// Tell plugins and achievements about specific gameplay events
// this may be transmitted to clients, the gameplay defines that behavior
"gameplay_event"
{
"ident" "string" // Identity of the current gameplay (deathmatch, mwgg, etc.)
"name" "string" // Name of the event (ctk_capture, lald_baronvoodoo, etc.)
"value1" "string" // Values 1 - 4 are dictated by the specific event
"value2" "string" // See the wiki for more information!
"value3" "string" // http://wiki.goldeneyesource.net/index.php/GoldenEye:_Source_Scenario_Summary
"value4" "string"
}
Hook "gameplay_event" and check the "name" parameter for whatever event you're looking for.