GoldenEye: Source Forums
Global Communications => Development Media => Topic started by: VC on April 04, 2009, 03:28:59 am
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Did someone say classics? Because I think I heard someone say classics.
Ever notice how everyone complains about how map ____ isn't in Goldeneye Source? In preperation for Beta 4, I've taken it upon myself without much in the way of permission to create all the classic maps.
Now, we have a few already, but they're kinda stinky. There was no direction as far as scale is concerned and what there was was based on HL2. Having elbowed KM until he agreed that we need to get on scale, which wasn't too hard when looking at the jumping issue and at the dire necessity that is a perfect Goldeneye grenade launcher, I'm working my magic to get everything accurate to within about two inches.
And since I am a crafty dude, I'm able to do that sort of thing in a relatively efficient manner.
First up, as proof of concept, is Basement. Obviously it isn't going to look a whole lot different, but I wanted to start easy and ensure that if there is a problem I find it before I get invested in the complicated maps.
The primary deviations we are going to endure are of course more spawn points, and modification to the weapons. All the classic weapon spawns will be present, but a few new ones will be added to keep up with the increased spawn point count. I will also be adding a bit of armor where needed for balance issues.
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AWESOME!
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What will the art direction be for the classic maps? Will the standard be pixelated textured, or revamped ones that have the same look as the old ones?
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What will the art direction be for the classic maps? Will the standard be pixelated textured, or revamped ones that have the same look as the old ones?
Revamped textures that look exactly the same, just higher resolution.
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That's a great idea! I already like the Classic maps the way they are.
The scale thing makes sense, since some of the game mechanics have changed.
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moar screenshots please.
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We talking Facility_Classic look or Library_Classic? where Library looks good, yet is original to ge007. And Facility looks like GE007.
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Oh boy! Can't wait to see cradle classic :S
Where you can't jump off the cradle! lol.
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We are talking about all of them, eventually.
Basement section is done save for lighting.
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VC, i know your gunna need some help ;)
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On lighting, probably. I've never gotten lighting to look the way I want it to.
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can you do bunker after basement Please... i've been waiting for years now to play bunker
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After Library, yes.
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awww. thank you VC. Can't wait for bunker...KM and I's favorite level :) It will be fun to at least have bunker classic until the real one is made. :)
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Added about two-thirds of stacks. God the texture alignment is a pain in the ass. Hammer sux.