GoldenEye: Source Forums

Debriefing => Bug Reports & Fixes => Topic started by: X-tra on February 07, 2009, 10:50:28 pm

Title: [BUG] Wrong translation
Post by: X-tra on February 07, 2009, 10:50:28 pm
I have played this mod like almost every hours this day and I still think that beta 3 is A-W-E-S-O-M-E !!!

But there's is hudge problems whit French translations in goldeneye source. For an exemple, when a round end, it say "Fin du mathce", but it should be "Fin du matche". It's like if i'm saying "End of the roudn". There's a lot of theses smalls mistakes and it's a little bit annoying. Also, letters like "é" or "ô" or "à" (etc) appear as square. Thats kinda annoying. Finaly, achievement's texts are completly messed up. It should be fixed too.

So... yeah... It would be nice to correct that. :)
Title: Re: [BUG] Wrong translation
Post by: Mark [lodle] on February 07, 2009, 11:34:42 pm
As no one on the team speaks french we had to get some outside help for it.

The lang files can be found in  gesource\resources\gesource_french.txt Feel free to fix them and submit the new translations. And we will include it in the next patch.
Title: Re: [BUG] Wrong translation
Post by: Konrad Beerbaum on February 08, 2009, 12:25:52 am
We should have the french letters in the next patch as well. 
Title: Re: [BUG] Wrong translation
Post by: X-tra on February 08, 2009, 12:32:02 am
Ok thank you for the tip, i'll check that.
As no one on the team speaks french we had to get some outside help for it.

The lang files can be found in  gesource\resources\gesource_french.txt Feel free to fix them and submit the new translations. And we will include it in the next patch.

Ok thanks for the tip, i'll check that.
Title: Re: [BUG] Wrong translation
Post by: Sean [Baron] on February 08, 2009, 05:38:57 am
If anyone wants to do the proper translation, please feel free to contribute. Most of the developers are from the US, and don't speak foreign languages, and so it is very difficult to provide translations for people.
Title: Re: [BUG] Wrong translation
Post by: PPK on February 08, 2009, 11:03:51 am
If you want me to come up with a Portuguese translation, I'd be glad to help. It will probably bring more players to GE:S. Tell me something if you accept my proposal.

On a side note, I noticed that if you write the word "Portuguese" without the capital letter on the beginning, it signals an error. Fun aspect ;D
Title: Re: [BUG] Wrong translation
Post by: Mark [lodle] on February 08, 2009, 02:06:42 pm
Sure, email them to me (check my profile) and ill add it in and your name to the credit list.
Title: Re: [BUG] Wrong translation
Post by: PPK on February 08, 2009, 02:09:05 pm
Ok then. I'll work on them as soon as I get a chance. BTW, how can I do them? Do I vae to create a .txt file like the one you mentioned, but instead of being gesource_french.txt it is gesource_portuguese.txt?

Thank you for letting me do this btw! ;D
Title: Re: [BUG] Wrong translation
Post by: Mark [lodle] on February 08, 2009, 02:12:12 pm
find this file gesource\resources\gesource_english.txt, rename the english to the language you want (for example french would be gesource_french.txt). Then edit the file changing the text on the right (dont touch the text on the left as they are key fields) to the language.

There are two other files that can be translated but they are not really important
Title: Re: [BUG] Wrong translation
Post by: PPK on February 08, 2009, 02:15:29 pm
Ok, I'll do it then. Thanks for the info on which files to edit. When I have them ready I'll send them to you Mark (can I call you Mark?).
It may take a while, because I want to have a perfect translation. ;)

EDIT: the other two files you mentioned were these? mp3player_english.txt and gameui_english.txt?
Title: Re: [BUG] Wrong translation
Post by: Mark [lodle] on February 08, 2009, 02:23:36 pm
yeah those are the two other files and Mark is fine with me.
Title: Re: [BUG] Wrong translation
Post by: PPK on February 08, 2009, 02:27:20 pm
Ok. One thing before I get my hands on those files. Can I use characters like ç and with a diacritical sign, like á?

It's just to make sure since it may cause problems if invalid characters are used.
Title: Re: [BUG] Wrong translation
Post by: Doc.NO on February 08, 2009, 02:29:48 pm
Ok. One thing before I get my hands on those files. Can I use characters like ç and with a diacritical sign, like á?
At the moment its not possible due to the current fonts used.
Title: Re: [BUG] Wrong translation
Post by: Mark [lodle] on February 08, 2009, 02:32:02 pm
Also try it out ingame. If it comes up as a square, then no you cant use it.
Title: Re: [BUG] Wrong translation
Post by: PPK on February 08, 2009, 02:34:33 pm
Alright, I'll try it out then. I'll make a new thread or post here when I'm finished with this.
Thanks for the help! ;)
Title: Re: [BUG] Wrong translation
Post by: X-tra on February 08, 2009, 03:08:16 pm
I have corrected "gesource_french.txt", but as you said, special letters like "è" appear as square.
In beta 4, it will be fix, I hope... ^^
Title: Re: [BUG] Wrong translation
Post by: Jeron [SharpSh00tah] on February 08, 2009, 04:00:45 pm
if you sent it to mark (lodle) it WILL be in
Title: Re: [BUG] Wrong translation
Post by: Konrad Beerbaum on February 08, 2009, 06:53:05 pm
We should be able to get this in, along with the french characters, within a week or 2, you won't have to wait until beta 4. 
Title: Re: [BUG] Wrong translation
Post by: PPK on February 08, 2009, 06:57:53 pm
We should be able to get this in, along with the french characters, within a week or 2,

So I just have to wait for the patch to get my translation finished. Good, because words without Portuguese (and French) letters seem awkward.