GoldenEye: Source Forums

Editing and Customization => General Discussion => Topic started by: Peroxwhy?gen on March 15, 2009, 02:56:12 pm

Title: I have a question (A n00b question)
Post by: Peroxwhy?gen on March 15, 2009, 02:56:12 pm
Is there any way to get the GE:S weapons onto Garry's mod?
Title: Re: I have a question (A n00b question)
Post by: PPK on March 15, 2009, 03:11:35 pm
I guess there is; I think there was a thread that was about that, or at least someone made the same question as you.

I don't know how to port them to Garry's Mod, if it's doable. The dev team will tell you how to if they let you do it, for sure.

It would be nice if you wanted to do machinima with the GE:S characters. I can already imagine it: Boris' Adventures: Beyond Geekdom... hehe
Title: Re: I have a question (A n00b question)
Post by: Kinky on March 15, 2009, 03:22:11 pm
I presume your taking about SWEP weapons? Obviously you can import any model from GES using the ingame browser thingy....

But if you want to make SWEPs try this tutoiral

http://www.fpsbanana.com/tuts/4176

If i remember rightly its pretty simple (and hugely gratifying)... enjoy ^__^
Title: Re: I have a question (A n00b question)
Post by: Jonathon [SSL] on March 15, 2009, 04:04:12 pm
I once made an SMG launch Explosive Barrels with the primary fire, then create an explosion at the point the player was looking at with the secondary fire. Making SWEPs in Garry's Mod is ridiculously easy, the only reason I haven't done this yet is because I don't have the weapon damage/accuracy values so they wouldn't be accurate replicas.
Title: Re: I have a question (A n00b question)
Post by: Peroxwhy?gen on March 15, 2009, 06:14:03 pm
Quote
Obviously you can import any model from GES using the ingame browser thingy

you can? i never knew that them... (oh no another n00b question) how do i do that?
Title: Re: I have a question (A n00b question)
Post by: Kinky on March 15, 2009, 08:32:25 pm
errrrrrrrrrrrrrrrrrm..... now let me try to remember :P

In the "Q" menu doodad there should be a browse tab next to the entities and props and whatever.. therell be a dropdown browse window thing that lets you browse through all your steam files.... go into your GES folder and (hopefully) oila!

Tbf i havnt done it...but it works with other mods so it should work
Title: Re: I have a question (A n00b question)
Post by: Jonathon [SSL] on March 15, 2009, 08:45:54 pm
You have to manually import them by copying the "models", "materials" and "maps" folders from your \steamapps\sourcemods\gesource folder into \steamapps\<user name>\garrysmod\garrysmod folder.

You can make some fun ragdoll posing scenes in gmod with the GES stuff, here's some I've done:

(http://apal.isa-geek.org/filehost/ssl/images/ge_facility0000.jpg)

clan avatar

(http://img71.imageshack.us/img71/1480/gecradlegmod0000gz6.jpg)

new year's party 2009
Title: Re: I have a question (A n00b question)
Post by: drukqaddik on March 15, 2009, 10:11:57 pm
awesome pic. think i mightve been at that party
Title: Re: I have a question (A n00b question)
Post by: PPK on March 16, 2009, 07:21:51 pm
That was one hell of a party, SSL. And I've seen the image of your clan; I joined it hehe.
Title: Re: I have a question (A n00b question)
Post by: Peroxwhy?gen on March 16, 2009, 07:29:47 pm
Quote
You have to manually import them by copying the "models", "materials" and "maps" folders from your \steamapps\sourcemods\gesource folder into \steamapps\<user name>\garrysmod\garrysmod folder

i've already did that i have all that maps and Playermodels
in all i need are the LUA files so i can use the weapons. If anyone has those files please send them to me because the GE:S folder does not have any LUA files on it.
Title: Re: I have a question (A n00b question)
Post by: Sp1nn3y on March 16, 2009, 07:52:16 pm

(http://apal.isa-geek.org/filehost/ssl/images/ge_facility0000.jpg)

So like, i wanna make that into a banner lol... i wish i had garrys mod.. but erm.. maybe we can get together for some ideas :-p

i want that one for a tBar for if i ever get Ripe on FPSB.. i'm like 5k points away -.-
Title: Re: I have a question (A n00b question)
Post by: Mark [lodle] on March 16, 2009, 11:18:24 pm
We dont use lua for any weapons, you will have to recode them for your self.
Title: Re: I have a question (A n00b question)
Post by: Peroxwhy?gen on March 17, 2009, 07:04:17 pm
well if i have to recode them for myself could someone help me with it or give me some of the values i need.
Title: Re: I have a question (A n00b question)
Post by: Doc.NO on March 17, 2009, 07:27:32 pm
could someone help me with it or give me some of the values i need.
VC is the guy to go for this :)

edit: http://wiki.goldeneyesource.net/index.php/Weapons there you go: you'll find damage range, fire rate, accuracy, etc... values.
Title: Re: I have a question (A n00b question)
Post by: Peroxwhy?gen on March 19, 2009, 03:20:16 am
OK... I'm having a bit of trouble doing this if someone more experienced in this line of work please help