GoldenEye: Source Forums
Editing and Customization => Community Content => Topic started by: Barefoot Girl on September 21, 2015, 07:49:59 pm
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Hiya! Sorry if this is in the wrong forum section but I wasn't sure where I should put this. Anyway, I love GE source and have been playing non stop since I got it. I would love new maps for it and have been searching all over the forum for every single map I could find. But I was wondering, could you post every single custom map that exist (that you know of)? Preferably with a downlink link but atleast the name will suffice : ) Itd also be very helpful to know if bots are supported on the map. This would be a huge help to me. Thank you : )
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There has been so many custom maps over the years that building a full collection with all of them would take quite some time, and some of them has been probably lost forever, and some of them are completely broken or incompatible with today's versions due to outdated props, textures and the spawn system that has changed since. All of the custom maps that I still have (only counting final versions of them) totals to 1.30GB, and I'm pretty sure at least a quarter of them no longer works.
Most custom maps were made before the bots update and they've not been updated since. Some do support bots however such as cy_funhouse and ge_siberia_cc2. You can add bot support yourself in any map with the built-in node system if you wish.
Anyhow, good hunting to ya'.
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Hm, ok, I see. Thanks for the info : ) I guess I could narrow down my search to maps that work with bots... I know the 2 you mentioned, plus garrison and the "Ge_ChateauDuclare"... anyone know anymore?
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E-S' Project Depository would be a good place to start:
http://forums.geshl2.com/index.php/topic,7419.0.html
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Thanks Troy! So theres "Desert temple" 'Dessert temple" and "void". Know anymore?
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He'd probably be willing to add nodes to Train of Thought!
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Who'd being willing to add nodes? And whats train of thought?
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Funhouse
Siberia
Grid
Dessert Temple
Desert Temple
1138 Hangout
Void
BlockFort (The Mario map with the moving tank)
Citadel 2007
Libary Halloween Edition
Frigate luchador
Cy's Train
Torn's Dam
i think Multiplayer X had a lot of maps he created aswell
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Couple of Perfect Dark ones aswell including Carrington Instiutitue
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Anyony got a download link for Frigate luchador, Torn's Dam,and Carrington Instiutitue?
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Does anyone have a download link for MultiplayerX's "JUNGLE, STATUE PARK, and STREETS"?
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I think it's on his ++STEAM PROFILE++
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I found his steam profile but I dont see the link anywhere...
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He deleted them because the links got removed, I think.
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Oh no! Does anyone still have them? If so, could you send them to me?
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I don't mean for this to be an insult but they were not very good. I don't even think he finished Statue.
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That may be true but I'd like to play them and decide for myself : )
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Lol Well Troy buddy thanks for holding such a high level of integrity and expressing your opinion in such a tasteful way. Some of the maps are incomplete due to family stuff and being busy. Here's a link to my current updates Barefoot ;) https://drive.google.com/file/d/0B5Qv7nAoh805MDN1M3ZCb2dvdlU/view?usp=sharing
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Jungle version 3 looks great :) much more detail than V2 and yeah great for sniping and LALD
Streets looks and plays very fun- the colours and layout are really good and add a lot of personality
wish there were more buidlings to explore inside and the statue in the middle of the town square like in the movie but
all in all its rather good
Statue is interesting and its a huge map so team play looks like it could be alot of fun- not sure about the satalite dish in the background but its
got great potential- i love how the fog is a nod to the original beta version of Statue in the n64 version which had heaps of fog in that level
the snow feel is cool
I Look forward to seeing what you are working on next Multiplayer X :D
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Lol Well Troy buddy thanks for holding such a high level of integrity and expressing your opinion in such a tasteful way.
I think that some of your maps have a great deal of potential. I wish you would see more of them through until the end.
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Thank you MultiplayerX! I appreciate it! I agree with Rick Astley! Maps are cool and have alot of potential : )
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(http://i.imgur.com/mJiHAIv.gif)
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(http://i.imgur.com/mJiHAIv.gif)
I really enjoy your Dam level Torn . in the speedboat circling the ocean firing via a sniper rille is really entertaining plus the easter eggs and yeah generally the layout of the map is pretty great :)
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Lol WTF TORN buddy on that gif file :D whacked out
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I think that some of your maps have a great deal of potential. I wish you would see more of them through until the end.
I always announce a map as being in beta or that I'll go back and add to it. I would rather release SOME version of the map whether than make people wait a year or more to never release anything at all. I just make maps for fun anyway. if you guys think you can make them better BY ALL MEANS do it You know the main reason I map is to INSPIRE the development team to think outside the box and make maps they thought would never work ;)
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Does anyone know of anymore maps with bot support?
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Does anyone know of anymore maps with bot support?
Funhouse
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Yes Funhouse was already mentioned, Thank you : ) Know anymore?
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http://files.ges-stats.com/maps/ You can find many custom maps, as well as beta and alpha maps here.
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http://files.ges-stats.com/maps/ You can find many custom maps, as well as beta and alpha maps here.
As someone who has been here a while, I can guarantee that this is about as comprehensive a set of GES maps you're going to find anywhere. Even my crappy first maps I made over 6 years ago are in there.
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http://1138ges.proboards.com/thread/371/new-maps
not sure if these have download links though
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Holy shit, I had forgotten all about that directory.
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They all do, you just click on the file and it downloads.
I'm guessing you have to be a member of the site, I myself am unable to find a link.
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I think he meant for the ges-stats links.
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I think he meant for the ges-stats links.
Oh yeah, my bad. I meant the ges-stats link.
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I'm guessing you have to be a member of the site, I myself am unable to find a link.
I just made an account on the site and I couldn't find a link so that's not why.
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Check here: http://forums.geshl2.com/index.php/topic,8186.0.html
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Original working link for the OLD map database. Many maps will be missing textures due to not being packed with assets from other source games used in their creation. However there are many that have no issues as well. ;) MulitX
http://files.ges-stats.com/maps/
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Original working link for the OLD map database. Many maps will be missing textures due to not being packed with assets from other source games used in their creation. However there are many that have no issues as well. ;) MulitX
http://files.ges-stats.com/maps/
I went poking around some maps from that database and found that ge_blockfort_torn (in the 2015 map pack), ge_desert/dessert_temple_a3, ge_pipes_a1, ge_void_a1, and nf_power_v4 seem to work fine without any noticeable missing textures or props. Almost perfect were ge_siberia_cc2 (Martini map pack), ge_stack_xmas, and ge_train_cy (2015 map pack) which have a missing texture or two.
Some other maps that are functional but need a bit more texture or prop repair include ge_carringtoninstituteA3, ge_chateauduclare_v01, ge_citadel_luch, ge_funhouse_v4, ge_garrison, ge_grid (Martini map pack), ge_lunar_cradle, and ge_nightclub.
Should there be a 5.0 map index up there?
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Should there be a 5.0 map index up there?
Nope. This has yet to be done.
Also, ChateauDuclare is getting updated.