GoldenEye: Source Forums

Debriefing => Bug Reports & Fixes => Topic started by: keefy on March 19, 2009, 09:17:42 am

Title: [FIXED B4] Jesus jump
Post by: keefy on March 19, 2009, 09:17:42 am
It occurs When switching weapons mid air,  it is fixable except i do not know how.
It looks like this.
(http://i524.photobucket.com/albums/cc324/k33fy/Goldeney%20source/jebus.jpg)
Title: Re: Jesus jump
Post by: VC on March 19, 2009, 11:03:35 am
We need more animations.
Title: Re: Jesus jump
Post by: killermonkey on March 19, 2009, 12:44:20 pm
That's a sweet fuckin anim and yes we need anims. Hl2dm models do the same thing
Title: Re: Jesus jump
Post by: Sp1nn3y on March 19, 2009, 03:01:45 pm
Yeah, i laugh every time i see this but it's just simply lack of animation.. it doesn't have the resources or whatever so it just resorts to that..
Title: Re: Jesus jump
Post by: X-tra on March 19, 2009, 07:42:08 pm
Hahaha!!! Cilvian Bond!!!
Title: Re: Jesus jump
Post by: PPK on March 19, 2009, 09:27:08 pm
It's funny as hell. For that, we should be endorsed by the Vatican, or be smitten by them.

Or by thy Holy Father. Perhaps he was playing GE:S at the time.
Title: Re: Jesus jump
Post by: keefy on March 19, 2009, 11:17:49 pm
You guys using hl2dm models?  If so thats why that game is buggy as hell.  At least it doesn't crash everytime you switch weaponmid air using a listen server  in GES.
Title: Re: Jesus jump
Post by: killermonkey on March 21, 2009, 01:41:17 am
We aren't using HL2DM MODELS, just the animations and the skeleton because otherwise it requires a TEAM of animators to get everything working properly
Title: Re: Jesus jump
Post by: Kinky on March 21, 2009, 11:51:56 am
A team of animators? no.... just me baby ;)
Title: Re: Jesus jump
Post by: Doc.NO on March 21, 2009, 02:50:48 pm
A team of animators? no.... just me baby ;)
Please deliver.
Title: Re: Jesus jump
Post by: Kujo on March 22, 2009, 01:06:49 am
Or by thy Holy Father. Perhaps he was playing GE:S at the time.

Anybody get His steam ID, or better yet, His ip address? I'd love to know what ISP He's using :)
Title: Re: Jesus jump
Post by: PPK on March 22, 2009, 11:39:52 am
Anybody get His steam ID, or better yet, His ip address? I'd love to know what ISP He's using :)

Ask Gabe. He knows. Gabe > God.
Title: Re: [ANIM BUG] Jesus jump
Post by: keefy on May 04, 2009, 04:28:27 pm
Not sure it is an animation problem the guys at HL2CTF fixed it but I think witout addign any extra animations.

This is from the changlelog, make any sense?

Quote
Update: Player model uses proper sequence when changing weapons during a jump (no more ref pos)