIRE round AND be awarded Most Deadly AND Most Professional. (4+ Players)
I allready know a good german translation for that one.
Title: Re: Beta 4 Achievements
Post by: SPECTRE v7 on October 23, 2009, 04:01:01 pm
I allready know a good german translation for that one.
Nice, does it sound cool...
Title: Re: Beta 4 Achievements
Post by: killermonkey on October 30, 2009, 08:29:33 pm
I think we have a good enough set of achievements for now. I think 2-3 more will make it in, but they have to be exceptionally difficult ;-)

We still need icons for:

BOOM, HEADSHOT!!!
Domino Effect
Through the Fire and Flames
License To Grill (A, SA, 00)
Man On The Moon (A, SA, 00)
Make my Mayday


Also, the "just a flesh wound" icon needs to be reuploaded. Imageshack musta ate it.
Title: Re: Beta 4 Achievements
Post by: Rodney 1.666 on October 31, 2009, 07:30:57 pm
Through the Fire and Flames

I picture a (well-drawn) stick figure in a full-tilt sprint through fire and flames.
(http://msnsmileys.net/b/smileys/BRB/Running_Man.gif)
Title: Re: Beta 4 Achievements
Post by: Sergeant Kelly on October 31, 2009, 08:07:48 pm
Here's the PSD and JPG of Just A Flesh Wound.

http://www.4shared.com/file/145219223/b0f7b569/SGTKellyIconFW.html
Title: Re: Beta 4 Achievements
Post by: EMH Mark I on October 31, 2009, 11:02:33 pm
Immortal No More
Criteria: Defeat the Baron with him having a power level ≥ 19 "quadruple damage" (4+ players)

Master of the Dead
Criteria: Stand triumphant as the Baron having only the first power level (4+ players, no !voodoo or dying at the hands of non-AuG wielding players)

The Property of a Lady (A, SA, 00)
Criteria: Kill the "Man" with the Golden Gun 100/500/750 times as any female character, while also managing to pick up the AuG soon after doing so

That's My Little Octopussy (A, SA, 00)
Criteria: Kill a camper (red dot) 100/500/750 times
Title: Re: Beta 4 Achievements
Post by: killermonkey on November 01, 2009, 12:49:06 am
Master of the Dead
Criteria: Stand triumphant as the Baron having only the first power level (4+ players, no !voodoo or dying at the hands of non-AuG wielding players)

That's My Little Octopussy (A, SA, 00)
Criteria: Kill a camper (red dot) 100/500/750 times

These are definitely going in. Great ideas! I don't think I can specifically detect the level of the baron (it's not transmitted to the client except via chat text)... I will see if I can work something out.... maybe afford the gameplay to spit something out for a custom death network message entry.
Title: Re: Beta 4 Achievements
Post by: Maxaxle on November 07, 2009, 07:11:24 pm
Not a Specialist.
Criteria:
In one match, die only by explosives.
Vandalism thwarted
Criteria:
Successfully spray a map surface, and then be killed by another player within 10 seconds of spraying.
Title: Re: Beta 4 Achievements
Post by: Rodney 1.666 on November 07, 2009, 08:58:42 pm
Vandalism thwarted
Criteria:
Successfully spray a map surface, and then be killed by another player within 10 seconds of spraying.

That one would probably be better with the roles reversed.
Title: Re: Beta 4 Achievements
Post by: PPK on November 10, 2009, 04:58:58 pm
An icon for the Headshot achievement (3rd take haha)

(http://i634.photobucket.com/albums/uu65/PPK/headshot1.png) PSD (http://www.mediafire.com/file/lzmmlnmtemn/headshot1.psd)
Title: Re: Beta 4 Achievements
Post by: killermonkey on November 10, 2009, 08:03:10 pm
An icon for the Headshot achievement (3rd take haha)

(http://i634.photobucket.com/albums/uu65/PPK/headshot1.png) PSD (http://www.mediafire.com/file/lzmmlnmtemn/headshot1.psd)


Sorry I don't like it. Maybe something less goofy. What is that silver thing on the left side?
Title: Re: Beta 4 Achievements
Post by: PPK on November 10, 2009, 09:15:22 pm
What is that silver thing on the left side?

A bullet. That is Jaws, by the way. And man, I'm on a low... Can't get a good idea for this headshot icon... I'll try on ones left though...
Title: Re: Beta 4 Achievements
Post by: The Cy on November 10, 2009, 09:33:57 pm
A bullet. That is Jaws, by the way. And man, I'm on a low... Can't get a good idea for this headshot icon... I'll try on ones left though...

hmm..just an idea: what about a picture of an evil smiling Renard from "The World Is Not Enough" ? he already has a bullet in his head.

there`s also a computer-screening of his head in the movie which looks like this :
(http://3.bp.blogspot.com/_kxF371gMSro/SQKOikmchVI/AAAAAAAAFAk/ezp1UGfMVEM/s200/renard.jpg)
Title: Re: Beta 4 Achievements
Post by: killermonkey on November 10, 2009, 10:37:45 pm
Here is my take on a boom headshot icon, crits?

(http://img.photobucket.com/albums/v687/killermonkey01/GE%20Source/boomheadshot_ach.jpg)
Title: Re: Beta 4 Achievements
Post by: PPK on November 11, 2009, 06:12:57 pm
Here is my take on a boom headshot icon, crits?

(http://img.photobucket.com/albums/v687/killermonkey01/GE%20Source/boomheadshot_ach.jpg)

It's simple, but it conveys de idea. If Bond was pictured in profile, or a 3/4 shot, I think it would look way better, juts like the CS headshot icon (the head not facing you).
Title: Re: Beta 4 Achievements
Post by: Kinky on November 11, 2009, 06:29:58 pm
Agreed. Considering the achievements name id say a nice little homage to CS is in order :P
Title: Re: Beta 4 Achievements
Post by: killermonkey on November 11, 2009, 07:35:54 pm
Will do 3/4 shot just like CS, I have to re-render him though not that big of a deal
Title: Re: Beta 4 Achievements
Post by: CCsaint10 on November 11, 2009, 09:55:21 pm
Km, are you going to consider doing the lock icon in the bottom corner that was talked about in another tread? or was it a shade of Grey? I don't remember..I think sharp suggested it for the achievements that weren't gotten yet.....
Title: Re: Beta 4 Achievements
Post by: killermonkey on November 12, 2009, 02:13:24 am
Gray shaded with a lock icon in the lower right corner was my final decision for those that are not yet achieved.
Title: Re: Beta 4 Achievements
Post by: PPK on November 12, 2009, 04:49:49 pm
My take on the Man On The Moon achievement icon:

(http://i634.photobucket.com/albums/uu65/PPK/man_on_the_moon.png) PSD (http://www.mediafire.com/file/mmo1iymqqxm/man_on_the_moon.psd)

Any criticism is welcomed.

This one was pretty simple to make. I fortunately found a good picture of Moore in his Moonraker suit holding the laser (it's a drawing, actually) and I got a picture of the Moon. Cut both out of their backgrounds and fiddled a bit with the image colour (nothing very noticeable) then put one on top of the other. I usually do some bit of editing before I have a finished product but this one was done pretty quickly.
Title: Re: Beta 4 Achievements
Post by: coolDisguise on November 12, 2009, 05:26:30 pm
@PPK: That icon is really looking good. :-)

I guess that's some special skill, finding two pictures, merging parts of them and still having the result looking that good although there wasn't that much time spent creating it (in comparison to your other stuff). :D

@km: I already liked how the achievements were displayed in Beta 3, I think a lock icon in the lower right corner would take away a bit of the GE: S feeling. (or you could as well say it's just because I don't like the idea of the lock icon present on the picture, which reminds me of the L4D achievement style, which I don't like either)
Title: Re: Beta 4 Achievements
Post by: The Cy on November 12, 2009, 06:10:56 pm
@PPK Great Icon !
Title: Re: Beta 4 Achievements
Post by: killermonkey on November 12, 2009, 06:14:00 pm
@km: I already liked how the achievements were displayed in Beta 3, I think a lock icon in the lower right corner would take away a bit of the GE: S feeling. (or you could as well say it's just because I don't like the idea of the lock icon present on the picture, which reminds me of the L4D achievement style, which I don't like either)

I know, I argued the same thing but the team has spoken. Although I have yet to actually implement it, so it may stay the same. Don't think this will be gaudy, its going to be a very tiny (25% size) lock icon to make it readily apparent when scrolling the list of achievements that you HAVE NOT achieved it.

We are going to have about 100 achievements in Beta 4 and having an easy way to distinguish your progress by the icon will start to become necessary especially since one-shot achievements (ones without progress bar) do not look ANY different with exception to the icon (cannot be changed thanks to achievement panel being locked away in Valve's personal VGUI code)
Title: Re: Beta 4 Achievements
Post by: PPK on November 12, 2009, 06:30:03 pm
@PPK: That icon is really looking good. :-)

@PPK Great Icon !

Thanks for the feedback guys ;).

I made another one, but this time for the Through The Fire And Flames achievement:

(http://i634.photobucket.com/albums/uu65/PPK/ttff.png) PSD (http://www.mediafire.com/file/hahmej1dycw/ttf&f.psd)

Keeping it simple again since there was a scene in GoldenEye that I found suitable for the icon: when Bond and Natalya escape the train explosion, kind of like in the achievement's criteria...
Title: Re: Beta 4 Achievements
Post by: killermonkey on November 13, 2009, 04:44:26 pm
(http://i634.photobucket.com/albums/uu65/PPK/ttff.png)

I like the idea, too much contrast. Remember this will be desaturated as well and there is too much detail going on in this icon that it might get muddled and very hard to discern what is going on when its grayscale.
Title: Re: Beta 4 Achievements
Post by: PPK on November 13, 2009, 09:49:29 pm
I like the idea, too much contrast. Remember this will be desaturated as well and there is too much detail going on in this icon that it might get muddled and very hard to discern what is going on when its grayscale.

This is how it looks fully desaturated:

(http://i634.photobucket.com/albums/uu65/PPK/ttff_desaturated.png)
Title: Re: Beta 4 Achievements
Post by: major on November 13, 2009, 10:00:01 pm
I still think its one of the better icons... some icons I still don't know what they are.
Title: Re: Beta 4 Achievements
Post by: killermonkey on November 14, 2009, 12:04:53 am
Works for me PPK, I am including it! Great job
Title: Re: Beta 4 Achievements
Post by: Jeron [SharpSh00tah] on November 14, 2009, 12:46:31 am
yea PPK looks great man!
Title: Re: Beta 4 Achievements
Post by: killermonkey on November 14, 2009, 05:19:25 am
Here is the final list of icons that we need:

License To Grill (A, SA, 00)
Criteria: Earn 100/500/750 kills with the Rocket Launcher.

Make my Mayday
Criteria: As Mayday get 50 headshots with the Cougar Magnum

Master of the Dead
Criteria: Stand triumphant as the Baron having only the first power level (4+ players, no !voodoo or dying at the hands of non-AuG wielding players)

That's My Little Octopussy (A, SA, 00)
Criteria: Kill a camper (red dot) 25/50/100 times
Title: Re: Beta 4 Achievements
Post by: The Cy on November 14, 2009, 10:40:09 am
Make My Mayday:
(http://www.bilder-hochladen.net/files/87k5-22.jpg) PSD (http://www.mediafire.com/?w0znzhidhjn/make my mayday.psd)

Title: Re: Beta 4 Achievements
Post by: killermonkey on November 15, 2009, 02:33:19 am
Thats a disturbing image
Title: Re: Beta 4 Achievements
Post by: The Cy on November 15, 2009, 11:48:24 am
Thats a disturbing image

"disturbing" in a good or a bad way ?  ;)
Title: Re: Beta 4 Achievements
Post by: PPK on November 15, 2009, 02:52:06 pm
"disturbing" in a good or a bad way ?  ;)

In a weird way.

I still think its one of the better icons...
Works for me PPK, I am including it! Great job
yea PPK looks great man!

Thanks for the feedback guys!


I have made two icons for the My Little Octopussy achievement:

(http://i634.photobucket.com/albums/uu65/PPK/little_octopussy.png) PSD (http://www.mediafire.com/file/hjmdfmxoiyo/little_octopussy.psd)          (http://i634.photobucket.com/albums/uu65/PPK/little_octopussy1.png) PSD (http://www.mediafire.com/file/qemjqznyijj/little_octopussy1.psd)

The first one is pretty obvious. A tent because of the camper and the crosshair  meaning he's about to be hit; the second one shows an octopus (you can even imagine it's a female since the achievement says Octopussy, if you catch my drift). Suffice to say, only one is to go in. That is, if you're happy with the result. In case you aren't, just say it so I can get back to the shop in order to polish them up or come up with something new ;).


I also started working on an icon for the Master of the Dead achievement, but I'm looking for criticism:

(http://i634.photobucket.com/albums/uu65/PPK/skull.png)

In case you're wondering, this is the skull design that appears in the Swatch Baron Samedi watch. It's still a WIP. I was thinking about making the skull a bit bigger, in a way that it wouldn't fit into the picture; that way a bit would have to be cut and only a part of it would be seen. I was thinking about the upper left part, so that you can see the jaw in the image. Then I also thought about adding a tombstone in front of it. Thoughts? Suggestions?
Title: Re: Beta 4 Achievements
Post by: coolDisguise on November 15, 2009, 03:08:03 pm
That Mayday icon indeed is weird, but I like it (maybe just because of that).

If I was to chose one of the Octopussy icons,
I'd prefer that one with the actual octopus, but both ideas are in fact good.
Would you be able to get that octopus in front of the tent, holding a gun, so that everything on the icon is still visible? (the tent, the crosshair, the octopus and the gun?)

Concerning the skull I guess a tombstone would complement it well, eventually a (big) "1" in red imprinted on the skull would add to it as well. (bridging to the power level which is the criterion for the achievement)
Title: Re: Beta 4 Achievements
Post by: PPK on November 15, 2009, 04:05:32 pm


If I was to chose one of the Octopussy icons,
I'd prefer that one with the actual octopus, but both ideas are in fact good.
Would you be able to get that octopus in front of the tent, holding a gun, so that everything on the icon is still visible? (the tent, the crosshair, the octopus and the gun?)

Concerning the skull I guess a tombstone would complement it well, eventually a (big) "1" in red imprinted on the skull would add to it as well. (bridging to the power level which is the criterion for the achievement)

I could make the Octopussy achievement look like that but I believe it would look too complex for such a small icon; detail would be lost.

Thank you for your suggestion regarding the Master of the Dead icon. I'll work something out; probably today...
Title: Re: Beta 4 Achievements
Post by: The Cy on November 15, 2009, 04:23:03 pm
In a weird way.

hmm..I still don`t get it.. :( it`s just mayday with a magnum..
Title: Re: Beta 4 Achievements
Post by: PPK on November 15, 2009, 06:32:37 pm
hmm..I still don`t get it.. :( it`s just mayday with a magnum..

For me, it looks like Mayday's head on Schwarzenegger's body... Not judging you work on a quality basis though. It just seems weird :D.

Master of the Dead, as per coolDisguise's advice:

(http://www.kalleload.net/uploads/bmuvtrufthdd.png) PSD (http://www.mediafire.com/file/xnmyhlnqdzv/skull.psd)
Title: Re: Beta 4 Achievements
Post by: killermonkey on November 15, 2009, 07:47:37 pm
Make the 1 red with a small blood trail oozing out of the bottom of it, that would be sweet
Title: Re: Beta 4 Achievements
Post by: killermonkey on November 15, 2009, 08:47:40 pm
A new take on Boomheadshot... I don't like it with the new bond head...

NEW:
(http://img.photobucket.com/albums/v687/killermonkey01/GE%20Source/boomheadshot_ach-1.jpg)

OLD:
(http://img.photobucket.com/albums/v687/killermonkey01/GE%20Source/boomheadshot_ach.jpg)
Title: Re: Beta 4 Achievements
Post by: EMH Mark I on November 15, 2009, 09:02:16 pm
Wow, awesome work PPK!  I really like both of your Octopussy icons, but personally I'm leaning more towards the octopus one.  I thought of having an octopus holding a gun as well, but you're right, it would be too much detail for that small of an icon.  I'm assuming you put the red haze to represent the camping red dot.  What if you tried putting the crosshair over the octopus, with a blue haze around it instead of red so the colors wont blend?  Just curious to see how that would look.  I also like KM's idea to add a bloody 1.  If these two achievements do get coded and accepted, I'm afraid I have to be a douche also, and ask that I be credited as Jimbo instead of EMH Mark I....many more people know me by that name.
Title: Re: Beta 4 Achievements
Post by: The Cy on November 15, 2009, 09:02:45 pm
Make My Mayday:
(http://www.imgbox.de/users/public/images/i40489r24.jpg)PSD (http://uploadpsd.com/file/85711.psd)

Master of the dead
(http://www.imgbox.de/users/public/images/p12998z24.jpg)PSD (http://www.mediafire.com/?k2mtnotyuyn/master of the dead1.psd)

(http://www.imgbox.de/users/public/images/s26311c24.jpg)PSD (http://www.mediafire.com/?cizmj2jwg0d/baron2.psd)

Licence to grill
(http://www.imgbox.de/users/public/images/z34822k24.jpg)PSD (http://www.mediafire.com/?y3mdqh5xhvn/licence to grill.psd)
Title: Re: Beta 4 Achievements
Post by: killermonkey on November 15, 2009, 10:12:05 pm
Cy Now we are talking, Thats an excellent make my mayday icon!

License to grill is good, but it is a little fuzzy

Master of the dead might need some work, the black shadow under the hat and the cross are throwing me off. I like the first one a lot with the blood though.
Title: Re: Beta 4 Achievements
Post by: The Cy on November 16, 2009, 11:18:50 am
Cy Now we are talking, Thats an excellent make my mayday icon!

Thank you  :)

here my second try for Master of the Dead:

(http://www.imgbox.de/users/public/images/n2443g6.jpg)PSD (http://www.mediafire.com/?zxyycyo5kj1/samedi1.psd)

(http://www.imgbox.de/users/public/images/w28144g6.jpg)PSD (http://www.mediafire.com/?42znmmmt0wf/samedi2.psd)
Title: Re: Beta 4 Achievements
Post by: killermonkey on November 16, 2009, 01:38:03 pm
Cy, try using the actual hat and emblem rendered, it will help you out with the fuzzyness :)

http://www.divshare.com/download/9374994-12a

Make it exactly like the first one in your latest post and you are set

Edit:
Finalized version of Boom Headshot:
(http://img.photobucket.com/albums/v687/killermonkey01/GE%20Source/boomheadshot_ach.png)
Title: Re: Beta 4 Achievements
Post by: PPK on November 16, 2009, 03:45:16 pm

(http://img.photobucket.com/albums/v687/killermonkey01/GE%20Source/boomheadshot_ach.png)

Just one thing: the red "bullet" on the right is above the black background. I don't think it should be like that; the whole image should be contained in the paper background.

The rest of the icon is perfect.
Title: Re: Beta 4 Achievements
Post by: The Cy on November 16, 2009, 04:48:59 pm
ok, something like this ?

(http://www.imgbox.de/users/public/images/p42009t6.jpg)PSD (http://uploadpsd.com/file/85708.psd)

by the way: your rendered hat + enblem looked fantastic..thank you very much   ;)
Title: Re: Beta 4 Achievements
Post by: Enzo.Matrix on November 16, 2009, 05:06:55 pm
ok, something like this ?

(http://www.imgbox.de/users/public/images/p42009t6.jpg)PSD (http://www.mediafire.com/?nnjwuzfjzzy/samedi_hat_main1.psd)

Yes, I like that
Title: Re: Beta 4 Achievements
Post by: Kinky on November 16, 2009, 05:37:20 pm
Agreed with PPK and Enzo
Title: Re: Beta 4 Achievements
Post by: killermonkey on November 17, 2009, 02:18:52 am
Excellent Cy!
Title: Re: Beta 4 Achievements
Post by: The Cy on November 17, 2009, 05:22:27 pm
thanks  :)

and here´s another variation of Licence to grill :

(http://www.imgbox.de/users/public/images/l24637m247.jpg)PSD (http://www.mediafire.com/?lexmq0m1zje/licence2grill.psd)

(http://www.imgbox.de/users/public/images/o8323d247.jpg)PSD (http://www.mediafire.com/?k2nmynn0tyj/licencegrill.psd)

(http://www.imgbox.de/users/public/images/s1461h247.jpg) PSD (http://www.mediafire.com/?yilhyxyzrnl/flames.psd)
Title: Re: Beta 4 Achievements
Post by: Enzo.Matrix on November 17, 2009, 05:45:08 pm
he should be holding a spatula
(http://z.about.com/d/bbq/1/0/0/P/weber_spatula.jpg)
Title: Re: Beta 4 Achievements
Post by: The Cy on November 17, 2009, 06:27:25 pm
great idea !

(http://www.imgbox.de/users/public/images/h4505t247.jpg)PSD (http://www.mediafire.com/?lmghkjzmmgm/grill3.psd)

(http://www.imgbox.de/users/public/images/p17202e247.jpg)PSD (http://uploadpsd.com/file/85710.psd)
Title: Re: Beta 4 Achievements
Post by: coolDisguise on November 17, 2009, 06:43:16 pm
LOL nice :D

but now the flames are missing :-(
(I think they were a good background for the picture)

EDIT:
Oh, you added a pic with the flames - looks even better than the previous one :-)
Title: Re: Beta 4 Achievements
Post by: Wyll on November 17, 2009, 09:13:44 pm
Epic Failure
Criteria: Get Killed by a Person who has only 1 health left while you have full health.
Icon: Maybe a man falling down the stairs or over his own feets XD
Title: Re: Beta 4 Achievements
Post by: coolDisguise on November 17, 2009, 09:45:31 pm
That, Sir, would indeed be an epic failure.

The requirements for this achievement are plain random though (how could you manage to shoot someone to exactly one hp and KNOW it? :o Or even meet someone who has exactly one hp and know he'll be the one granting you the achievement if you let him live?) and encourage bad playing (waiting for anyone to shoot you until you finally have the achievement) which isn't fun at all.
Therefore I'm against the basic idea. :- /
Title: Re: Beta 4 Achievements
Post by: The Cy on November 17, 2009, 09:47:29 pm
That`s my little Octopussy:

(http://www.imgbox.de/users/public/images/m4792w247.jpg)PSD (http://www.mediafire.com/?vhyvldy1i0y/octopussy.psd)

EDIT: yeah mr. disguise, you´re right. here´s the new/old one:

(http://www.imgbox.de/users/public/images/v30906b247.jpg)PSD (http://uploadpsd.com/file/85709.psd)
Title: Re: Beta 4 Achievements
Post by: EMH Mark I on November 17, 2009, 09:56:55 pm
LOL, wow.  I like it  :D
Title: Re: Beta 4 Achievements
Post by: coolDisguise on November 17, 2009, 10:08:43 pm
That's really pretty cool, because it has all important elements on it, although I like PPK's octopus more than this one - maybe you could merge your icons in some way. :-)
Title: Re: Beta 4 Achievements
Post by: killermonkey on November 18, 2009, 01:28:13 am
great idea !
(http://www.imgbox.de/users/public/images/p17202e247.jpg)PSD (http://www.mediafire.com/?lnmt4rzmzxy/grill4.psd)

Fucking epic, its in!

Love the octopus one as well.

OK well thats all the achievements. Great job guys, seriously! If you come up with one or two more AWESOME ones they might make it in, otherwise this is final.
Title: Re: Beta 4 Achievements
Post by: Wyll on November 18, 2009, 08:30:57 am
David vs Goliath
Criteria: Kill a Person who has full health while you have under 20% health
Icon: (http://www.nox-mania.de/include/images/gallery/img_16.jpg)

Weapon of your choice
Criteria: Kill 2.000 enemies with your favourite weapon.
Icon: (http://www.nox-mania.de/include/images/gallery/img_19.jpg)

No use for ammo
Criteria: Waste 100.000 Bullets (Only Bullets who doesn't hit an enemy are counted)
Icon: (http://www.nox-mania.de/include/images/gallery/img_21.jpg)

I though about it.
A Achivement for what you should fail is strange XD
so i hat the idea to turn it the other way round and make it easier.

(http://www.nox-mania.de/include/images/gallery/img_17.jpg) (http://www.nox-mania.de/include/images/gallery/img_18.jpg)

Icon for Headshot:
(http://www.nox-mania.de/include/images/gallery/img_20.jpg)

Icon for 004:
(http://www.nox-mania.de/include/images/gallery/img_22.jpg)

Enough Pics for today maybe i make some more tomorrow XD
Title: Re: Beta 4 Achievements
Post by: killermonkey on November 18, 2009, 12:57:31 pm
Wyll thanks for the enthusiasm, but we have all the achievements we will need for Beta 4, we also have all the icons as well.

David vs Goliath is already an achievement in Beta 3.1 called Die Another Day.
The rest of your suggestions are either counter productive or not meaningful enough.

Generally we go for a name that is tied to the Bond universe. Also icons involving people from The Matrix definitely won't make it in.
Title: Re: Beta 4 Achievements
Post by: PPK on November 18, 2009, 08:50:13 pm
Just a side note: the May Day icon should be in colour, not in black and white.
Title: Re: Beta 4 Achievements
Post by: coolDisguise on November 18, 2009, 10:00:51 pm
What KM meant:
look here (http://wiki.goldeneyesource.net/index.php/GES_Achievements) if you want to prevent "inventing" an achievement already in existence.
This might save you some unnecessary work. Furthermore - as you might have noticed - you're free to contribute but it isn't said that everything posted will be used.
It's your decision if you want to try by providing an icon, but it's the devs' decision whether they'll be using it or not.
Anyway, suggestions are always appreciated. ;-)
Title: Re: Beta 4 Achievements
Post by: killermonkey on December 01, 2009, 12:40:21 pm
wow what a great idea Hellbender

How about this for starters:

Earn 50% of the achievements gets you a bronze star to the left of your name in the round report, 75% of the achievements and you get a silver star, 100% gets you a gold star.

I will ponder this, maybe only do 75% and 90-100% (just in case one turns out to be impossible)
Title: Re: Beta 4 Achievements
Post by: CCsaint10 on December 02, 2009, 12:58:25 am
I like this idea too. Especially the 75% and then the 90-100%. Although, personally, I think it should be like 95%. 90% is kind of low. :) Or do 100 since all achievements should get tested before release. I plan on testing these achievements out to make sure that each one is possible for everyone to get, so if you need one persons promise, you got mine. :) I do like that idea though hellbender. :)
Title: Re: Beta 4 Achievements
Post by: killermonkey on December 02, 2009, 02:27:27 am
We will have roughly 75 achievements in Beta 4. You do the math :)
Title: Re: Beta 4 Achievements
Post by: CCsaint10 on December 02, 2009, 07:45:31 pm
We will have roughly 75 achievements in Beta 4. You do the math :)

ummm..ok. What math is there to be done? According to your statement above, (in case one turns out to be impossible) that would be 74/75 achivements which would give you a 98.6%......therefore...making it 95% should easily be good enough. According to the math, you can get 72/75 achievements and still get a 96%. So I think that the gold star, as said above, should be with about 95-96% completed achievements since that leaves you with 3 achievements that you haven't gotten while still getting the gold star. OR If you REALLY want to be technical KM, you could have it set for 98.6666666 or 98 3/4 of the achievements must be completed to get the gold star....since that leaves one that isn't completed aka 74/75. So, I am not sure what you were trying to show by your last post but setting a 95% limit is MORE THAN GENEROUS when getting the gold star. Personally, I would set it at 98 3/4 just because I am a dick like that and I like to see people suffer for these sorts of things....:D
Title: Re: Beta 4 Achievements
Post by: killermonkey on December 02, 2009, 09:12:09 pm
The percentage shown on that VGUI panel is done none-other than by Valve. We all know that they suck at math so whatever...

And before you suggest, NO I cannot change it.

CCSaint, thanks, you did exactly what I wanted you to do, the math :) 95% it is!
Title: Re: Beta 4 Achievements
Post by: CCsaint10 on December 02, 2009, 09:12:59 pm
I am totally in agreement for picking a more badass icon. hmmmm..what is something signature goldeneye...I will have to think about this one.....
Title: Re: Beta 4 Achievements
Post by: drukqaddik on December 02, 2009, 09:22:54 pm
pp7
silver pp7
gold pp7
Title: Re: Beta 4 Achievements
Post by: drukqaddik on December 02, 2009, 09:23:12 pm
100% golden gun
Title: Re: Beta 4 Achievements
Post by: CCsaint10 on December 02, 2009, 09:50:01 pm
100% golden gun

Nice idea dude. Totally digging it. Now we will just have to slap the monkey real good to get him excited....
Title: Re: Beta 4 Achievements
Post by: drukqaddik on December 02, 2009, 10:48:57 pm
COOL!
Title: Re: Beta 4 Achievements
Post by: Mangley on December 03, 2009, 01:17:20 am
I'm loving a lot of these achievement ideas... There's only one I really don't like in the approved achievments and that is
BOOM, HEADSHOT!!! .... please come up with a better name for it, it doesn't fit, it has nothing to do with bond and it's not very imaginative either, the icon isn't in league with the others too.

Some of the achievements are way way too demanding aswell...

100/500/750 kills with a specific weapon is a little ridiculous... mainly the leap between 100 and 500... especially considering people's progress on the achievements will be reset when a new version of the mod is released (correct me if I'm wrong).

100/250/500 would be more appropriate in my opinion.
Title: Re: Beta 4 Achievements
Post by: killermonkey on December 03, 2009, 01:31:21 am
especially considering people's progress on the achievements will be reset when a new version of the mod is released (correct me if I'm wrong).

You are wrong.


We did 100/250/500 for Beta 3 and people got the 00 Agent achievement for most weapons within a couple weeks of playing. That was NOT the intention. We learn from our mistakes...

The idea is to get Agent relatively easily, and it takes SKILL and a CHALLENGE to get the higher levels.
Title: Re: Beta 4 Achievements
Post by: Mangley on December 03, 2009, 02:13:15 am
Fair enough then, a little justification was all I needed to hear.  :)

Well I've come up with a couple...

Precision Bombing
Criteria: Kill someone with a single shot from the Grenade Launcher at it's maximum range.

For Your Eyes Only
Criteria: Kill 50 people you can't see with bounced Grenade Launcher shots.
Title: Re: Beta 4 Achievements
Post by: Kinky on December 03, 2009, 02:54:53 am
Second one sort of premotes luck in the way that most of the time thats how youll be scoring towards it... however the name is really clever :P
Title: Re: Beta 4 Achievements
Post by: Mangley on December 03, 2009, 03:12:23 am
I wouldn't say it promotes luck.. since we have the radar. I remember the good old days of shooting grenades through the gaps high up in the walls in temple between rooms to try and kill people.

Since it's the only indirect-fire weapon, I figure it's approrpriate.
Title: Re: Beta 4 Achievements
Post by: Zwaken on December 12, 2009, 03:29:53 pm
Sorry if something like this has been posted, I haven't had the time to read all the suggestions.

Luck Of The Wall
Criteria: Get a headshot kill with the Cougar Magnum through a wall.  (Progression: Agent - 5 / Secret - 10 / Double 0 - 20)
<Insert icon with a deck of cards face down, and one card to the side of the deck facing up with a picture of a wall on it here>

Target Practice
Criteria: Win a round in YOLT and win the marksmanship award (at least 4 kills, with at least 4 people playing)
<Insert icon with a target which has several bullets in the bullseye section with blood spatter>

Please comment!
Title: Re: Beta 4 Achievements
Post by: EMH Mark I on December 17, 2009, 08:26:59 pm
That's My Little Octopussy
Criteria: Kill a camper (red dot) 25 times
Icon: (http://www.imgbox.de/users/public/images/v30906b247.jpg)PSD (http://www.mediafire.com/?2mwnet1joig/octopussy4.psd)
Author: Jimbo
Status: Coded

Hey KM, will the code be able to differentiate someone who is idling/afk from one who is actually active in-game (ie. camping armor/Cradle Tower & taking a few steps here and there)?  I don't want to see the achievement get cheapened by simple opportunistic afk kills.  :-\
Title: Re: Beta 4 Achievements
Post by: Rodney 1.666 on December 18, 2009, 01:54:46 am
The Writing's on the Wall
Criteria: Shoot down 60 mines.

Break a Leg
Criteria: Achieve 15 kills with leg hits only.
Title: Re: Beta 4 Achievements
Post by: killermonkey on December 18, 2009, 04:26:52 am
Break a Leg
Criteria: Achieve 15 kills with leg hits only.

Rodney I love this one, whip up an icon real fast and it's in Beta 4.

@Jimbo:
Unfortunately differentiating AFK from camping is virtually impossible and full of false positives. We have an algorithm in place since Beta 3.0 that keeps track of your absolute movement over time and figures out if you are moving in a [very] small area or traveling the map and applies camping time. There is a significant fudge factor in play that prevents casual camping from being counted. Basically if you start turning red on the radar you are considered camping and are eligible to give someone some achievement points.
Title: Re: Beta 4 Achievements
Post by: drukqaddik on December 18, 2009, 05:16:20 am
Target Practice
Criteria: Win a round in YOLT with perfect accuracy (at least 4 kills)
Please comment!

LOVE IT anything that goes for accuracy is up in my book! and yolt would be the easiest. would have to be at least 4 players tho.
Title: Re: Beta 4 Achievements
Post by: The Cy on December 18, 2009, 10:12:08 am
Break a leg
(http://www.imgbox.de/users/public/images/v23948x251.jpg)PSD (http://uploadpsd.com/file/85667.psd)

(http://www.imgbox.de/users/public/images/j10817r251.jpg)PSD (http://uploadpsd.com/file/85668.psd)

(http://www.imgbox.de/users/public/images/s24467p251.jpg)PSD (http://uploadpsd.com/file/85670.psd)
Title: Re: Beta 4 Achievements
Post by: major on December 18, 2009, 11:25:45 am
I like #3 the most. Almost looks like its missing something, but don't know what... but I like it.
Title: Re: Beta 4 Achievements
Post by: Zwaken on December 18, 2009, 12:42:46 pm
LOVE IT anything that goes for accuracy is up in my book! and yolt would be the easiest. would have to be at least 4 players tho.

I'll edit in the 4 players thing.
Title: Re: Beta 4 Achievements
Post by: The Cy on December 18, 2009, 02:19:59 pm
I like #3 the most. Almost looks like its missing something, but don't know what... but I like it.

maybe a crutch ?

(http://www.imgbox.de/users/public/images/v297i251.jpg)PSD (http://uploadpsd.com/file/85689.psd)
Title: Re: Beta 4 Achievements
Post by: killermonkey on December 18, 2009, 05:46:47 pm
maybe a crutch ?

(http://www.imgbox.de/users/public/images/v297i251.jpg)PSD (http://uploadpsd.com/file/85689.psd)


LOL Cy, the crutch is exactly what i was thinking it was missing, but it should be on the other side of the leg, if i am not mistaken that is the left leg of the person

Target Practice should be:
Target Practice
Criteria: Win a round in YOLT and receive the Marksmanship Award (at least 4 kills, 4+ players)

We don't send direct accuracy to the clients, but the Marksmanship Award is directly correlated to accuracy and also considers hit groups.
Title: Re: Beta 4 Achievements
Post by: The Cy on December 18, 2009, 05:56:13 pm
LOL Cy, the crutch is exactly what i was thinking it was missing, but it should be on the other side of the leg, if i am not mistaken that is the left leg of the person

actually it´s the right leg, but I can change the side of the crutch in a few minutes



here is the new one: (http://www.imgbox.de/users/public/images/s10398m251.jpg)PSD (http://uploadpsd.com/file/85706.psd)
Title: Re: Beta 4 Achievements
Post by: Mangley on December 18, 2009, 06:51:08 pm
The crutch looked better on the other side IMO and it sort of implied that the person already had their right leg missing.  :D
Title: Re: Beta 4 Achievements
Post by: EMH Mark I on December 18, 2009, 08:20:01 pm
I love it CY!  I agree with Mangley though, I think the first one looks better.  Would they even be able to use a crutch if they had one leg missing  :P.  I don't particularly care since it still gets the meaning of the achievement across to great effect.   You see Macc, you had nothing to worry about.
Title: Re: Beta 4 Achievements
Post by: major on December 18, 2009, 09:29:57 pm
maybe a crutch ?

(http://www.imgbox.de/users/public/images/v297i251.jpg)PSD (http://uploadpsd.com/file/85689.psd)


FULL OF WIN THERE!
Title: Re: Beta 4 Achievements
Post by: Zwaken on December 19, 2009, 11:29:39 pm
Target Practice should be:
Target Practice
Criteria: Win a round in YOLT and receive the Marksmanship Award (at least 4 kills, 4+ players)

We don't send direct accuracy to the clients, but the Marksmanship Award is directly correlated to accuracy and also considers hit groups.


Sounds good to me.  *Edits*
Title: Re: Beta 4 Achievements
Post by: killermonkey on December 23, 2009, 02:43:49 am
We need an icon for Target Practice. Beta 4 achievements are closed, btw. I will not accept anymore to be coded in. We have a total of 80 achievements shipping with Beta 4 :-D
Title: Re: Beta 4 Achievements
Post by: Koba on February 05, 2010, 07:14:32 pm
Now that we have more than 1 female character, I thought I'd suggest an achievement, even though it won't make it into beta 4.

2 Girls 1 Klobb
Criteria: Kill 2 female characters with the Klobb within 30 seconds.

The difficulty of this achievement can be adjusted by changing the time limit.
What do you guys think?
Title: Re: Beta 4 Achievements
Post by: Wake[of]theBunT on February 05, 2010, 07:47:35 pm
rofl, only didnt you read, no more achievements in beta 4! So if its accepted it will be a little wait to use it as itll be in the next content release.
Title: Re: Beta 4 Achievements
Post by: ambulanceparty on February 10, 2010, 10:11:00 pm
Achievements looking good :D
Excited.
Title: Re: Beta 4 Achievements
Post by: The Cy on February 18, 2010, 10:26:23 pm
for Earthworm Jimbo [OWS], because it was deleted:

(http://www.bilder-space.de/show_img.php?img=758ebc-1266531616.jpg&size=vorschau)PSD (http://uploadpsd.com/file/92088.psd)
Title: Re: Beta 4 Achievements
Post by: EMH Mark I on February 19, 2010, 04:49:05 am
Thank you so much Cy  :)
Title: Re: Beta 4 Achievements
Post by: {EFC}Cobra on February 19, 2010, 06:09:47 am
For the target practice one, shouldn't that be really the otherway around, like
"Be shot by the same person 'X' amount of times in a match"

Cause I can name atleast one person that would get that one...thanks to Ceaser of WNx.
Title: Re: Beta 4 Achievements
Post by: Jason9811 on February 23, 2010, 07:36:58 am
Well since I was playing in one of the servers with you guys and you seemed to like my idea, I decided to post it :)

Moonraper
Criteria: Within 20 seconds, kill 5 opponents with the Moonraker Laser
Icon: (http://img.photobucket.com/albums/v288/Jason9811/Artwork/007Moonraper.jpg)
Title: Re: Beta 4 Achievements
Post by: Enzo.Matrix on February 23, 2010, 07:44:10 am
Well since I was playing in one of the servers with you guys and you seemed to like my idea, I decided to post it :)

Moonraper
Criteria: Within 20 seconds, kill 5 opponents with the Moonraker Laser
Icon: (http://img.photobucket.com/albums/v288/Jason9811/Artwork/007Moonraper.jpg)


I thought we were going for Enzownd or something like that..

(http://img96.imageshack.us/img96/9321/gecaves0000.th.jpg) (http://img96.imageshack.us/img96/9321/gecaves0000.jpg)(http://img69.imageshack.us/img69/6562/gefacilitybackzone0000.th.jpg) (http://img69.imageshack.us/img69/6562/gefacilitybackzone0000.jpg)(http://img132.imageshack.us/img132/8735/gestackclassic0000.th.jpg) (http://img132.imageshack.us/img132/8735/gestackclassic0000.jpg)
Title: Re: Beta 4 Achievements
Post by: Jason9811 on February 23, 2010, 07:49:23 am
Haha you know I would have but others could do it too you know!
Title: Re: Beta 4 Achievements
Post by: Enzo.Matrix on February 23, 2010, 07:54:13 am
Well I don't have one named after me yet,  so im in the market.
Title: Re: GoldenEye: Source Achievements
Post by: Wake[of]theBunT on February 23, 2010, 11:11:12 am
YES on moonraper! W00t first achievment as we go out of beta.
Title: Re: GoldenEye: Source Achievements
Post by: kraid on February 23, 2010, 12:32:28 pm
I like moonraper. i'd just add something like "not on LTK" to the conditions for the Achivement, otherwise it would be to easy.
Title: Re: GoldenEye: Source Achievements
Post by: JcFerggy on February 23, 2010, 03:27:44 pm
We still need more weapon based achievements, with Agent, Secret Agent, and 00 Agent.

The ones we lack are Slappers, Hunting Knife, Throwing Knife, DD44 Dostovei, Cougar Magnum, ZMG, D5K Deutsche, Shotgun, Auto Shotgun, Grenade Launcher, Grenade, Golden Gun, and Tazer Boy.

Some suggestions for names could be:
"Pinball" - Grenade Launcher (considering how it bounces)
"Don't Taze me Bro" - Tazer boy
"Knife Juggling" - Throwing Knives
"Meet the Wild Life" - Hunting Knife

Also, achievements for the DD44 could start at 44 kills, and the Cougar Magnum could have one at 357.
Title: Re: GoldenEye: Source Achievements
Post by: EMH Mark I on February 23, 2010, 05:53:54 pm
I think we also need a lot more gameplay-based achievements for L&LD, CTK, LD...in due time.
Title: Re: GoldenEye: Source Achievements
Post by: [GE:S Com] DF Ank1 on February 23, 2010, 06:57:09 pm
Yes i would like more Achievements like JCF said.

I also have a good idea.

For England Alec, ? No for me.

Criteria : As Bond, Kill Trevelyan with slappers on the little Plattform.

Picture coming soon
Title: Re: GoldenEye: Source Achievements
Post by: keefy on February 23, 2010, 07:03:53 pm
Good Head

XXX amount of headshots with the knife
Title: Re: GoldenEye: Source Achievements
Post by: Jason9811 on February 23, 2010, 07:21:09 pm
I like moonraper. i'd just add something like "not on LTK" to the conditions for the Achivement, otherwise it would be to easy.

Yes, that's very true actually. It'd be too easy for License to Kill, so it could have it at the end, or within the sentence '(Except Licensed to Kill)'. Something like that. I'll try coming up with some more achievements for the hunting knife and ones that haven't been done much.

EDIT:
Here's one for the Golden Gun I don't know if it'll work but I thought about it and it'd be interesting to pull off.

The Man With The Golden Plan
Criteria: With the Golden Gun, kill an opponent by destroying a mine.
Icon:
(http://img.photobucket.com/albums/v288/Jason9811/Artwork/Manwiththegoldenplan.jpg)

Agent
Criteria: Complete X* Achievements
Icon:
(http://img.photobucket.com/albums/v288/Jason9811/Artwork/Agentachievement00Agent.jpg)

Secret Agent
Criteria: Complete X* Achievements
Icon:
(http://img.photobucket.com/albums/v288/Jason9811/Artwork/SecretAgentachievement.jpg)

00 Agent
Criteria: Complete X* Achievements
Icon:
(http://img.photobucket.com/albums/v288/Jason9811/Artwork/00Agentachievement.jpg)

Master 00 Agent
Criteria: Complete ALL Achievements
Icon:
(http://img.photobucket.com/albums/v288/Jason9811/Artwork/PlatinumAgentachievement.jpg)

* X = How many achievements the game contains

The milestone achievements would be good for when the game is fully completed. I'll try and make more when the time comes :)
Title: Re: GoldenEye: Source Achievements
Post by: JcFerggy on February 24, 2010, 04:23:41 pm
The achievement achievements are cool, but we dont use the oo7 shit for legal reasons.
Title: Re: GoldenEye: Source Achievements
Post by: Jason9811 on February 24, 2010, 05:59:17 pm
The achievement achievements are cool, but we dont use the oo7 shit for legal reasons.

Ah damn, true as well. Anybody have ideas to what kind of picture would work well for the achievement achievements?

Oh, I know what I could use. IS it possible to use the Goldeneye: Source icon instead?
Title: Re: GoldenEye: Source Achievements
Post by: Mangley on February 24, 2010, 08:30:37 pm
Plastique Surgery
Criteria: Kill 50 people with environmental explosions
Icon: (http://img696.imageshack.us/img696/6060/achplastiquesurgery.jpg)
Title: Re: GoldenEye: Source Achievements
Post by: killermonkey on February 24, 2010, 09:47:01 pm
I'll let you know right now, Jason, don't waste your time. Getting an achievement for getting X achievements is not going to be in the game, ever.
Title: Re: GoldenEye: Source Achievements
Post by: CCsaint10 on February 24, 2010, 10:38:47 pm
Not only that, but we also have something coded in that after you get so many achievements something pops up by your name. I think there are two level of this too, right km?
Title: Re: GoldenEye: Source Achievements
Post by: killermonkey on February 24, 2010, 11:02:37 pm
Correct.
Title: Re: GoldenEye: Source Achievements
Post by: Enzo.Matrix on February 24, 2010, 11:21:50 pm
spoiler
Title: Re: GoldenEye: Source Achievements
Post by: Jason9811 on February 25, 2010, 01:46:38 am
Ah really? Oh okay, well it was a thought =). Hope you liked them nevertheless
Title: Re: GoldenEye: Source Achievements
Post by: Entropy-Soldier on February 25, 2010, 10:35:41 pm
Normally i wouldn't do something like this, but these two have been bugging me for quite awhile.

(i'll just continuously edit this as opposed to making new post to avoid waking thread until it is needed)


You Deutsche! (or " Deutsche' ")
Criteria: Get x kills with D5K
Icon: lol, i was half tempted to make one for this, but decided to save my pride.


Devils Advocate (or "Bad Influence")
Criteria: Drive someone to suicide 25/50/100 times (they commit suicide shortly after you hit them)
Icon: Not the 2D artistic type, but i can imagine it being silhouettes with one jumping off a cliff, the other shooting at him/cheering him on


The Key To Your Heart
Criteria: Kill someone with the goldeneye key 5-25-50 times
Icon: A key being driven through someones chest would dominate


Flagged Down
Criteria: Kill someone with the Flag 10-50-100 times
Icon: A figure knocking someone out of the air with a flag, maybe?


Saving The Day
Criteria: Kill an enemy key/intelligence carrier with your own key/intelligence.  Then capture your token without dying.
Icon: key/intelligence carriers in some sort of showdown, perhaps?
Title: Re: GoldenEye: Source Achievements
Post by: keefy on February 25, 2010, 11:39:21 pm
Parkour

Jump the gap on Aztec (http://www.youtube.com/watch?v=jL8B3C8EMhs)
Title: Re: GoldenEye: Source Achievements
Post by: Jonathon [SSL] on February 26, 2010, 12:04:07 am
What about making that a hidden achievement for jumping/duck jumping a certain number of times? Plus it isn't spammable based on the jump delay we have implemented.
Title: Re: GoldenEye: Source Achievements
Post by: Wake[of]theBunT on February 26, 2010, 04:55:32 am
Nice and hidden since you just announced it to the whole achievement following..

moaroffles
Title: Re: GoldenEye: Source Achievements
Post by: VC on February 26, 2010, 04:59:45 am
Everything is grindable.
Title: Re: GoldenEye: Source Achievements
Post by: coolDisguise on February 27, 2010, 07:08:16 pm
Not only that, but we also have something coded in that after you get so many achievements something pops up by your name. I think there are two level of this too, right km?

Correct.

Uhm, I must have missed that, how many achievements do you need respectively?
Unfortunately I couldn't find it in the wiki.
Last thing I heard was 3 levels around 50%, 75% and near to 100%, so I was wondering because I hit 75% today and still nothing there.
A pm would be enough, if you don't want answer that in here. ;-)
Title: Re: GoldenEye: Source Achievements
Post by: Maxaxle on April 03, 2010, 05:43:08 pm
Parkour

Jump the gap on Aztec (http://www.youtube.com/watch?v=jL8B3C8EMhs)
I think this achievement should simply be to do 50 jumps over deadly terrain (over a gap on ge_cradle is a good example of one).
Title: Re: GoldenEye: Source Achievements
Post by: CCsaint10 on April 03, 2010, 07:03:06 pm
I think the percentages were 85% and 95% for the two milestones. And no, there are not 3. That is what I remember anyways...
Title: Re: GoldenEye: Source Achievements
Post by: Entropy-Soldier on April 18, 2010, 12:39:39 pm
well, now that this thread got revived, i decided I'd post these.

Double Down
Criteria: kill 2 people with one shotgun cartridge.
Icon: Two playing cards with bullet holes in them, i could try making it myself if demand exists(i'm no 2d artist, though).

Quad Kill
Criteria: kill 4 people within 2 seconds of eachother(can include you)
Icon: no idea
Title: Re: GoldenEye: Source Achievements
Post by: Axel on May 10, 2010, 08:32:04 pm
Last Resort
Kill both you and your enemy with a remote mine when you have 20% or less of your health.

You can also fix that typo from the other achievement :p
Title: Re: GoldenEye: Source Achievements
Post by: Ephringael on June 01, 2010, 11:55:38 am
Doctor, NO!
Criteria: Kill a scientist that has your briefcase/key 25, 50, 100 times.
Title: Re: GoldenEye: Source Achievements
Post by: The Cy on June 13, 2010, 12:19:40 am
Flag-Fragg
Criteria: Win a flag duel 25, 50, 100 times

Nobel Death Prize or Exact Science or The Revenge of the Ex-Girlfriend
Criteria: Get 50 headshots with the Moonraker Laser as Female Scientist

Lienz Cossack
Criteria: Play as 006 for an ENTIRE round AND be awarded Most Dishonorable (4+ Players)

V for Valentin
Criteria: As Valentin, kill Bond 30 times with only leg shots

Who´s got the last laugh now? or No Time For Witchcraft or Don´t believe the Voodoo
Criteria: Kill the baron 25 times using the Golden Gun (in LALD)

The Big Birdie-Award
Criteria: Get 30 kills without dying

The Butcher´s apprentice
Criteria: Use only throwing knifes and win the round

Minister of defence
Criteria: As Mishkin, get 100 kills with the grenade launcher

Golden Greetings From Severnaya
Criteria: Get 30 kills with the Goldeneye-Key (in CTK)

Medium Rare or Melting away
Criteria: Get 50 kills with Explosions
Title: Re: GoldenEye: Source Achievements
Post by: [GE:S Com] DF Ank1 on August 09, 2010, 03:38:15 pm
DAT Collector or DAT Lover
Criteria: Find every DAT in the game.


Title: Re: GoldenEye: Source Achievements
Post by: Wolf9400 on October 13, 2010, 07:24:06 pm
For Your Eyes Only
(no picture available)

As Natalya, get 10 kills with slappers in one round.
Title: Re: GoldenEye: Source Achievements
Post by: Wolf9400 on October 13, 2010, 07:55:55 pm
For Entropy-Soldier's Flagged Down, the picture could be the famous "Raising the Flag" from Iwo Jima, WWII.
Title: Re: GoldenEye: Source Achievements
Post by: terps4life90 on October 13, 2010, 10:50:19 pm
Here is a good one: You "Can" Win! You must kill ourumov with a rocket launcher 100 times without getting killed by any player that is Ourumov.
Title: Re: GoldenEye: Source Achievements
Post by: coolDisguise on October 13, 2010, 11:56:10 pm
For Entropy-Soldier's Flagged Down, the picture could be the famous "Raising the Flag" from Iwo Jima, WWII.

I don't think it'd fit. :- /

Here is a good one: You "Can" Win! You must kill ourumov with a rocket launcher 100 times without getting killed by any player that is Ourumov.

Highly unlikely. If there are rocket launchers as required it won't happen. Even if that Ourumov you're trying to get that achievement from is an utter noob, he will kill you sooner or later at least once because he can use rocket launchers too, meaning it can't be done unless farmed (achievement trading like in TF2)with another player = fail.
Title: Re: GoldenEye: Source Achievements
Post by: Mangley on October 14, 2010, 01:12:02 am
Achievements need to be less arbitrary and more purposeful.
Title: Re: GoldenEye: Source Achievements
Post by: coolDisguise on October 14, 2010, 01:35:28 am
Achievements need to be less arbitrary and more purposeful.

QFT.
For me achievements should fullfill at least one of the following:
- requireing the player to do something extraordinary, that serves no purpose but is fun doing (
DAT Collector or DAT Lover
Criteria: Find every DAT in the game.
)
- requireing the player to do something extraordinary, that is a challenge in itself, being a hardmode of some sort (Shaken But Not Disturbed)
- requireing the player to do something (maybe even extraordinary) that teaches the player how to be good at the game (Why Won't You Die)
Title: Re: GoldenEye: Source Achievements
Post by: terps4life90 on October 14, 2010, 08:32:22 am
If oddjob's hat ever becomes a weapon in this mod we shall need a achievement such as kill 10 people in a single round which will be call Flawlessly "Bowlered"
Title: Re: GoldenEye: Source Achievements
Post by: kraid on October 14, 2010, 04:25:17 pm
^^go and play CoD: Goldeneye on Wii.
Title: Re: GoldenEye: Source Achievements
Post by: Sp1nn3y on October 14, 2010, 04:26:44 pm
^^go and play CoD: Goldeneye on Wii.

LOL @ COD: Goldeneye.. aaahahah
Title: Re: GoldenEye: Source Achievements
Post by: Entropy-Soldier on October 14, 2010, 04:38:49 pm
Quote from: Mangley
Plastique Surgery
Criteria: Kill 50 people with environmental explosions
Icon: (http://img696.imageshack.us/img696/6060/achplastiquesurgery.jpg)

For Your Eyes Only
Criteria: Kill 50 people you can't see with bounced Grenade Launcher shots.

Quote from: Entropy-Soldier
Bad Influence
Criteria: Be the last to injure someone who commits suicide (5 times).
Icon:

Double Down
Criteria: kill 2 people with one hunting shotgun cartridge (5 times).
Icon:

Quad Kill
Criteria: kill 4 people in 2 seconds.  (Omit LTK since this happens all the time with teams and autoshottys)
Icon:

Going through the topic, i think these are pretty original and deserve another mention (especially Quad Kill and Plastique Surgery).  Modified my old ones slightly because they entailed an enormous amount of repetition.  I think Mangley's could be lowered to 10-25, but that's his decision.  I'll attempt to make some icons for mine tonight, which should turn out well.
Title: Re: Beta 4 Achievements
Post by: EMH Mark I on October 14, 2010, 05:30:42 pm

Master of the Dead
Criteria: Stand triumphant as the Baron having only the first power level (4+ players, no !voodoo or dying at the hands of non-AuG wielding players)
Icon: (http://img828.imageshack.us/img828/9329/showimgphpr.jpg)PSD (http://www.mediafire.com/?nnjwuzfjzzy/samedi_hat_main1.psd)
Author: Jimbo
Status: Todo


Just curious as to what happened with this one, if it was impossible to code for or it didn't get done due to time constraints. 

Also, after re-watching Live and Let Die, I read up on the song name the announcer introduces Samedi with as he performs his voodoo Dance of Death.  Since The Man Who Cannot Die is already taken, I was thinking that "may" be a better name for the achievement if its still on the table.
Title: Re: GoldenEye: Source Achievements
Post by: WNxEuphonic on October 14, 2010, 08:41:50 pm
That Voodoo That You Do

As the Baron, use the voodoo ability 30 times

Picture: The Baron in a puff of smoke

Rocket Man

Launch the Silo rocket

Picture: A space shuttle launch

It's a Trap...Door!

Open the hatch in Aztec

Picture: Admiral Ackbar

Key Player

Win a round of Capture the Key without getting any kills (Key capture points only)

Picture: Person's hand holding the GoldenEye key
Title: Re: GoldenEye: Source Achievements
Post by: major on October 14, 2010, 08:47:18 pm

Key Player

Win a round of Capture the Key without getting any kills (Key capture points only)

Picture: Person's hand holding the GoldenEye key

I like this one.
Title: Re: GoldenEye: Source Achievements
Post by: Ruone Delacroix on October 15, 2010, 03:54:30 am
We still need more weapon based achievements, with Agent, Secret Agent, and 00 Agent.

The ones we lack are Slappers, Hunting Knife, Throwing Knife, DD44 Dostovei, Cougar Magnum, ZMG, D5K Deutsche, Shotgun, Auto Shotgun, Grenade Launcher, Grenade, Golden Gun, and Tazer Boy.

Some suggestions for names could be:
"Pinball" - Grenade Launcher (considering how it bounces)
"Don't Taze me Bro" - Tazer boy
"Knife Juggling" - Throwing Knives
"Meet the Wild Life" - Hunting Knife

Also, achievements for the DD44 could start at 44 kills, and the Cougar Magnum could have one at 357.

I once posted names for most of the weapons. I know this is an extremely late response but I can find them if you'd like.
Title: Re: GoldenEye: Source Achievements
Post by: terps4life90 on October 15, 2010, 06:56:53 am
@ Kraid,

That's none of your damn business, and i wish you would stay out of my personal affiars :) lol
Title: Re: GoldenEye: Source Achievements
Post by: killermonkey on October 15, 2010, 10:43:26 am
Wow I like where these gameplay based achievements are going.

With gameplay events they are also possible!

I will start a new thread with specific focus on gameplay achievement for v4.2
Title: Re: GoldenEye: Source Achievements
Post by: terps4life90 on October 20, 2010, 12:37:03 am
Here is one i think is pretty good. You "MUST" be oddjob and slap/kill bond 50 times to get the Achievement. The achievement will be called  "judo-Chopped"! Got the idea from the Goldfinger movie where bond gets judo-chopped while he is looking in the fridge for more wine.
Title: Re: GoldenEye: Source Achievements
Post by: coolDisguise on October 20, 2010, 02:10:36 pm
Oh please...
it's just another "do it like x times/play enough to do it x times"-thing and the deed itself is neither fun nor challenging.

I'd like to see more like "Russian Roulette", "Shaken, But Not Disturbed", "Domino Effect", "The World Is Not Enough", "The Man Who Cannot Die", "Scaramanga's Pride", "Target Practice", "Bond, James Bond", "Viashinowned" and "Number One With The Bullet", but that's just me.
Title: Re: GoldenEye: Source Achievements
Post by: Mangley on October 20, 2010, 04:21:19 pm
The mod has a lot of achievements already, and I think there is such thing as 'too much'. Whilst I'm certain there is room for more achievements, I feel that remaining capacity for achievements should be reserved for purposeful, skill and gamplay based achivements.

Grinding weapon achievements like Pking Soup and RCP 4 Death are okay in moderation, but really serve no purpose other than encouraging the use of specific weapons. As cooldisguise said they're neither fun nor challenging. Some even work against the concept of the gameplay like Break A Leg and ultimately don't work.

Also something has to be said for naming achievements, because I see a lot of examples of people who don't seem to 'get' the idea. Most of the achievements already in GE:S have pun names which reference the Bond universe, not only that but they also have relevance to the achievement itself. So when I see name suggestions like Parkour or Quad-Kill... I have to say I grimace because it's just so literal and unimaginative it makes my brain hurt.

Anyway...  :angel:
Title: Re: GoldenEye: Source Achievements
Post by: terps4life90 on October 20, 2010, 05:06:38 pm
I do believe mine was well thought out, it references bond in some way, and yes i understand the whole "do this 50 times with whatever" is boring but really what other kind of achievements are there? The majority of the achievements in Goldeneye source are like that or in the same form. If my achievement ideas where ever used metaphorically speaking I would name it because it was my idea. I like to think ahead hence why I usually have a name for the achievement.
Title: Re: GoldenEye: Source Achievements
Post by: WNxEuphonic on October 20, 2010, 05:59:06 pm
I do believe mine was well thought out, it references bond in some way, and yes i understand the whole "do this 50 times with whatever" is boring but really what other kind of achievements are there? The majority of the achievements in Goldeneye source are like that or in the same form. If my achievement ideas where ever used metaphorically speaking I would name it because it was my idea. I like to think ahead hence why I usually have a name for the achievement.

I see two problems with your achievement: The first is that it isn't something that would come up through normal gameplay (You have to be playing as Jaws, startarmed has to be set so you have slappers instead of knife, they have to be playing as Bond, then you have to kill them using slappers, then repeat 50 times)...it's ridiculous to expect someone to do that. This is in the same group as some other poorly thought out achievements -- it'll be an achievement you can only get by farming achievements with friends.
Title: Re: GoldenEye: Source Achievements
Post by: Entropy-Soldier on October 20, 2010, 06:12:35 pm
Quad kill was named after that near impossible to get award in GE (Titled Quad Kill (Doh!)) that you could only get by killing yourself plus the other 3 players.  Makes sense it wasn't an award in GE:S as there are more than 4 players and it would confuse people when it came up, but i always wanted to see it referenced in some way.

But, in hindsight, i guess it really doesn't work as an achievement name for the reason Mangley specified, as well as the fact people would confuse it for some uninspired quake ripoff or the like (since I'm doubting most people ever saw that award in the first place).

Also, I really would like to see more, and more difficult achievements, but please, PLEASE, stop with the unnecessary character based ones.  Killing Alec with timed mines 25 times took me a month of playing bond because of how infrequently a good timed mine opportunity comes up where the other player just happens to be Alec.
Title: Re: GoldenEye: Source Achievements
Post by: terps4life90 on October 20, 2010, 06:15:22 pm
I see two problems with your achievement: The first is that it isn't something that would come up through normal gameplay (You have to be playing as Jaws, startarmed has to be set so you have slappers instead of knife, they have to be playing as Bond, then you have to kill them using slappers, then repeat 50 times)...it's ridiculous to expect someone to do that. This is in the same group as some other poorly thought out achievements -- it'll be an achievement you can only get by farming achievements with friends.

If you believe that this was a poor idea then you and i have 2 totally different understandings. It's called an achievement for a reason, achieving isn't always easy.
Title: Re: GoldenEye: Source Achievements
Post by: coolDisguise on October 20, 2010, 08:40:42 pm
I see two problems with your achievement: The first is that it isn't something that would come up through normal gameplay (You have to be playing as Jaws, startarmed has to be set so you have slappers instead of knife, they have to be playing as Bond, then you have to kill them using slappers, then repeat 50 times)...it's ridiculous to expect someone to do that. This is in the same group as some other poorly thought out achievements -- it'll be an achievement you can only get by farming achievements with friends.

Do you know the Torchlight achievements? I have all those - it sucked pretty much doin things like selling too much stuff or drinking too much potions on purpose. So I'd totally try to do that Slapper achievement, too - although I don't think it'd be fun.

Quad kill was named after that near impossible to get award in GE (Titled Quad Kill (Doh!)) that you could only get by killing yourself plus the other 3 players.  Makes sense it wasn't an award in GE:S as there are more than 4 players and it would confuse people when it came up, but i always wanted to see it referenced in some way.

But, in hindsight, i guess it really doesn't work as an achievement name for the reason Mangley specified, as well as the fact people would confuse it for some uninspired quake ripoff or the like (since I'm doubting most people ever saw that award in the first place).

Also, I really would like to see more, and more difficult achievements, but please, PLEASE, stop with the unnecessary character based ones.  Killing Alec with timed mines 25 times took me a month of playing bond because of how infrequently a good timed mine opportunity comes up where the other player just happens to be Alec.

Still haven't got all those timed mines kills because hardly anyone plays Alec. Character based achievements can be fun -  as long as only YOU have to be a specific character.

If you believe that this was a poor idea then you and i have 2 totally different understandings. It's called an achievement for a reason, achieving isn't always easy.

But it should feel like you achieved something - not like "farming", doing the same thing (which in itself is easy) over and over again till you hit twelve billion times or something.
Title: Re: GoldenEye: Source Achievements
Post by: Entropy-Soldier on October 20, 2010, 09:30:08 pm
Still haven't got all those timed mines kills because hardly anyone plays Alec. Character based achievements can be fun -  as long as only YOU have to be a specific character.

Oh, of course.  When i said "Unnecessary character based achievements" i intended that to be seen as "Achievements involving too many characters/specific characters when there is no need".  I enjoy achievements like "I AM INVINCIBLE", or "You can't win" because they encourage players to behave a certain way and and those players are prevented from getting the achievement accidentally as they must be a specified character.

But, then we have achievements like "As bond kill Ourumov 50 times with the pp7 while he is about to kill Natalya while Xenia and Alec are in the room but on the opposite side of you" which take eons to get and aren't something you aim for, but instead just play as the specified character and hope occur.  Sure, there's a corresponding scene in the movie, but one of the nice elements of Goldeneye is that it didn't follow the movie closely if it meant compromising game play.  We should follow the same rule here and adapt the name to the nature of the achievement and not the other way around.
Title: Re: GoldenEye: Source Achievements
Post by: killermonkey on October 21, 2010, 01:25:07 am
You all know that you can get the bond / alec achievement with ANY mine, right? I believe there is a typo in the description, but the code accepts all three mines.
Title: Re: GoldenEye: Source Achievements
Post by: coolDisguise on October 21, 2010, 01:20:12 pm
Well, frankly I didn't know. Since I play Alec myself, I only changed to Bond if there was another Alec AND timed mines. That information should really speed up the process, thank you.
Title: Re: GoldenEye: Source Achievements
Post by: coolDisguise on October 22, 2010, 02:34:34 pm
I just edited "For England Alec" in the english source file as well as the german translation. Furthermore "Hayday Mayday" has been updated in the german translation, since it wasn't before.
Title: Re: GoldenEye: Source Achievements
Post by: Ruone Delacroix on November 09, 2010, 09:46:25 pm
^^go and play CoD: Goldeneye on Wii.

You really hit the nail on the head with that before it came out. I've been calling it that since release.
Title: Re: GoldenEye: Source Achievements
Post by: WNxEuphonic on January 11, 2011, 10:53:26 pm
Key Player
Criteria: Win a round of Team CTK with only capture points (No kills)
Icon: (http://www2.picturepush.com/photo/a/4845995/img/4845995.jpg)

That !Voodoo that You Do
Criteria: As the Baron, use your voodoo powers 30 times in LaLD
Icon: (http://www5.picturepush.com/photo/a/4846003/img/4846003.jpg) (http://www4.picturepush.com/photo/a/4847532/img/4847532.jpg)

Bye Bye Baron
Criteria: Kill the Baron with the Golden Gun 50 times in LaLD
Icon: (http://www4.picturepush.com/photo/a/4846022/img/4846022.jpg)

Flag Tag
Criteria: Whack a fellow flag carrier with your flag 70 times in LD
Icon: (http://www4.picturepush.com/photo/a/4846662/img/4846662.jpg)
Title: Re: GoldenEye: Source Achievements
Post by: Emilia on January 12, 2011, 12:07:39 am
I think for Flag Tag it should be kill, not whack. Killing someone with the flag is a lot harder because of the low damage the flag does. Just giving them an nice old slap is way too easy.
Title: Re: GoldenEye: Source Achievements
Post by: Storm101 on January 12, 2011, 01:10:32 am
50 times seems like too much for Bye Bye Baron. I'd say 10-20, especially since the mode is so rarely played. Key Player seems like kind of an anti-achievement, much like Break a Leg. I think KM should avoid implementing any more achievements like that. Great ideas and icons otherwise, though.
Title: Re: GoldenEye: Source Achievements
Post by: killermonkey on January 12, 2011, 03:13:20 am
Wow I really like those achievements!

Key Player isn't an anti-achievement, its actually promoting the gameplay by getting people to cap keys and incredibly hard to resist killing people on your way to the key (and or requires great teamwork).
Title: 19 New Achievements + Icons
Post by: Zippy on March 04, 2011, 02:51:58 am
Before you post, please read below to see if I answered your questions beforehand:

Q: Why did you add achievements on dual wielding when that game mechanic doesn't exist?
A: You never know what the future may hold. There were mentions of dual wielding being added in, right?

Q: What's the secret word? In English?
A: Find out.

Q: How does the "Infection" achievement work?
A: Same way it works in Left 4 Dead and Modern Warfare 2 multiplayer. A few devs are given the achievement right away, and they simply spread it by killing people who don't previously have the achievement unlocked. Whoever catches the "infection" get the achievement unlocked, and can spread it to other players as an indefinitely growing plague.

Q: What are the blue and purple "special" achievements?
A: They're basically like normal ones, except much, much harder and situational. And to be honest, I just wanted to create blue and purple icons for the hell of it.

Q: Why not just have the "special" achievements grouped with the normal ones? Some may find a normal achievement harder than a special one.
A: True, but again, I felt like making blue and purple icons for the hell of it.

Q: The special achievements have confusing descriptions. What do they mean? Also, won't the secret of these achievements be revealed and publicized once someone figures them out?
A: I won't tell you what the confusing descriptions mean. As for the other question, see the answer above.

Q: If I find a spelling or grammar mistake. Will you fix it?
A: No.

(http://piczasso.com/i/jonco.png)
Title: Re: 19 New Achievements + Icons
Post by: JcFerggy on March 04, 2011, 04:37:41 am
How in the world is this a custom release? Maybe a suggestion, but wtf?

Some of the achievements are not that bad though.
Title: Re: 19 New Achievements + Icons
Post by: Mangley on March 04, 2011, 04:43:31 am
The icons are nice, some of the achievements are interesting ideas... some of them are a bit arbitrary and pointless.

There's a distinct lack of Bond-related puns though... I know Key To Their Heart was thought up by either Euphonic or Entropy-Soldier... Most of the achievements in GE:S have Bond-related titles or puns.
Title: Re: GoldenEye: Source Achievements
Post by: The Cy on March 04, 2011, 11:25:15 am
hey, nice presentation! and I like some of the icons and ideas. but mangley is right, maybe you should concentrate on some bond-related themes. think about the movies, the characters, the actions, the titles. though, I think you´re on the right track.
Title: Re: GoldenEye: Source Achievements
Post by: Zippy on March 04, 2011, 06:11:05 pm
Only pun I got right now is "Between Your Eyes Only" for "Medulla Massacre"
Title: Re: GoldenEye: Source Achievements
Post by: Rick Astley on March 24, 2011, 12:49:36 am
i got some ideas for achivements:

Xenia..Warrior Princess
- As Xenia earn most deadly and rank up 20 kills with a hunting knife in a round

Bond vs Bond
- Play a Round with 4 Players as Diffrent Bonds


- Duel Wield a Weapon and earn 2,000 Kills

For Your Eyes Only
- Find all The Hidden Dats

Doctor Who?

- As The Scientist capture the key and score 11 times without being seen by a player (radar can or cannot be disabled)

Title: Re: GoldenEye: Source Achievements
Post by: Jackred on March 25, 2011, 08:06:09 pm
What about an achievement called Goldfinger where you must not die in The Man with the Golden Gun setting with all of your kills from that gun.

That's the best I can come up since most of my ideas are already used by you guys.
Title: Re: GoldenEye: Source Achievements
Post by: Rodney 1.666 on March 26, 2011, 02:49:34 am
Gold Fingered. (http://wiki.goldeneyesource.net/index.php/Beta_3_Achievements)
Title: Re: GoldenEye: Source Achievements
Post by: Jackred on March 28, 2011, 04:03:33 pm
I forgot about the one thanks.

How about winning on every single map achievement basically it doesn't matter which game types you do as long you win.
Title: Re: GoldenEye: Source Achievements
Post by: terps4life90 on August 12, 2011, 11:22:47 pm
I got an achievement idea:

I called it "VC" lol

You have to kill 10 guys with the ar33 with a single clip hahahaha....
Title: Re: GoldenEye: Source Achievements
Post by: namajnaG on August 12, 2011, 11:39:40 pm
I got an achievement idea:

I called it "VC" lol

You have to kill 10 guys with the ar33 with a single clip hahahaha....

There's already "Viashinowned"
I think its "Earn more than 4 good awards and win the round"
Title: Re: GoldenEye: Source Achievements
Post by: Rick Astley on August 14, 2011, 10:17:03 am
how about

"Last Stand"

Kill 10 Enemies with Low Health with Low Ammo
Title: Re: GoldenEye: Source Achievements
Post by: Mark [lodle] on August 14, 2011, 10:52:22 am
that should be called "ned kelly"
Title: Re: GoldenEye: Source Achievements
Post by: coolDisguise on August 14, 2011, 02:56:07 pm
how about

"Last Stand"

Kill 10 Enemies with Low Health with Low Ammo

How about
"Win your team a round of Team Yolt after everyone else has died with at least >insert enemy count here< enemies left >insert quantity here< times."

You could could call it "Never gonna give you up, never gonna let you down".  8)
Oh well, that's just what some forum name like Rick Astley inspires me to write these days. :P
Title: Re: GoldenEye: Source Achievements
Post by: Rick Astley on August 14, 2011, 03:06:05 pm
well i dont know how to change my name on this forum...this was the quickest name i came up with


Title: Re: GoldenEye: Source Achievements
Post by: Rick Astley on August 15, 2011, 01:58:00 am
here is another idea for an achievement:

Everything or Nothing
- in Uplink capture every flag without the opposition touching a flag

Title: Re: GoldenEye: Source Achievements
Post by: namajnaG on August 15, 2011, 05:49:31 am
here is another idea for an achievement:

Everything or Nothing
- in Uplink capture every flag without the opposition touching a flag

I'm not sure if that would work since Uplink is a third party gamemode, Unless they make it an official gamemode for 4.2.
Title: Re: GoldenEye: Source Achievements
Post by: major on October 07, 2011, 05:17:58 am
Bumping this based off a idea on ModDB...

"It's a shame no one plays this mod..."
Criteria: Play a round with server totaling 16 people.

Credit to Darius0101 for the idea that based this.
Title: Re: GoldenEye: Source Achievements
Post by: terps4life90 on October 07, 2011, 06:25:22 am
For Everything or Nothing, make it so the other team doesn't capture the flag once, in one round versus what u had in mind.
Title: Re: GoldenEye: Source Achievements
Post by: mbsurfer on October 07, 2011, 03:44:09 pm
Bumping this based off a idea on ModDB...

"It's a shame no one plays this mod..."
Criteria: Play a round with server totaling 16 people.

Credit to Darius0101 for the idea that based this.

I second this. I like it a lot
Title: Re: GoldenEye: Source Achievements
Post by: Rick Astley on October 12, 2011, 01:31:28 pm
Tzar of the U.S.S.R. - Kill 50 opponents with the Tazer Boy
Title: Re: GoldenEye: Source Achievements
Post by: terps4life90 on October 15, 2011, 02:17:18 am
don't know if this has be brought up before:

"007"

Get 50,000 kills.
Title: Re: GoldenEye: Source Achievements
Post by: Rick Astley on October 15, 2011, 03:11:44 am
don't know if this has be brought up before:

"007"

Get 50,000 kills.

hmmm i dont know probarly due to copyright using 007 would violate it
Title: Re: GoldenEye: Source Achievements
Post by: erik_069 on November 24, 2011, 06:29:59 pm
Are you guys still making achievements?
I just thought of one

What the Klobb?
Win the round using only the Klobb
 
Title: Re: GoldenEye: Source Achievements
Post by: terps4life90 on November 26, 2011, 04:13:22 am
^ i actually like that idea.
Title: Re: GoldenEye: Source Achievements
Post by: terps4life90 on February 17, 2012, 02:52:08 am
Here is an achievement idea i just thought of for 4.2. I call it "virtual Reality". Main objective is Kill 35 bots on the hardest difficulty in one round without using the golden gun nor explosives.
Title: Re: GoldenEye: Source Achievements
Post by: Rick Astley on February 17, 2012, 03:36:50 am
good idea for the achievement but i would retitle it "00 Status Achieved"
Title: Re: GoldenEye: Source Achievements
Post by: The Cy on February 17, 2012, 09:32:44 pm
I would call it "man-machine communication"
Title: Re: GoldenEye: Source Achievements
Post by: terps4life90 on February 17, 2012, 09:50:42 pm
What do you guys think of the objective though? i mean we can come up with a name later for it.
Title: Re: GoldenEye: Source Achievements
Post by: Fear57 on March 29, 2012, 09:30:28 pm
You Deutsche Bag!(Agent/SecretAgent/00Agent)
Criteria: Get 25/50/75 kills with DK5s.
Title: Re: GoldenEye: Source Achievements
Post by: killermonkey on March 29, 2012, 11:13:06 pm
You Deutsche Bag!(Agent/SecretAgent/00Agent)
Criteria: Get 25/50/75 kills with DK5s.

HAHAHA I fucking love it! Make an icon
Title: Re: GoldenEye: Source Achievements
Post by: Fear57 on March 29, 2012, 11:54:28 pm
HAHAHA I fucking love it! Make an icon


Never edited anything before so here is just sort of an idea I guess.  :P


(http://filesmelt.com/dl/ach_template.jpg)
Title: Re: GoldenEye: Source Achievements
Post by: Fear57 on April 02, 2012, 01:58:43 am
I know this is old but I tried to remake the icon. A silenced version was all I could find. :-(


Deutsche bag (Agent)
Get 50 kills with DK5 Deutsche
(http://filesmelt.com/dl/dbag1.jpg)

Deutsche bag (Secret Agent)
Get 100 kills with DK5 Deutsche
(http://filesmelt.com/dl/dbag2.jpg)

Deutsche bag (00 Agent)
Get 200 kills with DK5 Deutsche
(http://filesmelt.com/dl/dbag3.jpg)
Title: Re: GoldenEye: Source Achievements
Post by: Proxie on April 02, 2012, 05:42:09 am
I would still like to see a standard kill requirement for each weapon.

Agent: 50
Secret Agent: 100
00 Agent: 500
007: 1000 or 2000
Title: Re: GoldenEye: Source Achievements
Post by: PPK on April 02, 2012, 08:43:31 am
I know this is old but I tried to remake the icon. A silenced version was all I could find. :-(

There are a lot of pics of MP5K's but they are all airsoft guns. Not that you can tell the difference in such a small icon...
Title: Re: GoldenEye: Source Achievements
Post by: coolDisguise on April 08, 2012, 10:27:44 pm
Couldn't find a post proposing them via search (and couldn't remember anyone had brought them up already), so here's 2 achievements that could make a nice addition:

Hatshot
Criteria: Shoot off one character's hat

Hattrick
Criteria: Shoot off the hats of Mishkin, Oddjob and Samedi
 
Maybe you could have a list below Hattrick and those you already have will get a different color/highlighting.
Since I'm not that good with pictures, I didn't include an icon.
Title: Re: GoldenEye: Source Achievements
Post by: Proxie on April 09, 2012, 01:40:30 am
Couldn't find a post proposing them via search (and couldn't remember anyone had brought them up already), so here's 2 achievements that could make a nice addition:

Hatshot
Criteria: Shoot off one character's hat

Hattrick
Criteria: Shoot off the hats of Mishkin, Oddjob and Samedi
 
Maybe you could have a list below Hattrick and those you already have will get a different color/highlighting.
Since I'm not that good with pictures, I didn't include an icon.

Those are too easy to be achievements.
Title: Re: GoldenEye: Source Achievements
Post by: coolDisguise on April 09, 2012, 02:02:06 am
So your fix would be to add "do this x times"? Because, you see, that wouldn't be any different from "using weapon x kill anyone y times across any number of games" - from which we got plenty and I think you've got to agree they're not that difficult either - just tedious grinding up that number if you're missing a particular weapon still and it's commonly the weakest in the weapon sets that include it. I just thought about it, because it's actually something fun to show that it's not just a player model, but you can seperate those hats from it.
Title: Re: GoldenEye: Source Achievements
Post by: namajnaG on April 09, 2012, 02:35:02 am
Here's an alternate idea :

Shoot off three hats in a single round with throwing knives
Title: Re: GoldenEye: Source Achievements
Post by: killermonkey on April 09, 2012, 03:34:38 am
^ This

Or Shoot off two hats with one shot!
Title: Re: GoldenEye: Source Achievements
Post by: Troy on April 09, 2012, 04:19:25 am
Hattrick
Criteria: Shoot off the hats of Mishkin, Oddjob and Samedi
 
Maybe you could have a list below Hattrick and those you already have will get a different color/highlighting.
Since I'm not that good with pictures, I didn't include an icon.
Yes I like this.  It would have to be three since it's a hat trick.
Title: Re: GoldenEye: Source Achievements
Post by: Proxie on April 09, 2012, 05:46:46 am
Here's an alternate idea :

Shoot off three hats in a single round with throwing knives

I like this more than the original suggestion.

Would also be cool to see a prop killing achievement, in Archives multiplayer you could setup crate traps, useful on LTK.
Title: Re: GoldenEye: Source Achievements
Post by: coolDisguise on April 09, 2012, 11:43:04 am
Fair enough, it's requiring more skill to do it with knives.
It's just a shame you don't see throwing knives around that much - so yeah, if you got to do it in the same round, doing it on all three characters could/should be dropped, vice versa: if you should do it on all the characters or different players, it shouldn't have to be in the same round.
Overall the difficulty seems to be: all three characters in one round > 3 in one round > all characters across any number of matches.
I'd like to keep 'Hatshot' as the easier version of 'Hattrick' (i.e. doing it just once or across any number of games max 25 times or such)  though, so maybe this could be 'all characters across any number of matches', idk.
 
I also support prop killing, maybe 'Cruel World' or something?
Title: Re: GoldenEye: Source Achievements
Post by: The Cy on April 09, 2012, 04:07:45 pm
I also support prop killing, maybe 'Cruel World' or something?

you mean destroying tables and chairs?
what about Rambo Bond - The Timothy Dalton Award
               
or                The Million Dollar Bill
Title: Re: GoldenEye: Source Achievements
Post by: coolDisguise on April 09, 2012, 04:20:32 pm
Nope, I think what Proxie and I meant was 'killing other players using props'. ;)
Title: Re: GoldenEye: Source Achievements
Post by: PPK on April 09, 2012, 07:33:58 pm
Nope, I think what Proxie and I meant was 'killing other players using props'. ;)

The World Is Enough seems like a suitable name to me, if the team wants to create an achievement with world kills.
Title: Re: GoldenEye: Source Achievements
Post by: terps4life90 on April 09, 2012, 08:01:49 pm
Here is another achievement idea. I call it "Mr.Stamper's chakra torture" the henchman from the tomorrow never dies movie. the objective is to take as much damage without dying but also getting at least 8 kills while having 2 bars of health left. You can pickup body armor as much as you want. So basically getting kills when you have more then 2 bars of health won't count until you have 2 bars or less.
Title: Re: GoldenEye: Source Achievements
Post by: coolDisguise on April 09, 2012, 10:57:12 pm
Good thinking there, PPK - since TWINE was intended but already taken, TWIE makes sense and is also a play on the title of TWINE.

@'Mr. Stamper's chakra torture': are you allowed to die at all as long as you manage to pull off the feat of taking the most damage of all players in the one life when you stay at or below 2 bars and kill 8 people?
Title: Re: GoldenEye: Source Achievements
Post by: WNxEuphonic on April 10, 2012, 02:24:01 pm
I don't like the idea of requiring a certain weapon to get the achievement, just make it three hats in one round or one of each character -- otherwise it'll be one of those achievements that you never get in real gameplay and only get farming them.
Title: Re: GoldenEye: Source Achievements
Post by: The Cy on April 10, 2012, 03:05:44 pm
The World Is Enough seems like a suitable name to me, if the team wants to create an achievement with world kills.

that`s a really great idea. shame it wasn´t mine ;P
Title: Re: GoldenEye: Source Achievements
Post by: terps4life90 on April 10, 2012, 03:58:55 pm
Good thinking there, PPK - since TWINE was intended but already taken, TWIE makes sense and is also a play on the title of TWINE.

@'Mr. Stamper's chakra torture': are you allowed to die at all as long as you manage to pull off the feat of taking the most damage of all players in the one life when you stay at or below 2 bars and kill 8 people?
Yes, after you have aquired 8 kills while at 2 bars of health, you can die.
Title: Re: GoldenEye: Source Achievements
Post by: terps4life90 on April 10, 2012, 04:02:31 pm
Here is another one. Kill 25 people with the tv's that are in the main room in the bunker. i think a good named for it could be "Closely Monitored".

Title: Re: GoldenEye: Source Achievements
Post by: Rick Astley on April 11, 2012, 12:58:45 am
Nope, I think what Proxie and I meant was 'killing other players using props'. ;)

that would be perfect for Funhouse because of the deathtraps- Gullotine and the death Pit near the goldengun..
Title: Re: GoldenEye: Source Achievements
Post by: Rick Astley on April 11, 2012, 01:01:37 am
"Never Say Never Agian"
Continue Playing for 5 Rounds and Win The 5th Round (while having 0 points in the previous 4 rounds)
Title: Re: GoldenEye: Source Achievements
Post by: Proxie on April 11, 2012, 02:18:42 am
"Never Say Never Agian"
Continue Playing for 5 Rounds and Win The 5th Round (while having 0 points in the previous 4 rounds)

That promotes bad gameplay, which is not good.  Also, triple post.
Title: Re: GoldenEye: Source Achievements
Post by: The Cy on April 11, 2012, 08:07:03 am
that would be perfect for Funhouse because of the deathtraps- Gullotine and the death Pit near the goldengun..

the deathtraps in funhouse aren´t props, they are brushes which work like doors. and the guillotine isn´t there anymore, too useless ;P
Title: Re: GoldenEye: Source Achievements
Post by: terps4life90 on April 12, 2012, 12:45:15 am
Here is another one. Kill 25 people with the tv's that are in the main room in the bunker. i think a good named for it could be "Closely Monitored".

Thoughts???

Title: Re: GoldenEye: Source Achievements
Post by: major on April 12, 2012, 02:05:25 am
Here is another one. Kill 25 people with the tv's that are in the main room in the bunker. i think a good named for it could be "Closely Monitored".

Don't think it's possible. Just shows as a explosion.
Title: Re: GoldenEye: Source Achievements
Post by: Kratos on April 12, 2012, 04:29:31 am
"Damn, I'm Good!"
Criteria:  Kill 2 people with a single grenade.

"Silence Kill"
Criteria: Kill 3 people with a Silenced PP7 gun.

"Boom, Headshot!"
Criteria: Snipe a player in the head with a sniper rifle.

 
Title: Re: GoldenEye: Source Achievements
Post by: Proxie on April 12, 2012, 08:15:24 am
The latter two are too easy to be achievements.  :P

EDIT EINS: The titles are also generic, we need achievements with titles that build off the Bond universe.
Title: Re: GoldenEye: Source Achievements
Post by: namajnaG on April 12, 2012, 03:24:52 pm
The "Silence Kill" should be harder, I'd say "Kill 3 people with a single Silenced PP7 clip".
Title: Re: GoldenEye: Source Achievements
Post by: Kratos on April 12, 2012, 03:48:42 pm
The "Silence Kill" should be harder, I'd say "Kill 3 people with a single Silenced PP7 clip".

How many bullets are in a pp7 clip? I say that works even better. I like it.

Sorry, I'll think better ones soon.
Title: Re: GoldenEye: Source Achievements
Post by: namajnaG on April 12, 2012, 07:15:59 pm
Well, There are seven bullets per clip, And the only way to do this is to pull 6 perfect headshots in normal gameplay (2 Per player), Three kills in LTK or three well-placed shots on players with low health, So that's definitely one hell of a challenge.
Title: Re: GoldenEye: Source Achievements
Post by: terps4life90 on April 12, 2012, 08:42:11 pm
i got a better achievement idea. Hows about getting 7 kills with the pp7 without reloading on License to kill. i would call it. "I only need Seven" or "My Seven to Your one?"
Title: Re: GoldenEye: Source Achievements
Post by: RobbeR49 on April 13, 2012, 02:38:44 pm
I'll throw one out, I can't think of a name though. In Team YOLT single-handedly win the round without dying. Agent level 2 vs 2 game, Double agent 3 vs 3, 00-agent 4 vs 4 game.
Title: Re: GoldenEye: Source Achievements
Post by: coolDisguise on April 13, 2012, 02:58:24 pm
Single-handedly := ?
Kill the entire enemy team twice (when one of your teammates kills one enemy you're screwed), be the last one standing in your team and win the round,  take the second life of every enemy player?

Other than that it could be "I was always better, James" (maybe +require you to play as Alec).
Seven kills with the PP7 in LTK seems nice and doable and like a gateway achievement for 1) getting good at LTK and 2) being able to do it with the Magnum in normal gameplay. (russian roulette achievement)
Title: Re: GoldenEye: Source Achievements
Post by: Mangley on April 13, 2012, 07:10:13 pm
We need to add a criteria for achievement suggestions. Requiring them to be puns. Puns or cultural references. Otherwise I'm afraid I may need to kill myself...
Title: Re: GoldenEye: Source Achievements
Post by: Rick Astley on April 14, 2012, 01:21:39 am
"00 Status Actived"

- Get 100 Kills in One Round in Licence To Kill without Dying once
Title: Re: GoldenEye: Source Achievements
Post by: coolDisguise on April 14, 2012, 01:26:36 am
Come on, no one gets that legit, even complete newbies to shooters get a lucky spawn sometimes and get the drop on you.
Title: Re: GoldenEye: Source Achievements
Post by: terps4life90 on April 14, 2012, 02:44:54 am
"00 Status Actived"

- Get 100 Kills in One Round in Licence To Kill without Dying once

I could never get that. Big bird could never get that.
Title: Re: GoldenEye: Source Achievements
Post by: Rick Astley on April 14, 2012, 03:06:40 am
fine 30 kills...
I could never get that. Big bird could never get that.
Title: Re: GoldenEye: Source Achievements
Post by: RobbeR49 on April 14, 2012, 02:10:42 pm
Single-handedly := ?
Kill the entire enemy team twice (when one of your teammates kills one enemy you're screwed), be the last one standing in your team and win the round,  take the second life of every enemy player?

Basically, yes.
Title: Re: GoldenEye: Source Achievements
Post by: PPK on April 16, 2012, 10:05:07 am
We need to add a criteria for achievement suggestions. Requiring them to be puns. Puns or cultural references. Otherwise I'm afraid I may need to kill myself...

Misogynistic Dinosaur: as Bond, win a round where 75%+ of your kills are female characters. (this may be better suited for when we have more female characters to choose from, unless you want to act like a manic on the server and stalk Mayday and the science lady; the conditions can be changed if deemed to easy or too hard).

The Moonraper: win 5 deathmatch rounds using only the Moonraker Laser, rack up more than 20 kills and die no more than 5 times. (the name may sound a bit offensive to those more sensitive, and the conditions can be changed if deemed to easy or too hard).

Revenge of the Nerds: as the scientist(s), win 5 rounds of YOLT using nothing but the DD44 and/or Grenades (4+ kills).

These are just suggestions, of course.
Title: Re: GoldenEye: Source Achievements
Post by: Rick Astley on April 16, 2012, 10:33:25 am
Misogynistic Dinosaur: as Bond, win a round where 75%+ of your kills are female characters. (this may be better suited for when we have more female characters to choose from, unless you want to act like a manic on the server and stalk Mayday and the science lady; the conditions can be changed if deemed to easy or too hard).

It sounds good- actually when i play Goldeneye Source- there isn't many female Characters in the game just the rare scientist but not alot....i would change the name to

"The Spy Who Didn't Love Me"
Title: Re: GoldenEye: Source Achievements
Post by: RobbeR49 on April 16, 2012, 11:57:45 am
Revenge of the Nerds: as the scientist(s), win 5 rounds of YOLT using nothing but the DD44 and/or Grenades (4+ kills).

You Can't Win 2.0
Title: Re: GoldenEye: Source Achievements
Post by: PPK on April 16, 2012, 12:48:32 pm
You Can't Win 2.0

We could have it as just using grenades to win, but that would be too difficult, I guess. Or just make it for DM instead of YOLT (and thus go from 4+ kills to 4+ players and just win the match). We could also make it so that 50% (or another percentage) of your kills were Bonds.

It sounds good- actually when i play Goldeneye Source- there isn't many female Characters in the game just the rare scientist but not alot....i would change the name to

"The Spy Who Didn't Love Me"

I went for the line M says in GoldenEye. That one looks good as well, though, and it could be applied to 006 as well since he is (was) a spy.
Title: Re: GoldenEye: Source Achievements
Post by: erik_069 on May 06, 2012, 08:39:01 pm
What The Klobb?
Criteria: {Win the round using only the Klobb}

Icon: (http://i112.photobucket.com/albums/n168/erik_069/whattheklobb.png)

Sorry if the icon looks bad, I'm not very good at editing pictures
Title: Re: GoldenEye: Source Achievements
Post by: Rick Astley on May 06, 2012, 10:59:22 pm

I went for the line M says in GoldenEye. That one looks good as well, though, and it could be applied to 006 as well since he is (was) a spy.

well its a flexible title...

What The Klobb?
Criteria: {Win the round using only the Klobb}

Icon: (http://i112.photobucket.com/albums/n168/erik_069/whattheklobb.png)

Sorry if the icon looks bad, I'm not very good at editing pictures

actually that looks pretty funny though i think there is already a klobb achievement...maybe an achievement for a weapon that hasnt been used before.. the shotgun perhaps?
Title: Re: GoldenEye: Source Achievements
Post by: ChronoSKitz on August 07, 2012, 07:17:58 am
Unfortunately I lost the original achievement I had made a few years back so I decided to remake it. I don't know if it will be accepted, but here's an image and a PSD if you want to take a look.

Phantastic Phantom
Criteria:
Get 100 kills with the Phantom [Agent]
Get 500 kills with the Phantom [Secret Agent]
Get 750 kills with the Phantom [00 Agent]
Icon: (http://i.imgur.com/gWyfJ.png) PSD (http://www.mediafire.com/?jgt63ka7dpg8p49)

Yay for vectors. I think it definitely looks better.
Title: Re: GoldenEye: Source Achievements
Post by: Yes! I am Invincible! on August 21, 2012, 04:28:05 pm
{The Golden Shot}
Criteria: {Get 2 headshots on one bullet}
Icon: (http://i.imgur.com/KSx2n.png)

{The Golden Shot}
Criticism: {i kno there's already Domino Effect but in this you need HEADSHOTS
soooo much more difficult. i got double headshot only once}
Title: Re: GoldenEye: Source Achievements
Post by: Yes! I am Invincible! on August 21, 2012, 04:34:39 pm
{Douchebag}
Criteria: {Kill the same person 7 times without killing anyone else}
Title: Re: GoldenEye: Source Achievements
Post by: Yes! I am Invincible! on August 21, 2012, 04:35:51 pm
{GoldenEye'd}
Criteria: {Get 100 kills with GoldenEye Key}
Title: Re: GoldenEye: Source Achievements
Post by: Emilia on August 21, 2012, 11:27:01 pm
{Douchebag}
Criteria: {Kill the same person 7 times without killing anyone else}


Minimum of 4 players in game.
Title: Re: GoldenEye: Source Achievements
Post by: terps4life90 on August 22, 2012, 12:42:55 am
Minimum of 4 players in game.

Or Spawnkill the same player 7 times with the Deutsche.
Title: Re: GoldenEye: Source Achievements
Post by: Yes! I am Invincible! on August 22, 2012, 01:03:52 pm
haha yeah Douche's D5K  8)
Title: Re: GoldenEye: Source Achievements
Post by: AlCapwn on August 15, 2013, 10:43:48 pm
I just saw Viashinowned. Does that fucker still play?
Title: Re: GoldenEye: Source Achievements
Post by: Troy on August 16, 2013, 02:24:13 am
No, he doesn't.