GoldenEye: Source Forums

Editing and Customization => Community Content => Community Releases => Topic started by: FReXx on June 12, 2009, 12:08:22 am

Title: ge_dm_avalon_b3
Post by: FReXx on June 12, 2009, 12:08:22 am
(http://img7.imageshack.us/img7/53/hl22009061115391966.th.jpg) (http://img7.imageshack.us/my.php?image=hl22009061115391966.jpg)

(http://img7.imageshack.us/img7/970/hl22009061115392294.th.jpg) (http://img7.imageshack.us/my.php?image=hl22009061115392294.jpg)

(http://img26.imageshack.us/img26/184/hl22009061115392902.th.jpg) (http://img26.imageshack.us/my.php?image=hl22009061115392902.jpg)

(http://img14.imageshack.us/img14/2807/hl22009061115393796.th.jpg) (http://img14.imageshack.us/my.php?image=hl22009061115393796.jpg)

(http://img36.imageshack.us/img36/3951/hl22009061115394327.th.jpg) (http://img36.imageshack.us/my.php?image=hl22009061115394327.jpg)
(http://img7.imageshack.us/img7/3182/hl22009061115395154.th.jpg) (http://img7.imageshack.us/my.php?image=hl22009061115395154.jpg)

(http://img23.imageshack.us/img23/7744/hl22009061115395785.th.jpg) (http://img23.imageshack.us/my.php?image=hl22009061115395785.jpg)

(http://img7.imageshack.us/img7/8093/hl22009061115400769.th.jpg) (http://img7.imageshack.us/my.php?image=hl22009061115400769.jpg)

(http://img25.imageshack.us/img25/7953/hl22009061115401348.th.jpg) (http://img25.imageshack.us/my.php?image=hl22009061115401348.jpg)

(http://img7.imageshack.us/img7/7763/hl22009061115402012.th.jpg) (http://img7.imageshack.us/my.php?image=hl22009061115402012.jpg)


[Download (http://nationswar.mksvx.com/download/map/beta3/ge_dm_avalon_b3.zip)]
Title: Re: ge_dm_avalon_b3
Post by: Jonathon [SSL] on June 12, 2009, 12:31:37 am
I think you got your Half-Life 2 Deathmatches mixed up with your GoldenEye Sources there.
Title: Re: ge_dm_avalon_b3
Post by: FReXx on June 12, 2009, 01:51:07 am
I think you got your Half-Life 2 Deathmatches mixed up with your GoldenEye Sources there.

Yeah it was available on the alpha version, too!
Title: Re: ge_dm_avalon_b3
Post by: Jeron [SharpSh00tah] on June 12, 2009, 02:33:41 am
looks good man, Notice how you used different colored lighting, deffinately use those light styles in your bunker map! You can always get me on steam for extra help!
Title: Re: ge_dm_avalon_b3
Post by: FReXx on June 12, 2009, 02:46:17 am
looks good man, Notice how you used different colored lighting, deffinately use those light styles in your bunker map! You can always get me on steam for extra help!
You are in my friends list on steam Nw|FReXx|QcMc
Title: Re: ge_dm_avalon_b3
Post by: major on June 12, 2009, 05:05:04 am
(http://img26.imageshack.us/img26/184/hl22009061115392902.jpg)

Should of lowered that lightmap on the wall.

and that displacement.
Title: Re: ge_dm_avalon_b3
Post by: kraid on June 12, 2009, 07:26:17 am
Wasn't this a flying island in GES Alpha?
You could use some water in your skybox, too.
http://www.interlopers.net/tutorials/1839

But IMO the island should be hovering above the water, so maybe a custom skybox texture with water in it would be enough.
Title: Re: ge_dm_avalon_b3
Post by: Jeron [SharpSh00tah] on June 12, 2009, 09:21:17 pm
I dont think he created it kraid, im pretty sure its a port.

Did you get permission to port this over?
Title: Re: ge_dm_avalon_b3
Post by: FReXx on June 12, 2009, 10:43:46 pm
I dont think he created it kraid, im pretty sure its a port.

Did you get permission to port this over?
No, I do not know which belong to this map! But I touch nothing!
Title: Re: ge_dm_avalon_b3
Post by: Jeron [SharpSh00tah] on June 13, 2009, 04:06:57 am
Okay, cant do much damage if you havent touched it. Next time though, TRY to ask lol. But do you see the yellow lighting? Use that in your bunker map!
Title: Re: ge_dm_avalon_b3
Post by: kraid on June 13, 2009, 11:36:52 am
I know he didn't create the map, but i thought he modified it a little.
At least some weapon- ammo- & armorspawns would be neat.
Ladders were a problem in Beta 1/1.1h, but they should work again now.

IMO it's not a map we need in GES. It's full of HL2 props & textures, isn't Goldeneye themed and has a bad flow in Multiplayer.
Title: Re: ge_dm_avalon_b3
Post by: mbsurfer on June 21, 2009, 09:15:21 pm
Here is the Link (http://www.fpsbanana.com/maps/8052?qpost=737554&posts_page=2).  And the Author's Link (http://www.fpsbanana.com/maps/search?search=3D-Mike).
Title: Re: ge_dm_avalon_b3
Post by: keefy on September 21, 2009, 02:41:46 pm
Was never a good dm map. :(
Title: Re: ge_dm_avalon_b3
Post by: Wake[of]theBunT on February 14, 2010, 09:02:05 pm
This was hilarious to play with low grav in alpha times. Those days of fun/silly are over now. GoldenEye: Source is way too refined now to rest back on those weird community maps.

I still think its good to support community maps, but it might be best to enhance the map next time you do one for our mod community. Make it flow much better and be up to a slightly higher standard, like citadel is.
Title: Re: ge_dm_avalon_b3
Post by: killermonkey on February 14, 2010, 10:46:20 pm
lol wake whats with the necro posting?