GoldenEye: Source Forums

Debriefing => Impressions & Feedback => Topic started by: TheMilkman99 on May 23, 2009, 10:06:27 pm

Title: Would it be possible...
Post by: TheMilkman99 on May 23, 2009, 10:06:27 pm
...to make it so if someone suicides quickly after recieving damage it counts as a kill for the person to damage them? It gets annoying when I blast people on Cradle and at the last second they dive off the side.  >:(

Other than that the game is awesome.  :D
Title: Re: Would it be possible...
Post by: VC on May 23, 2009, 11:16:53 pm
It should be feasible because players remember their last damage source and when it hit them; that's part of the invulnerability system.  However, I would feel bad that noobs get credit for spamming falling players when they should use skill and kill them mid-air.
Title: Re: Would it be possible...
Post by: kraid on May 23, 2009, 11:32:45 pm
What about beeing not able to switch to spectrator for a short periode of time (maybe 10 seconds) after taking demage?
So if you try to escape a battle that way, it simply won't let you.
Title: Re: Would it be possible...
Post by: VC on May 23, 2009, 11:38:03 pm
ban griefers ftw.
Title: Re: Would it be possible...
Post by: TheMilkman99 on May 24, 2009, 12:05:24 pm
^ Agreed. :D
Title: Re: Would it be possible...
Post by: PPK on May 24, 2009, 01:04:05 pm
ban griefers ftw.

Fuck yeah.




It has it's pros and cons, as it's been pointed out here. I'm happy as it is, to be honest. It's not like I just shoot the suiciders...
Title: Re: Would it be possible...
Post by: Maxaxle on June 30, 2009, 05:54:39 am
I think that it should only affect those damaged within 5 seconds of jumping off (detects their jump and imminent death).