GoldenEye: Source Forums
Debriefing => Off-Topic Lounge => Topic started by: The Beatles pwn j00! on April 03, 2009, 03:17:35 am
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I found this quite sometime ago. Perhaps I already posted it here? I can't remember. Oh well.
It's just the Cradle theme someone made on the Mario Paint Composer. Not the actual MPC, but that superior one you can download on your computer. It's pretty neat.
http://www.youtube.com/watch?v=GW5ozfq7TuA
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Yeah I saw this video many times. This guy is god with Mario paint composer.
See also : http://www.youtube.com/watch?v=rlIkBN9_wtI&feature=related
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I think it's funny that MPC insists on using conventional clef symbols and staff, but has decided that all note values are superfluous, and replaced them with various Mario characters. They should just bump the clefs, replace them with striated versions of King Koopa, and call it good.
Out of curiosity, how many people on this forum know how to read music?
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Yeah I saw this months ago. Pretty rad.
Silo here.
http://www.youtube.com/watch?v=dRY-rp-lUmU&feature=related
A person you must subscribe to is TomBobBlender.
His most famous talent it creating music with the original Mario Paint, not the composer.
He also did the Megaman II soundtrack on electric guitar. (With his own gameplay footage in the background. :))
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This is awesome. Cradle is one of my favorite tunes from GE64.
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The problem with TomBobBlender is that, most of the time, he place useless notes almost everywhere.
You know what I mean?
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Out of curiosity, how many people on this forum know how to read music?
Me, I've been playing the Alto Sax for several years.
I find it amazing how people can make music out of a bunch of game sound effects with their pitches modified.
Someone should do something like this with GoldenEye sound effects.
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Glitching in GoldenEye (http://www.youtube.com/watch?v=SP5c_MEs9mo)
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Me, I've been playing the Alto Sax for several years.
I find it amazing how people can make music out of a bunch of game sound effects with their pitches modified.
Someone should do something like this with GoldenEye sound effects.
cool man, glad to hear it.
what do you mean by: "do something like this with GoldenEye sound effects"?
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Glitching in GoldenEye (http://www.youtube.com/watch?v=SP5c_MEs9mo)
Yeah, there was a thread for that but I can't remember where it was/is.
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Cool video, reminds me of MIDI days in Noteworthy Composer. :)
Here's a screenshot of my Rocking the Cradle track for those that might be interested. Basically, each of those blocks on the right contains notes for several different instruments like you see in the bottom left window (that's the intro cradle riff as you can see). I've been meaning to put a youtube vid up of a GE:S track in FL, like several (http://www.youtube.com/watch?v=u3LMJjhJukI&feature=related) that I have already done.
(http://www.audixmusic.com/GESource/cradle.jpg)
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That program is fucking confusing...
I guess you would say the same for Visual C++ or XSI though so we are even ;)
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That's a pretty sweet screen Audix, do you always have your grid that small, or did you re-size it for the picture?
Your picture inspired me to put up one of my own. Here is a screen of a few measures of the upcoming track for the Casino Map. Unfortunately, not all of the instruments can be seen because of the size of the score, but imagine a string section. :P
(http://dc123.4shared.com/img/96983293/63e0271e/Goldeneye_Casino_Music.bmp) (http://www.4shared.com/file/96983293/63e0271e/Goldeneye_Casino_Music.html)
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KM - It'd be even for sure. I wouldn't have a clue where to start. ;)
JJ - Cool pic! Again, I know how much work MIDI staff roll can be. Piano roll to me now is much quicker and easier.
I just re-sized my windows for the picture. Actually, that's only about half of the patterns shown on the screen. I try to arrange my instruments so that each pattern is fairly self-contained except for the drums. It may look unorganized, but I tend to work fast so organization isn't much of a priority. :)