GoldenEye: Source Forums

Debriefing => Bug Reports & Fixes => Topic started by: mookie on February 13, 2009, 01:46:36 am

Title: [FIXED] Can't put a non-red contact on radar
Post by: mookie on February 13, 2009, 01:46:36 am
Weird thing: AddRadarContact seems to be on full red no matter what.

In other words this:
AddRadarContact(player, RADAR_TYPE_PLAYER, true, "", 255, 255, 0, 255);
and this:
AddRadarContact(player, RADAR_TYPE_PLAYER, true, "", 0, 255, 0, 255);
both put a yellow dot on the radar.

This is not such a big deal as you can do red, yellow, and magenta, but it would be nice to be able to have blue, cyan, or bright green radar contacts.
Title: Re: [BUG] Can't put a non-red contact on radar
Post by: Mark [lodle] on February 13, 2009, 01:56:27 am
ill get monkey to look into it. :P
Title: Re: [BUG] Can't put a non-red contact on radar
Post by: killermonkey on February 13, 2009, 02:51:55 am
OOPS!

HAHA, since the GG holder is "gold" I never noticed this bug, I wasn't properly sending the color to the client so it would always have the red 255. Great find, thanks!
Title: Re: [FIXED] Can't put a non-red contact on radar
Post by: Mark [lodle] on February 13, 2009, 03:14:25 am
if you need any other function hooks let us know and we will add them to beta 3.1