GoldenEye: Source Forums

Global Communications => Development Media => Topic started by: VC on April 22, 2009, 11:30:33 pm

Title: VC's Suggestion Box: Weapon Feedback
Post by: VC on April 22, 2009, 11:30:33 pm
In this thread we make one-line comments on weapons. Feel free to participate.

PP7, KF7, ZMG, D5K, D5K-S, Phantom, AR-33, Shotguns, Bishop
Working flawlessly.

PP7-S, DD44
Needs to be a bit more accurate.

Klobb
It's on the wrong side of the line between bad and inert. There's plenty of space for it to improve and still be the crap gun.

RC-P90
A little overpowered, but the correction of invuln periods will fix it.

Cougar Magnum
As much as the firing dealy is a part of CMag, latency is screwing up GES too much already. It must either go or be made an absolute minimum.

Moonraker
It's really just Silver PP7 with no magazine limit; and no one plays the Silver PP7 loadout, so I guess it's just a fixation on the PEW PEW special effect.

Tank
Grabbin' pills.
Title: Re: VC's Suggestion Box: Weapon Feedback
Post by: Sp1nn3y on April 23, 2009, 05:31:56 am
I gotta say i concur with all of that really.. spot on good time..

Moonraker: that pew pew is what makes the moonraker FUN :D
Title: Re: VC's Suggestion Box: Weapon Feedback
Post by: killermonkey on April 23, 2009, 06:28:03 am
Shotguns
Cause too much recoil on the VICTIM's end (will be fixed for B4) due to multiple bullets hitting at same time (compounded effect)

Phantom
PERFECT (Not a Beam and Not a Bitch)

D5K-S
Feels very weak/wierd in my hands, needs sound tweak (and world model)

Title: Re: VC's Suggestion Box: Weapon Feedback
Post by: Doc.NO on April 23, 2009, 09:00:32 am
Klobb
People still need to lol.

RPC90
Overpowered. Need to be nerfed down, alot.

Tank
L4D sucks.
Title: Re: VC's Suggestion Box: Weapon Feedback
Post by: X-tra on April 23, 2009, 11:25:44 am
Tank
L4D sucks.

:O ... How dare you?
Title: Re: VC's Suggestion Box: Weapon Feedback
Post by: CCsaint10 on April 23, 2009, 05:27:54 pm

PP7, KF7, ZMG, D5K, D5K-S, Phantom, AR-33, Shotguns, Bishop

Sometimes I feel like the KF7 is a little overpowered. Rocksalt could have a tad bit more power to match the auto.

Recoil def needs to be fixed on the victims end also. :) Thanks KM for that one

Everything else that you said VC I am in total agreement with.



*edited by Sharp; small error with his msg inside the quote box.*
Title: Re: VC's Suggestion Box: Weapon Feedback
Post by: PPK on April 23, 2009, 08:22:02 pm
I for instance agree with everything suggested in here. Some things really need to be worked out, like the recoil KM mentioned.
Title: Re: VC's Suggestion Box: Weapon Feedback
Post by: Sergeant Kelly on April 23, 2009, 10:17:45 pm
I like all the weapon in their current state. I think the aim mode DD44 and PP7-S could use a bit more accuracy, though.
Title: Re: VC's Suggestion Box: Weapon Feedback
Post by: CCsaint10 on April 24, 2009, 12:07:45 am
Edited my above post to convey my thoughts..in case people didn't catch it before....