GoldenEye: Source Forums
Editing and Customization => Community Content => Topic started by: Kujo on March 26, 2009, 10:08:32 am
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I have been working on a custom map for a little while now, trying to learn the ropes to hammer and map editing. This is my first map that isn't just a large single colored cube of some sort :P
(http://farm4.static.flickr.com/3606/3387318756_52183ca8a0.jpg)
http://farm4.static.flickr.com/3606/3387318756_52183ca8a0_b.jpg (http://farm4.static.flickr.com/3606/3387318756_52183ca8a0_b.jpg)
^^ Click for bigger version ^^
The map is modeled after the MIS Lab I work in on campus, which is also where the server happens to be that I host the Bradley University GE:S games from (thus the mainframe looking "rack" in the corner of the room).
Although this map will never be very practical to play in because of its size, I might eventually expand the map to the rest of the building that the lab is in.
It's still a WIP, but I figured I would post it here, as I think I may have mentioned it a couple times in game to a few of you.
Let me know what you think and where I can improve, but don't be to harsh, as I am still learning and it is still a WIP :)
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I like it.. Looks good, nice and clean but remember the most important thing in a map is maneuverability and i see only one way to get from under the picture to what looks like the door(thats if under the screen there is a door) :-p also it seems you have dead ends.. which cause problems esp if this is for GE:S a dm style game.. but all out i like it.. it's.. clean.
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yeah, I wasn't really going for playability, I was mainly trying to recreate the room as accurately as possible (and when was the last time a computer lab was ever described as having maneuverability? LoL)
I'll consider stuff like that if I every decide to expand the map to more of the building and make it a playable map
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universities tend to dislike it when students model their buildings for "killing" games, just to be frank. but it looks sweet
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Look nice. Maybe a little overdose of models, but it's ok. ;)
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Looks good. Lots of props (bad news for or low fps guys). You should model my University. I don't think the students (and some teachers) would mind.
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http://yro.slashdot.org/article.pl?sid=07/05/02/1839251
Universities aren't as bad... but might wanna not have to much detailed, and maybe hold off on naming it after the school. Might get away with mapping a wing of the school/building.
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wow, that's ridiculous, arresting the poor kid? But all those things aside, I wasn't really planning on publicly releasing this. It is mostly a learning challenge and something a few of my friends here at the University might play around with at LAN parties. But I'll be sure to keep that in mind, as I hadn't really considered any potential consequences to making the map.
Thanks for the feedback guys, and I'm enjoying learning the ways of map making :D