GoldenEye: Source Forums
Debriefing => Off-Topic Lounge => Topic started by: JamesBondMan on March 10, 2009, 01:09:06 am
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Well, i started working with C++ about 4 months ago, and i know now it pretty well. Anyways. i was wondering if anyone could recommend a good 2D graphics stuffer to make games with. any ideas?
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hmmmm.... if you are looking for an all around good GUI wrapper I suggest QT (http://www.qtsoftware.com/downloads). I have been using it for a while now in my graduate research programming and have started making a "game" with it. It's by no means optimized for true gaming, but it does work quite well as a GUI wrapper for multi-platform support (read NO DIRECTX!)
If you are looking for a VERY good book that introduces all you ever wanted to know about 2D game design I suggest Andre Lamothe Volume 1 (http://www.amazon.com/Tricks-Windows-Game-Programming-Gurus/dp/0672313618/ref=sr_1_8?ie=UTF8&s=books&qid=1236648110&sr=8-8) and Volume 2 (http://www.amazon.com/Tricks-Windows-Programming-Gurus-Other/dp/0672323699/ref=sr_1_5?ie=UTF8&s=books&qid=1236648110&sr=8-5)
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SDL and OpenGL work well together. You can do a lot of easy 2D stuff with either SDL alone, or using SDL's parts (such as SDL_image) to do the grunt work while you do your drawing with OGL.
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haha KM i was just going to post some links to Andre's books when you edited your post and added them. :P
great books worth buying.
JamesBondMan in case you have overlooked it go over and look at http://www.gamedev.net/ has a good number of good links and resources.