GoldenEye: Source Forums
Editing and Customization => Community Content => Community Releases => Topic started by: FReXx on June 12, 2009, 12:08:22 am
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(http://img7.imageshack.us/img7/53/hl22009061115391966.th.jpg) (http://img7.imageshack.us/my.php?image=hl22009061115391966.jpg)
(http://img7.imageshack.us/img7/970/hl22009061115392294.th.jpg) (http://img7.imageshack.us/my.php?image=hl22009061115392294.jpg)
(http://img26.imageshack.us/img26/184/hl22009061115392902.th.jpg) (http://img26.imageshack.us/my.php?image=hl22009061115392902.jpg)
(http://img14.imageshack.us/img14/2807/hl22009061115393796.th.jpg) (http://img14.imageshack.us/my.php?image=hl22009061115393796.jpg)
(http://img36.imageshack.us/img36/3951/hl22009061115394327.th.jpg) (http://img36.imageshack.us/my.php?image=hl22009061115394327.jpg)
(http://img7.imageshack.us/img7/3182/hl22009061115395154.th.jpg) (http://img7.imageshack.us/my.php?image=hl22009061115395154.jpg)
(http://img23.imageshack.us/img23/7744/hl22009061115395785.th.jpg) (http://img23.imageshack.us/my.php?image=hl22009061115395785.jpg)
(http://img7.imageshack.us/img7/8093/hl22009061115400769.th.jpg) (http://img7.imageshack.us/my.php?image=hl22009061115400769.jpg)
(http://img25.imageshack.us/img25/7953/hl22009061115401348.th.jpg) (http://img25.imageshack.us/my.php?image=hl22009061115401348.jpg)
(http://img7.imageshack.us/img7/7763/hl22009061115402012.th.jpg) (http://img7.imageshack.us/my.php?image=hl22009061115402012.jpg)
[Download (http://nationswar.mksvx.com/download/map/beta3/ge_dm_avalon_b3.zip)]
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I think you got your Half-Life 2 Deathmatches mixed up with your GoldenEye Sources there.
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I think you got your Half-Life 2 Deathmatches mixed up with your GoldenEye Sources there.
Yeah it was available on the alpha version, too!
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looks good man, Notice how you used different colored lighting, deffinately use those light styles in your bunker map! You can always get me on steam for extra help!
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looks good man, Notice how you used different colored lighting, deffinately use those light styles in your bunker map! You can always get me on steam for extra help!
You are in my friends list on steam Nw|FReXx|QcMc
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(http://img26.imageshack.us/img26/184/hl22009061115392902.jpg)
Should of lowered that lightmap on the wall.
and that displacement.
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Wasn't this a flying island in GES Alpha?
You could use some water in your skybox, too.
http://www.interlopers.net/tutorials/1839
But IMO the island should be hovering above the water, so maybe a custom skybox texture with water in it would be enough.
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I dont think he created it kraid, im pretty sure its a port.
Did you get permission to port this over?
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I dont think he created it kraid, im pretty sure its a port.
Did you get permission to port this over?
No, I do not know which belong to this map! But I touch nothing!
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Okay, cant do much damage if you havent touched it. Next time though, TRY to ask lol. But do you see the yellow lighting? Use that in your bunker map!
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I know he didn't create the map, but i thought he modified it a little.
At least some weapon- ammo- & armorspawns would be neat.
Ladders were a problem in Beta 1/1.1h, but they should work again now.
IMO it's not a map we need in GES. It's full of HL2 props & textures, isn't Goldeneye themed and has a bad flow in Multiplayer.
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Here is the Link (http://www.fpsbanana.com/maps/8052?qpost=737554&posts_page=2). And the Author's Link (http://www.fpsbanana.com/maps/search?search=3D-Mike).
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Was never a good dm map. :(
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This was hilarious to play with low grav in alpha times. Those days of fun/silly are over now. GoldenEye: Source is way too refined now to rest back on those weird community maps.
I still think its good to support community maps, but it might be best to enhance the map next time you do one for our mod community. Make it flow much better and be up to a slightly higher standard, like citadel is.
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lol wake whats with the necro posting?