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Global Communications => Development Media => Topic started by: VC on May 12, 2009, 09:11:52 pm

Title: VC's Cartogratorium: Temple
Post by: VC on May 12, 2009, 09:11:52 pm
(http://img300.imageshack.us/img300/8496/vctemple0000.jpg)

Grenade Launcher is reaching too far.
Title: Re: VC's Cartogratorium: Temple
Post by: Jeron [SharpSh00tah] on May 12, 2009, 09:45:41 pm
SNIPEZ! god i cant wait to play/map for this gamen again...
Title: Re: VC's Cartogratorium: Temple
Post by: JcFerggy on May 12, 2009, 10:16:19 pm
Silly VC, but that is a Phantom :P

On a more related note, is that your Temple? I can't tell because of the textures.
Title: Re: VC's Cartogratorium: Temple
Post by: kraid on May 12, 2009, 10:29:19 pm
The Phantom is a temporary viewmodel for the GL.
Yea the distance seems a bit far to me, too.
In which angle did you fire the grenade?
If it's the same as in the picture, it's allmost a rocket launcher.
Title: Re: VC's Cartogratorium: Temple
Post by: VC on May 12, 2009, 11:11:59 pm
Mine. This is my thread in my section after all.

45 degree pitch, of course.  It should impact a few feet in front of the armor hall, so it's well over.  I thought it was coming short because if I don't crouch, it clips the sloped ceiling, changing the trajectory.

I've requested for intial velocity and gravity to become cvars for a short time so I can dial it in.
Title: Re: VC's Cartogratorium: Temple
Post by: Rodney 1.666 on May 13, 2009, 01:57:37 am
The Phantom is a temporary viewmodel for the GL.

Beat me to pointing it out. ::)


Not sure about the ammo icon, though...
The grenades look like oversized, long gray bullets in 007.
That's just my take.
Title: Re: VC's Cartogratorium: Temple
Post by: Doc.NO on May 13, 2009, 09:23:49 pm
A bit far indeed. On that note, when you planning to get bunker done?
Title: Re: VC's Cartogratorium: Temple
Post by: VC on May 13, 2009, 09:41:56 pm
When I enhance my tool.  I started with Library because it's 3-for-1, next was Temple because it's needed for grenade testing.  I'm doing Complex presently because it's needed to test player bump radius issues (red pillar room, you know that nightmare).

Bunker should be next, unless something else comes up that makes a different map a better choice.
Title: Re: VC's Cartogratorium: Temple
Post by: JcFerggy on May 13, 2009, 11:20:26 pm
I think we should set up a poll to see what the community wants, similar to how the song list was released for Guitar Hero Smash Hits. I also can't wait to see how your response is after you make Caves.
Title: Re: VC's Cartogratorium: Temple
Post by: Jonathon [SSL] on May 14, 2009, 12:16:54 am
I also can't wait to see how your response is after you make Caves.

Me too. That map, if made down to the decimal point (which I'm sure it will), sounds like it would be a visleaf/vertex nightmare.
Title: Re: VC's Cartogratorium: Temple
Post by: VC on May 14, 2009, 12:24:36 am
That's going to be a learning experience. I've never done displacements.
Title: Re: VC's Cartogratorium: Temple
Post by: major on May 14, 2009, 12:33:10 am
Source displacements makes me wanna punch babies.
Title: Re: VC's Cartogratorium: Temple
Post by: Jeron [SharpSh00tah] on May 14, 2009, 02:43:45 am
That's going to be a learning experience. I've never done displacements.

there pretty simple once you understand vertex editing! (and the sew button)
Title: Re: VC's Cartogratorium: Temple
Post by: VC on May 14, 2009, 03:57:21 am
Grenade Launcher, Mines, and TKnives are dialed-in.

Wow.

You guys are gonna shit when 4 comes out.
Title: Re: VC's Cartogratorium: Temple
Post by: Jeron [SharpSh00tah] on May 14, 2009, 03:58:52 am
i cant wait to see! damn i want to map again!
Title: Re: VC's Cartogratorium: Temple
Post by: CCsaint10 on May 14, 2009, 08:46:49 am
yeah...we need to help out sharp some more for his power supply....also..can't wait to see those classics start appearing. :)
Title: Re: VC's Cartogratorium: Temple
Post by: Rodney 1.666 on May 14, 2009, 02:14:01 pm
yeah...we need to help out sharp some more for his power supply....

Let's go see whar we're at so far...
Title: Re: VC's Cartogratorium: Temple
Post by: InvertedShadow on May 15, 2009, 12:32:41 am
Whoa, I didn't see this until now. Haha
How close does your version match mine?
I'm just curious on how close I got, since I had to sit there and count the tiles on the ground and walls.
Title: Re: VC's Cartogratorium: Temple
Post by: VC on May 15, 2009, 12:49:02 am
I didn't compare, but aside from scale (which I forgot to calculate and post for the lols), you probably got it pretty close.

The previous Library Classic was whack.  Even simple things like the ramps aren't as wide as the corridors, is wrong.
Title: Re: VC's Cartogratorium: Temple
Post by: JcFerggy on May 15, 2009, 02:42:58 am
You said you got the distance down now, so would you mind showing a comparison shot to where it would land now?
Title: Re: VC's Cartogratorium: Temple
Post by: VC on May 15, 2009, 02:48:51 am
If I remember I'll post the firing range in vc_temple.
Title: Re: VC's Cartogratorium: Temple
Post by: VC on May 15, 2009, 06:49:53 pm
Scale for vc_temple is 100.554%.

I think Taco asked to see the new ballistic weapon ranges.  Here are the markers in the testing/current version of vc_temple.

(http://img41.imageshack.us/img41/3421/vctemplerange.jpg)
Title: Re: VC's Cartogratorium: Temple
Post by: Peroxwhy?gen on May 15, 2009, 07:32:56 pm
I would think that the Glauncher would just reach a few feet past the throwing knife range
Title: Re: VC's Cartogratorium: Temple
Post by: JcFerggy on May 15, 2009, 07:33:16 pm
Yup, it was me and that is exactly want I wanted. Hopefully the next screen we see involving the Grenade Launcher will have a model of its own.
Title: Re: VC's Cartogratorium: Temple
Post by: VC on May 15, 2009, 07:44:29 pm
P: And then you would think again.

T: Hopefully you are modelling it.
Title: Re: VC's Cartogratorium: Temple
Post by: JamesBondMan on May 16, 2009, 09:34:41 pm
Quote
P: And then you would think again.

Lol. rofl. That's funny.
Title: Re: VC's Cartogratorium: Temple
Post by: StrikerMan780 on May 21, 2009, 09:27:46 am
I could have sworn I have already seen a modeled version of the Grenade Launcher for GES... did it get lost?
Title: Re: VC's Cartogratorium: Temple
Post by: Rodney 1.666 on May 22, 2009, 05:50:02 am
There was a model posted for it back in... '06 I think it was.
Title: Re: VC's Cartogratorium: Temple
Post by: killermonkey on May 22, 2009, 03:10:31 pm
It is modeled and animated. Waiting for Kinky to finish finals at uni.