Hello.
I have installed GoldenEye: Source v4.2 onto steam using Wine (Wine bottler for mac, which I'm using.) It installed fine, and the game starts up fine and I can change options fine. When I play the game it lets me play for a bit but then this happens:
(Warning: Its quite big.
Unhandled exception: floating point stack check in 32-bit code (0x0e5b7d24).
Register dump:
CS:001b SS:0023 DS:0023 ES:0023 FS:1007 GS:000f
EIP:0e5b7d24 ESP:0033e530 EBP:0e6ffc40 EFLAGS:00210202( R- -- I - - - )
EAX:0e6ed0b8 EBX:0e6ffe01 ECX:0e6ffc40 EDX:00000000
ESI:0e6ffc40 EDI:0e6ff618
Stack dump:
0x0033e530: 0e6ffc40 0e6ffe00 01010002 00142dd0
0x0033e540: 00142dd0 00000000 0033e56c 00000000
0x0033e550: 00142dd0 00000000 0000026d 0e5a5cf2
0x0033e560: 6578655c 7375696c 0e5a5cf2 00142dd0
0x0033e570: 00000000 0e6ff618 0e5ac3c2 00040103
0x0033e580: 00000000 0e68a700 0e68a700 00000000
0200: sel=1007 base=7ffc0000 limit=00000fff 32-bit rw-
Backtrace:
=>0 0x0e5b7d24 in shaderapidx9 (+0x17d24) (0x0e6ffc40)
1 0x00000000 (0x0e68be2c)
2 0x0e5bfb80 in shaderapidx9 (+0x1fb7f) (0x0e5bf170)
0x0e5b7d24: fucomp %st(1)
Modules:
Module Address Debug info Name (104 modules)
PE 400000- 41a000 Deferred hl2
PE 1160000- 118d000 Deferred launcher
PE 1190000- 11cc000 Deferred tier0
PE 11d0000- 11e4000 Deferred steam_api
PE 11f0000- 1246000 Deferred vstdlib
PE c0f0000- c139000 Deferred filesystem_steam
PE c5f0000- c610000 Deferred inputsystem
PE c610000- c64e000 Deferred datacache
PE c760000- c774000 Deferred xinput1_3
PE c890000- c8c1000 Deferred stdshader_dbg
PE c8d0000- c916000 Deferred stdshader_dx6
PE c920000- c955000 Deferred stdshader_dx7
PE c960000- c9c4000 Deferred stdshader_dx8
PE c9d0000- ca53000 Deferred stdshader_dx9
PE ca60000- ca99000 Deferred game_shader_generic_procshader
PE caa0000- cab5000 Deferred unicode
PE cce0000- d2d9000 Deferred engine
PE d840000- d961000 Deferred materialsystem
PE dd70000- e15c000 Deferred studiorender
PE e360000- e450000 Deferred vphysics
PE e450000- e46f000 Deferred valve_avi
PE e470000- e53d000 Deferred vguimatsurface
PE e540000- e59f000 Deferred vgui2
PE e5a0000- e728000 Export shaderapidx9
PE fce0000- fe2e000 Deferred fmodex
PE ff40000- ff63000 Deferred soundemittersystem
PE ff70000- ff87000 Deferred scenefilecache
PE 10000000-10094000 Deferred gameoverlayrenderer
PE 100a0000-105f5000 Deferred client
PE 10600000-1108e000 Deferred server
PE 16310000-164e0000 Deferred gameui
PE 17a60000-17a87000 Deferred vaudio_speex
PE 18000000-18033000 Deferred binkw32
PE 18360000-18375000 Deferred vaudio_miles
PE 18e00000-18fc3000 Deferred shadereditor
PE 19500000-195b1000 Deferred crashhandler
PE 19d90000-19e57000 Deferred serverbrowser
PE 21100000-21164000 Deferred mss32
PE 26400000-26439000 Deferred mssvoice.asi
PE 26f00000-26f2e000 Deferred mssmp3.asi
PE 30000000-302d8000 Deferred steam
PE 38000000-386a4000 Deferred steamclient
PE 3f000000-3f0a7000 Deferred tier0_s
PE 3f600000-3f645000 Deferred vstdlib_s
PE 402e0000-402e4000 Deferred version
PE 40590000-405b3000 Deferred ieframe
PE 40710000-40716000 Deferred gdi32
PE 407e0000-407e4000 Deferred imm32
PE 42c30000-42c6a000 Deferred user32
PE 42d80000-42d84000 Deferred advapi32
PE 42f10000-42f18000 Deferred ole32
PE 43040000-43044000 Deferred rpcrt4
PE 43150000-43154000 Deferred winex11
PE 43460000-43464000 Deferred wsock32
PE 43480000-43484000 Deferred ws2_32
PE 434b0000-434b4000 Deferred iphlpapi
PE 434e0000-43639000 Deferred shell32
PE 43720000-43728000 Deferred shlwapi
PE 437a0000-437ce000 Deferred comctl32
PE 438b0000-438b4000 Deferred uxtheme
PE 43a30000-43a34000 Deferred dbghelp
PE 43a90000-43a94000 Deferred psapi
PE 43ab0000-43b21000 Deferred winmm
PE 43b60000-43b69000 Deferred msacm32
PE 43b90000-43ba7000 Deferred wininet
PE 43c10000-43c1a000 Deferred mpr
PE 43d10000-43d1d000 Deferred avifil32
PE 43d60000-43d6b000 Deferred msvfw32
PE 43d90000-43d98000 Deferred oleaut32
PE 43eb0000-43eb4000 Deferred d3d9
PE 43ef0000-43ef4000 Deferred wined3d
PE 446e0000-446e4000 Deferred wbemprox
PE 45380000-4538e000 Deferred setupapi
PE 45400000-45408000 Deferred winspool
PE 46050000-46054000 Deferred mmdevapi
PE 460c0000-460d7000 Deferred wldap32
PE 460f0000-4612a000 Deferred crypt32
PE 461c0000-461c3000 Deferred imagehlp
PE 461e0000-461e3000 Deferred pdh
PE 46200000-46203000 Deferred secur32
PE 46230000-46233000 Deferred netapi32
PE 467d0000-467d4000 Deferred dsound
PE 47700000-4770b000 Deferred urlmon
PE 4a0b0000-4a0c1000 Deferred mshtml
PE 4a1f0000-4a1f4000 Deferred msvcrt
PE 4a290000-4a323000 Deferred comdlg32
PE 4a390000-4a393000 Deferred msimg32
PE 4a3a0000-4a3a3000 Deferred usp10
PE 4a3e0000-4a3fb000 Deferred jscript
PE 4a470000-4a473000 Deferred t2embed
PE 60000000-60021000 Deferred cserhelper
PE 61700000-61777000 Deferred mozsqlite3
PE 61e40000-61e4c000 Deferred mozalloc
PE 622c0000-622cd000 Deferred plds4
PE 62e40000-62e67000 Deferred smime3
PE 64f40000-64f75000 Deferred nspr4
PE 68400000-684ea000 Deferred nss3
PE 68780000-6879a000 Deferred nssutil3
PE 69c40000-6b009000 Deferred xul
PE 6c800000-6c832000 Deferred ssl3
PE 6ce40000-6ce4d000 Deferred plc4
PE 70180000-704b9000 Deferred mozjs
PE 7b810000-7b99b000 Deferred kernel32
PE 7bc10000-7bc14000 Deferred ntdll
Threads:
process tid prio (all id:s are in hex)
0000000e services.exe
00000071 0
00000065 0
000000d1 0
000000c1 0
0000004e 0
0000001f 0
00000015 0
00000010 0
0000000f 0
00000012 winedevice.exe
0000001d 0
0000001a 0
00000014 0
00000013 0
0000001b plugplay.exe
00000021 0
0000001e 0
0000001c 0
00000022 explorer.exe
00000023 0
0000007b winedbg.exe
0000007a 0
00000017 steam.exe
00000035 1
0000005e 1
00000081 1
0000009f 1
000000ad 0
00000040 0
000000ce 0
000000a0 1
000000be 1
0000008e 0
00000052 1
00000057 1
000000cb 1
00000080 1
00000083 1
00000029 1
00000043 1
00000042 1
0000009b 1
000000ac 0
0000004f 1
000000c9 1
00000019 0
000000b8 0
0000004c 0
000000ca 0
000000c3 0
000000b7 0
00000085 0
000000aa 0
000000bf 0
000000bd 0
000000c2 0
000000b3 0
00000091 0
00000075 0
000000b9 0
0000005a 0
000000d3 0
00000039 0
00000018 0
000000a3 0
000000c0 0
00000090 0
00000087 0
00000027 0
00000028 0
00000034 0
00000067 0
00000032 0
000000cc 0
000000a8 0
00000024 0
00000025 0
0000002b 0
000000a1 0
0000005b 0
000000af 0
00000033 0
0000006e 0
00000041 0
0000005c 0
000000c6 SteamService.exe
00000045 0
00000038 0
0000004d 0
000000b2 (D) C:\program files\steam\steamapps\exeliust\source sdk base 2007\hl2.exe
0000000d 0
00000093 0
000000b1 0
00000050 0
000000ab 0
000000d5 0
000000d4 0
00000089 0
00000009 0
00000030 0
0000008c 0
0000008f 0
00000077 0
00000082 0
00000060 0
00000020 0
00000097 2
00000088 0
000000a5 0
000000de 0
00000073 0
00000094 0
000000b6 2 <==
00000068 GameOverlayUI.exe
000000cd 0
00000095 0
0000006f 0
00000055 0
000000c8 0
00000037 0
00000092 0
0000002a 0
00000098 0
000000b5 0
000000b4 0
00000066 0
00000086 0
00000046 0
00000051 0
System information:
Wine build: wine-1.4.1
Platform: i386
Host system: Darwin
Host version: 12.1.0
Any help would be appreciated, espescially since I am using a Mac. (If this is the wrong section sorry :S)
Backtrace:
=>0 0x0e5b7d24 in shaderapidx9 (+0x17d24) (0x0e6ffc40)
1 0x00000000 (0x0e68be2c)
2 0x0e5bfb80 in shaderapidx9 (+0x1fb7f) (0x0e5bf170)
You crashed in your DirectX9 shaders. WINE is not supported.
Suggest trying to launch with the "-dxlevel 81" parameter active.