GoldenEye: Source Forums
Debriefing => Bug Reports & Fixes => Fixed\Known Bugs => Topic started by: mookie on February 14, 2009, 04:15:20 am
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For my listen server, I set the match timer to 300 minutes. On the join screen, it shows up as 299:59Q.
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why set it so high?
There is a bug in the current release, but next release set it to zero for infinite.
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I only use a listen server for testing, but when I set both timers to 0 no weapons or ammo spawned.
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as i said mookie, it will be fixed in beta 3.1 as we found that out this week.