GoldenEye: Source Forums

Debriefing => Off-Topic Lounge => Topic started by: JamesBondMan on December 13, 2008, 11:31:52 pm

Title: Beginning Level Design Questions.
Post by: JamesBondMan on December 13, 2008, 11:31:52 pm
So i have been watching this MOD for awhile. like one year. lol. anyways, i was wondering what steps can i take to be able to successfuly make a map that i can use? anything would help.
Title: Re: Beginning Level Design Questions.
Post by: kraid on December 14, 2008, 03:11:15 am
I suggest you to do a lot of tutorials:

http://www.interlopers.net/tutorials/

do the GES setup:

http://dev.goldeneyesource.com/wiki/index.php/Setting_Up_Hammer

and make a good level concept before starting your first map.

I mean you can be an absolute genius in mapping and beeing able to create really beautifull graphics,
but if you're maps are no fun to play, ppl won't play it.
Title: Re: Beginning Level Design Questions.
Post by: major on December 14, 2008, 07:00:13 am
I use this site allot on things, sometimes little confusing but helps.


http://www.fpsbanana.com/tuts
Title: Re: Beginning Level Design Questions.
Post by: Loafie, Hero of Dreams on December 15, 2008, 02:18:17 am
I love love love this site

http://www.halfwit-2.com/

It's like my secret weapon.
Title: Re: Beginning Level Design Questions.
Post by: Sean [Baron] on December 15, 2008, 08:27:27 am
Ohhh nooooo, the truth comes out! Sigh, loafie....
Title: Re: Beginning Level Design Questions.
Post by: Jeron [SharpSh00tah] on December 15, 2008, 11:18:27 pm
w00t i gave them some tutorials a LONGGGG time ago! before GES and "SharpSh00tah" where even around, I was "Bornstein" wow, memories