GoldenEye: Source Forums
Global Communications => Development Media => Topic started by: Sean [Baron] on December 02, 2006, 02:37:23 am
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(http://moddb.com/images/cache/mods/45/4506/gallery/water_53317.jpg)
Model by Spider
Enjoy!
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Zbrush PWns muhahah
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Zbrush PWns muhahah
I know, but you suck at it... :P
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I'm so confused with whats shown to public and not.. oh well. Looks great!
We need to add that hat on though.
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yea, he needs a hat...and great job
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Definitely improved from the Alpha.
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Definitely improved from the Alpha.
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I like the new mustache - adds a lot to his Korean features...
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Toshiyuki Sakata was of Japanese genetics.
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Uhh what you mean improved on alpha this is a high poly render though, am i mistaken in saying it WONT even be in the game world? ???
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I think that's just the model with normals applied into polygons.
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I see, cool.
Inverted is a tard hahaha, why use a tinyurl for a ref link?! Your sig broke......
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Toshiyuki Sakata was of Japanese genetics.
"Oddjob, so named by Goldfinger, is Korean-born, and, much like in the film, is extremely strong, proven in one sequence where he breaks the railing of a staircase with his hand and the mantle of a fireplace with his foot." -Wikipedia
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In the movie he is said to be Korean. In RL Sakata is Japanese and to say that he had "Korean" features in Goldfinger would be entirely innaccurate.
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In the movie he is said to be Korean. In RL Sakata is Japanese and to say that he had "Korean" features in Goldfinger would be entirely innaccurate.
So? Sean Connery was from Scotland but James Bond was from Britain or whatever. They do use makeup on the set you know?
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So? Sean Connery was from Scotland but James Bond was from Britain or whatever. They do use makeup on the set you know?
I should give you -rep on that one haha haha, scottland is part of 'britain' ...
I believe you mean England
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Thats definatly an Odd Job ;D
(see what I did there)
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Ok. But your not saying that James Bond has English features are you? No. You cant use makeup to accent someones nationality. You lose. Get over it.
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Ok. But your not saying that James Bond has English features are you? No. You cant use makeup to accent someones nationality. You lose. Get over it.
If I may play the devil's advocate, The character Dr. No was a self-described "unwanted child of a German missionary and a Chinese girl of a good family". He was played by Canadian actor Joseph Wiseman.
Dr. No
(http://upload.wikimedia.org/wikipedia/en/thumb/6/6c/DrJuliusNo.jpg/300px-DrJuliusNo.jpg)
Joseph Wiseman.
(http://upload.wikimedia.org/wikipedia/en/thumb/d/d5/Joseph_Wiseman.PNG/150px-Joseph_Wiseman.PNG)
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Lets no go off-topic please. If you want make a new topic, and you guys can discuss this there. Thanks.
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Ooh Oddjob looks very nice. Pretty damn realistic. And haha irfman, very clever.  :D
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Nice job. :)
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Looks good. Nice work, spider.
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Sakata doesn't look Korean. Oh, and the model's nose looks a little too upturned, and I'm not sure you captured his eyes.
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i'm loving that model, nice job.
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In the movie he is said to be Korean. In RL Sakata is Japanese and to say that he had "Korean" features in Goldfinger would be entirely innaccurate.
So? Sean Connery was from Scotland but James Bond was from Britain or whatever. They do use makeup on the set you know?
Officially according to what Ian Fleming wrote in the novels, Bond is half Scottish/half Swiss.
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:o Holy bejeezus that looks sweet! I can't find anything wrong with it, other than no hat :P
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Lookin' good so far. Are all the character models getting a "facelift" so to speak?
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Lookin' good so far. Are all the character models getting a "facelift" so to speak?
More then likely, yes. We are trying to improve on them as much as possible.
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Uhh what you mean improved on alpha this is a high poly render though, am i mistaken in saying it WONT even be in the game world? ???
yea this is the highpoly model, and cant be used in game, however its used for generating normal maps. so in game it should look pretty similar. only thing is though HL2 engine isnt quite so hot at rendering normal maps
Sakata doesn't look Korean. Oh, and the model's nose looks a little too upturned, and I'm not sure you captured his eyes.
yea i wasnt going for the exact look of the actor from the films, specificaly because i dont want the mod to get into any issues of likeness rights of the actors from the films. my version is also a bit younger than the actor, and has a bit darker skin tones.
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I don't think running into "likeness rights" is going to be any problem.
In all honesty, spider, I never really liked this model of yours before, and I knew that you could have made it better. It's a little better now, but I REALLY think you should redo the base mesh. It's just not the best I've seen you do. The problem is that it really doesn't look like him, and it doesn't quite look HUMAN. Nice job on the zbrushing though, that did put some much better details in him.
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That's an awsome (odd)job done and dusted. Don't overwork it. Congrats spider.
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:: I don't think running into "likeness rights" is going to be any problem.
If he were still alive I'd agree, but once someone die, a caball of zombie lawyers is formed to look after The Estate. And they will attack anything that moves. John Cage, the mentally coo-coo "composer"'s Estate is known for taking large undisclosed sums for rock bands in the UK if their albums have too much silence between songs. No shit.
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Very nice spider cant wait to see the finished normal ingame ;)