GoldenEye: Source Forums
Debriefing => Join Us => Topic started by: Sole Signal [Audix] on October 05, 2007, 01:43:42 am
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Hi guys, I just happened to stumble upon this project when looking for HL2 mods; I looked through some of the level models and was blown away. Looking good, for sure. :)
Anyway, I was curious if there were any available openings for tracks. I had put together a Cradle remix about a year and a half ago, which I somewhat hesitate to link to because it's not very representative of my current skills. If there would be room for this mix, I would certainly go back and revamp it. Also, I would gladly offer my services for any other level tracks that might be available.
Thanks.
EDIT 10-6-07
www.audixmusic.com/audix_darkBond.mp3
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Kinda busy. Sounds like it's trying too hard.
Normalised to 0dB... well, you didn't clip at least, but even I like 1dB of headroom.
Bad fade out, it's like falling down stairs.
I'd like to hear something that sounds more like a background action theme that sets a pace, rather than six leads fighting for spotlight.
Which tools do you use? We already have one Reason raisin, which is one too many. Much like his idea of alcohol moderation.
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Kinda busy. Sounds like it's trying too hard.
Normalised to 0dB... well, you didn't clip at least, but even I like 1dB of headroom.
Bad fade out, it's like falling down stairs.
Heh, you were kind not to mention the iffy EQ, sloppy stereo work, and overall crowded nature of the track. :) Again, this was put together quite a while ago; I've improved very much since then.
I'd like to hear something that sounds more like a background action theme that sets a pace, rather than six leads fighting for spotlight.
Sure thing, although now I'm in the awkward position of having made a pretty bad first impression. Here's a quick little demo I just put together last night. Nothing to do whatsoever with Bond, of course, or even "background action."
www.audixmusic.com/audix_thrash.mp3
If there's a possibility of an available track, I'll certainly put something together (which will mean starting a completely new track).
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"Sounds like it's trying too hard." = iffy EQ + sloppy stereo work + and overall crowded nature
404.
I'm still pushing for a certain map that was never finished to come back...it would find sound useful.
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Sorry, it's up now.
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I'm not a fan of the LRLRLR panning but it's not too noticable in the first place so whatever.
String section felt ... unengaging.
The track is definiately good for one player. For some reason it makes me think of Time Splitters 2, which being a Goldeneye descendent, is a good thing. I don't know if I'd like it for multiplayer though, not that I can afford to miss a footstep for the sake of a block rocking beat.
I motion for trial if/when we have a map that needs sound. We don't really need a second musician, but it'd be nice to have a GES jukebox sorta thing where you can have random map music like in GE64. (And don't tell me ZOMG CANT BE DONE, Lodle. I'm highly confident you can copy files in a program.)
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Are you thinking more original type of tracks, or remixes of the bond theme and/or Goldeneye levels?
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Personally I'm liking the idea of original and derivative stuff, rather than all remixes.
But that's up to current audio guy and management. All I do around here is complain about weapon behaviors. :D
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Audix, just to let you know we are waiting for Basstronix to show up to get his comments since he's lead audio.
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Very james bond like in a electro way.
Its more like trailer music tho, you need subtelty like basstronix employes - we'll see what he has to say :P
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you need subtelty like basstronix employes
www.audixmusic.com/audix_darkBond.mp3
And I dunno what I was thinking with this one:
www.audixmusic.com/audix_LOLBond.mp3
Don't worry, I only spent like an hour or so on both of these together. Had to take a break from homework somehow. :)
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interesting. You are in Valparaiso, eh? I live near South Bend. btw I also just found out you did the Devastation's Doorway remix, one I very much enjoy. ;)
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www.audixmusic.com/audix_LOLBond.mp3
bad link
p.s i do believe you are the best talent music wise we seen since they got basstronix on two years back :P But who knows, again your style imo is too different and this project is pretty set in stone for a lot of us. I think it would be like playing two seperate games hearing a track by you for one map, and one already exists by bass for a different map [in a map cycle]
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I understand, I think. Although I'm curious how much that "dark Bond" track I linked to doesn't fit in the score so far, especially with half an hour of work (it'll get better). :) I can really emulate any style.
I just listened to basstronix's track "The Watch" on his soundclick page btw; pretty tight stuff. :)
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interesting. You are in Valparaiso, eh? I live near South Bend. btw I also just found out you did the Devastation's Doorway remix, one I very much enjoy. ;)
Thanks. :) Yep, I go to Valparaiso University, have lived in northwest Indiana all my life.
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You are very good. I guess its just up to basstronix.
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I like him.
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Hmmm.. pretty good recreation.
The track is definiately good for one player.
Yea, agreed totaly. Its a very typified music, like "stress" and "action": multi doesn't have some very typified phases, whereas solo missions has.
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...which isn't a bad thing or anything. The trick is finiding the 1P songs that work in MP.
Dark Bond is sexy like that. It feels like it would kick ass on the a redesigned Temple, especailly with the right visuals in the map. It knows when to calm down and use rests to keep from getting in the way of GL's and AR33's making ka-thunks and pa-ta-tas. (Indeed, gunfire and explosions are rogue instruments that the musician must consider. :D )
If Bass isn't already tracking for it and isn't feeling territorial, I motion to trial Audi on a full (5~8 minute) version of Dark tailored for that the hypothetical map.
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hey good stuff man, any way yuo can do sound FX or no
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SFX? Well, can't say that I've ever done them before, so...I dunno.
I just played the beta for the first time and am definitely impressed. I wouldn't mind putting together a string of tracks for a rotating selection of music in multiplayer, and definitely wouldn't mind extending "Dark Bond" for the Temple. Just let me know. :)
For those who don't want to go searching through this topic:
www.audixmusic.com/audix_darkBond.mp3
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You've got the thumbs up from me to go to trial. I really like the creative aspect to your music. Nearly every other applicant simply downloaded a midi and sent it through FL Studio, changing channels and screwing up the levels. There are a few minor things that grabbed my attention, but nothing that can't be ironed out. Overall I am impressed, and I'd like to see what you can do for us.
Go ahead and add me on AIM, and we'll discuss further.
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Welcome aboard. :)
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Welcome aboard. :)
Thanks, track posted in Trial Members section. 8)
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Sounds pretty fuckin' good man.
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whoa its rocko! welcome back man
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thanks! Like the avatar? :D
Haven't been on the computer much so I figured I'd check up on things... Probably do some more classic tracks when I get time. later bro :P
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Yeah to be honest, the avatar is pretty much hilarious ;D
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Thanx :D It took a good five minutes of photoshopping. The music track is pretty damn good though, for real.
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The music track is pretty damn good though, for real.
Meaning mine? Thanks. :)
I'm just about done with Control, just waiting on bass now for some guitar licks. ;)
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yup :D