GoldenEye: Source Forums

Global Communications => Development Media => Topic started by: Sean [Baron] on November 23, 2006, 12:36:00 am

Title: [MAP] Complex Screens (11/22/06)
Post by: Sean [Baron] on November 23, 2006, 12:36:00 am
More screens at Mod DB (http://www.moddb.com/mods/goldeneye-source/images/complex4#imagebox)

(http://media.moddb.com/images/mods/1/5/4506/53266.jpg)

Map by Lo-fi

Enjoy!
Title: Re: [MAP] Complex Screens (11/22/06)
Post by: MtM0201 on November 23, 2006, 12:47:25 am
could that glass stairway break and people fall through and die? and excellent work. ;) ;) ;)
Title: Re: [MAP] Complex Screens (11/22/06)
Post by: Wake[of]theBunT on November 23, 2006, 12:48:36 am
A family fave, AWESOME indeed, yes its safe to say i <3 lofi and his direction here
Title: Re: [MAP] Complex Screens (11/22/06)
Post by: mbsurfer on November 23, 2006, 01:02:02 am
Will there be water or a trigger death in the pits? :)
Title: Re: [MAP] Complex Screens (11/22/06)
Post by: Wake[of]theBunT on November 23, 2006, 01:12:38 am
Trade secrets, hey it will be the global GES present to you!! To have that knowledge in game when you lose your beta virginity
Title: Re: [MAP] Complex Screens (11/22/06)
Post by: jimmy on November 23, 2006, 01:22:18 am
looks friggin awesomeee
Title: Re: [MAP] Complex Screens (11/22/06)
Post by: X23 on November 23, 2006, 01:33:18 am
This looks awesome. This new pr is awesome, if you keep this up I probably will never be unhappy about your pr again because it would be great.
Title: Re: [MAP] Complex Screens (11/22/06)
Post by: mbsurfer on November 23, 2006, 01:37:59 am
The metal railings are so s3xy!!
Title: Re: [MAP] Complex Screens (11/22/06)
Post by: Loafie, Hero of Dreams on November 23, 2006, 01:43:40 am
1. no
2. <3
3. trigger_massive_falling_death
Title: Re: [MAP] Complex Screens (11/22/06)
Post by: mbsurfer on November 23, 2006, 01:45:35 am
3. trigger_massive_falling_death
Can anyone say Heaven Part Deux?!?! :D
Title: Re: [MAP] Complex Screens (11/22/06)
Post by: Pricey on November 23, 2006, 02:45:21 am
Looks very nice great job  ;) (Where's the thumbsup smiley gone?)
Title: Re: [MAP] Complex Screens (11/22/06)
Post by: mbsurfer on November 23, 2006, 04:02:37 am
(Where's the thumbsup smiley gone?)
Along with every other smiley :( Hopefully they can get the smileys back when the Invision Server 1 is back up.
Title: Re: [MAP] Complex Screens (11/22/06)
Post by: Wake[of]theBunT on November 23, 2006, 04:10:09 am
Hopefully they can get the smileys back when the Invision Server 1 is back up.

Man i really hope so too, i did like the range of emotes and content of the boards and its origin.
Title: Re: [MAP] Complex Screens (11/22/06)
Post by: Super Mega Blah on November 23, 2006, 06:47:39 am
OMG that map looks awsome!!!
Keep up the good work

I like how everything is nice and shiny, because shiny is cool
Title: Re: [MAP] Complex Screens (11/22/06)
Post by: The_JFK on November 23, 2006, 11:41:48 am
Looks awesome, nostalgiac enough to placate the dinosaurs (like myself) and modern enough to take advantage of the source engine. I love it.
Title: Re: [MAP] Complex Screens (11/22/06)
Post by: m-p{3} on November 23, 2006, 12:18:41 pm
The metal floor looks just enough shiny and the lighting is amazing. Floor texture howewer aren't aligned and it's easy to see where the texture doesn't fit. They aren't tiling properly, but other than that, WOW :D
Title: Re: [MAP] Complex Screens (11/22/06)
Post by: rodolfostanic on November 23, 2006, 01:06:06 pm
Yeah! It's R-E-A-L-L-Y good, but I miss the red sky!
Title: Re: [MAP] Complex Screens (11/22/06)
Post by: olileauk on November 23, 2006, 05:55:31 pm
absolutely awesome, seriously. that's class <3 I love complex
Title: Re: [MAP] Complex Screens (11/22/06)
Post by: .sh4k3n on November 23, 2006, 07:59:48 pm
I'm definitely most excited about this map, so far. Should be some excellent gameplay.
Title: Re: [MAP] Complex Screens (11/22/06)
Post by: Hybriz on November 24, 2006, 12:31:40 am
I'm speach less.....
cant do anything but /drool  :D ;)
my favourite map of them all :)
and i was soooo happy they had it in PD also :)
Title: Re: [MAP] Complex Screens (11/22/06)
Post by: The_JFK on November 24, 2006, 12:46:49 am
I'm speach less.....
cant do anything but /drool  :D ;)
my favourite map of them all :)
and i was soooo happy they had it in PD also :)


You actually like the PD:S version of it though? I think they took too many liberties for me to enjoy it.
Title: Re: [MAP] Complex Screens (11/22/06)
Post by: framed on November 24, 2006, 04:14:55 am
Yeah! It's R-E-A-L-L-Y good, but I miss the red sky!

its has red sky least it used to  ::)
Title: Re: [MAP] Complex Screens (11/22/06)
Post by: Loafie, Hero of Dreams on November 24, 2006, 10:27:11 am
bah, you and your red skies. the red sky makes for some strange reflections


besides, you'll get your red sky on classic  :-X
Title: Re: [MAP] Complex Screens (11/22/06)
Post by: fonfa on November 27, 2006, 07:57:37 pm
fonfa <3 loafie
Title: Re: [MAP] Complex Screens (11/22/06)
Post by: m-p{3} on November 28, 2006, 02:57:11 pm
I can't wait to get my hand on both the reduxed and classic version :o
Title: Re: [MAP] Complex Screens (11/22/06)
Post by: Wake[of]theBunT on November 28, 2006, 10:36:41 pm
bah, you and your red skies. the red sky makes for some strange reflections

you'll get your red sky on classic  :-X

my bad....A red sky was made on request, and ditched for use on the reinvisioned creation of complex.

_classic is where a red sky will really work, or hopefully eh comrades.
Title: Re: [MAP] Complex Screens (11/22/06)
Post by: Loafie, Hero of Dreams on November 28, 2006, 11:45:59 pm
i threw it in there for a while and it made the walls look like a 3-d movie gone awry. I'll put it in if you didn't get a chance to see, but I'm pretty convinced it doesn't work for this one
Title: Re: [MAP] Complex Screens (11/22/06)
Post by: InvertedShadow on November 28, 2006, 11:54:58 pm
Yeah, red sky clashs with the blue theme for sure. Trust me on this one fellas.
Title: Re: [MAP] Complex Screens (11/22/06)
Post by: VC on November 29, 2006, 09:42:43 am
Blue theme? But Complex is grey.
Title: Re: [MAP] Complex Screens (11/22/06)
Post by: mbsurfer on November 29, 2006, 09:01:48 pm
Blue theme? But Complex is grey.
Well in lo-fi's version, its mostly blue ;)
Yeah, red sky clashs with the blue theme for sure. Trust me on this one fellas.
Inverted is saying that he agrees with lo-fi that a red sky doesn't look good with all the blue and transparent textures :).

I do think that a red sky does deserve to go in the _classic Complex map :)
Title: Re: [MAP] Complex Screens (11/22/06)
Post by: Wake[of]theBunT on December 04, 2006, 04:31:19 am
Admins if you are going to edit/remove posts then try searching online in smf sites for an addon mod that informs the user via email or something with the containing text you deleted/edited. Plus under this new board, deleting a post also deletes a post count number  ::)
Title: Re: [MAP] Complex Screens (11/22/06)
Post by: .sh4k3n on December 04, 2006, 05:04:24 am
Oh noes! Anything but the post count!
Title: Re: [MAP] Complex Screens (11/22/06)
Post by: goldengun on December 15, 2006, 12:15:24 am
this map looks awesome

:o
Title: Re: [MAP] Complex Screens (11/22/06)
Post by: MtM0201 on December 15, 2006, 01:27:17 am
this map looks awesome

:o  :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o

edited and QFT :) ;)
Title: Re: [MAP] Complex Screens (11/22/06)
Post by: Polizei on December 15, 2006, 02:10:10 am
holy shit its the  :o train
Title: Re: [MAP] Complex Screens (11/22/06)
Post by: .sh4k3n on December 15, 2006, 02:12:32 am
Dear god, someone disable emoticons for MtM.
Title: Re: [MAP] Complex Screens (11/22/06)
Post by: Wake[of]theBunT on December 15, 2006, 07:07:11 am
lolzorz......complex owns!!

SMF has give mtm marquee powers for his emote sprees hahaha
Title: Re: [MAP] Complex Screens (11/22/06)
Post by: Ice on December 16, 2006, 01:44:07 pm
The metal railings are so s3xy!!
Agreed

Hi, btw
Title: Re: [MAP] Complex Screens (11/22/06)
Post by: .sh4k3n on December 16, 2006, 03:00:57 pm
Wow, that signature is massive.
Title: Re: [MAP] Complex Screens (11/22/06)
Post by: X23 on December 16, 2006, 03:05:22 pm
Oh no a megaman characters using a HANDGUN!

He should use a deegle frum cs instead.
Title: Re: [MAP] Complex Screens (11/22/06)
Post by: Ice on December 16, 2006, 03:13:33 pm
lol, yeah, I guess it's kinda big.

I prefer futuristic guns. ;)
Title: Re: [MAP] Complex Screens (11/22/06)
Post by: Sean [Baron] on December 16, 2006, 04:30:58 pm
Could you scale your signature down please. Thanks.
Title: Re: [MAP] Complex Screens (11/22/06)
Post by: Xanatos on December 16, 2006, 05:20:16 pm
HOLY SHI-- SIGNATURE
Title: Re: [MAP] Complex Screens (11/22/06)
Post by: Ice on December 17, 2006, 12:54:31 am
Could you scale your signature down please. Thanks.
Nah, gonna make a new and smaller one instead, this one's old.
Title: Re: [MAP] Complex Screens (11/22/06)
Post by: boris on December 17, 2006, 07:35:59 am
Guys just thought I'd point this out.

On this image http://ftp.goldeneyesource.com/images/complex03.jpg the wall far to the left looks like a player could be boosted up over it outside of the map. I don't know if you put an invisible wall or anything - just pointing it out.