GoldenEye: Source Forums
Debriefing => General Goldeneye => Topic started by: Meliadoul2k on March 01, 2009, 03:46:41 am
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According to GoldenEye: Source, African Americans have the hands of Caucasians. By now you know I'm being a smart ass, but it's still a little weird. I suggest for Beta 4 that the modelers step up and fix this minor inconvenience.
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Not a bug. Goldeneye 007 used the same hand for everyone. Sharing is caring.
We'll get to it eventually.
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Yeah.. not much of an incentive to fix this i believe.. but it's known.. Let's get some new maps and stuff up before worrying about hands :D
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Not a bug. Goldeneye 007 used the same hand for everyone. Sharing is caring.
We'll get to it eventually.
I knew it wasn't a bug, just laziness on the modelers part.
Just irritated me a little. ;)
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dont you mean texturers ;)
Still it will come... in time...
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dont you mean texturers ;)
Still it will come... in time...
Actually I meant skinner but nice try.
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Actually I meant skinner but nice try.
Technically there is no such game developer position as 'skinner', just 2d Artist\Game Artist, but now I'm being a smart ass.
We will get to it eventually, as well as other character hand models and textures.
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haha i love the way you try to get smart about a role which i actually do xD
Texture Artist/2D Artist is the role, if there was such a role as "skinner" it would be the person that edits the envelopes for a rig and paints the weights onto the geometry.... but thats still the riggers job so im just being silly now :P
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lmao @ this topic
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It is NOT lazyness, it is moreso effort vs reward. The better time (or importance) for the community is put into new things going in game, as opposed to knitpicking "consistency" in recreating a game that originally had none anyway.
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Actually I meant skinner but nice try.
It bugs the heck out of me when people refer to texture artists as skinners >:(
Just had to give my 2 cents, sorry lol.
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I AM AN ARTEEST DAMMIT!
Go paint some pixels.