GoldenEye: Source Forums
Debriefing => Off-Topic Lounge => Topic started by: herbius on November 22, 2007, 09:18:03 pm
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Black Ice
Here's my idea:
Me and a friend were thinking that it would be really cool if there was a proper Bond game designed for the Nintendo Wii. Seeing as there aren't really any decent shooters out for that platform (bar the one I saw on the TV which I can't remember the name of :)), I thought I'd go ahead and design one myself.
This is ONLY in the early stages. What I'm hoping to do eventually is to sent it to Activision, who currently have the Bond license, and see if they can make it for me. They have the facilities, after all, and they will get the money at the end.
I am aware that this is sort of unlikely, so if it fails I may convert it to a project for the PC, using the Source Engine. However, I do not have much of an idea at the moment as to how the engine works, so this will take a bit of work if I get round to it The GoldenEye Source game is going well, though, so I don't see why I couldn't make this work if I tried hard enough.
The following will not be the final storyline, it's just a prototype that I wrote up a while ago. However, I'm going from this, so some factors will probably be in the final version of the story.
M's briefing:
“A crystal has been created by NASA using newly discovered particle combinations from Mars, the details having been relayed back to Earth via the Odyssey Probe. It is pure black, cold and surprisingly light to the touch and any light that falls onto it is absorbed in a peculiar way. Its most interesting property, however, is that when a focused laser beam is shone through the crystal, anything it hits has its mass neutralised to light particles and waves.
“This crystal, nicknamed 'Black Ice', is subject to great interest throughout the scientific industry in America, as it provides vital information for the research into Einstein's Theory of Relativity.
“Unfortunately, soon after transmitting the crystal's data back to Earth, the Odyssey Probe came across a violent sandstorm and has stopped responding to signals. Scientists can only assume it has been destroyed. Consequently, it would be a tragedy if either the crystal or the vital particle construction data was lost.
“Ordinarily, MI6 would not concern itself with matters outside of the United Kingdom. However, the NASA Scientists operate closely with some of the leading space research organisations here in Britain and we have been called upon to investigate reported suspicious activity.
“A silent alarm was tripped at the Ames Research Centre in Calif where the crystal's data was kept; NASA believes that that the burglar's aim was to make a copy of it. Luckily, night patrol staff at the centre were able to gave an accurate description of the trespasser, which has matched up with the appearance of George Harland, a man who was a known American associate of a company called Ionova. However, it is unknown whether Ionova still employ him.
“Ionova is an English company which designs and manufactures optical devices such as CD ROM drives, optical mice and cameras. It also specialises in equipment for laser eye surgery and sells to opticians and hospitals around the world. Its administrator, Julian Vanesh, became an entrepreneur at the age of 21, developing a new type of computer processor which transmitted data as light and was capable of revolutionising the computer industry. Unfortunately, a large fire destroyed Vanesh's laboratory, the cause of which is still unknown, and all the research was lost.
“MI6 have been investigating Vanesh's movements since the January of 2006, when he held a conference for his company in Germany; 5 investigative journalists died on a plane headed back for America when its GPS system malfunctioned and the plane crashed into the Atlantic Ocean. The journalists had criticized Ionova at the conference for being “Environmentally unfriendly†when disposing of their products.
“Another man named Michael Nortan was fired from his job as Ionova's Chief Public Relations Executive after allegations were made to him about an affair with Mr. Vanesh's wife, Caroline. His body was found two weeks later in Scotland inside a mangled car, although his family insist it wasn't his.
“Recently, Ionova has announced that they will be holding a press conference in London to show off their newest piece of equipment, the Threadcutter. Apparently it is a microscopic laser designed for keyhole surgery and is set to speed up operations, make them safer and less painful. Bond, we would like you to attend this conference under the cover of a rich businessman and try and keep tabs on Vanesh. A CIA agent, Miss Briant, will meet with you there.
“Bring back any information you can on Vanesh's next movements, but don't lose your cover. Good luck, 007.â€
Any comments, constructive critique etc. is very welcome.
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Interesting idea. I forgot which company it was, but I saw job postings for character modelers for a bond game (treyarch maybe?), so I'm pretty sure activation already has plans for the license.
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good luck with the copy rights from the source engine porting it to the wii, and the 007, goldeneye, james bond rights that are activisions (i think) either way, you will be shut down real quick, other than that good luck
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sounds like a mix between moonraker and die another day.
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Interesting idea. I forgot which company it was, but I saw job postings for character modelers for a bond game (treyarch maybe?), so I'm pretty sure activation already has plans for the license.
yeah, but i think they will make one of these EA-like Licence-Garbage, and the worsest thing about it with Craig as Bond. (sorry for mention those two words in one sentence)
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Well I agree with your first point, but Casino Royale was a damn good movie, and I really liked Craig as Bond.
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I don't.
And that's just one thing which I dislike on that movie...
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Please, please, do go on. ::)
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good luck with the copy rights from the source engine porting it to the wii, and the 007, goldeneye, james bond rights that are activisions (i think) either way, you will be shut down real quick, other than that good luck
How come GE:S isn't shut down? ;)
If I end up having to make this myself, I don't think I'll be porting it to the Wii somehow. ;) However, apparently the Source SDK is compatible with XBox 360 and PS3, so I could (eventually) get it to run on one or all of those.
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And that's just one thing which I dislike on that movie...
Bond driving a Ford car and talking on his Sony-Ericsson cell-phone, watching his **** watch and wearing his *** glasses (everything in less than 2 mins)?
But Craig is not that bad (at least hes better than Lazenby).
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How come GE:S isn't shut down? ;)
If I end up having to make this myself, I don't think I'll be porting it to the Wii somehow. ;) However, apparently the Source SDK is compatible with XBox 360 and PS3, so I could (eventually) get it to run on one or all of those.
Because we arent porting it to a different console, the source engine is copyright of valve, they allow us to MOD their engine on the PC, not porting it to the wii, tho the xbox should be fine since they released the orange box
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I really like the story. But it is just a story, and it doesn't sound like a great formula for a Bond game. This sounds like an excellent story, and I believe you should expand on it. However, I just don't think it would be the best idea for a Bond movie/game. Reason? Space. No offense, it's just, Moonraker and Die Another Day, both involved with space... sucked.
But as a different series? Dude, go for it. ;D
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Because we arent porting it to a different console, the source engine is copyright of valve, they allow us to MOD their engine on the PC, not porting it to the wii, tho the xbox should be fine since they released the orange box
Let me clear something up here. The ONLY time that this would be ported to the Wii is if Activision made it, because they have the Bond license. If I ended up making this with the Source engine it would only be for PC, possibly XBox 360 and PS3 if there was compatibility.
I really like the story. But it is just a story, and it doesn't sound like a great formula for a Bond game. This sounds like an excellent story, and I believe you should expand on it. However, I just don't think it would be the best idea for a Bond movie/game. Reason? Space. No offense, it's just, Moonraker and Die Another Day, both involved with space... sucked.
But as a different series? Dude, go for it. ;D
I understand. :) Space was just somewhere for the crystal to come from. I didn't want to involve it too much or it would be too similar to Nightfire, so I tried to keep away from the "Big space battle" finale, as well as rockets, meteors, armageddons etc.
Maybe the crystal could be found somewhere underground? As I said, this is not the actual storyline but just something I invented in the earlier stages, so things can be changed easily.
P.S. Check this song out. http://www.mediafire.com/?9hkmyot5fm1 (http://www.mediafire.com/?9hkmyot5fm1) Do you think it would be good as the theme tune?
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ahhh now i gotcya