This might be useful if anyone else is using SourceMod:
Custom admin menu commands:
"Commands"
{
"Goldeneye"
{
"Restart Round"
{
"cmd" "ge_restartround"
"execute" "server"
}
"Game Mode"
{
"cmd" "ge_gameplay @1"
"execute" "server"
"1"
{
"type" "list"
"title" "Scenario"
"1" "deathmatch"
"1." "Deathmatch"
"2" "tournamentdm"
"2." "Team Deathmatch"
"3" "ltk"
"3." "Licence to Kill"
"4" "mwgg"
"4." "The Man with the Golden Gun"
"5" "yolt"
"5." "You Only Live Twice"
}
}
"Weapons"
{
"cmd" "ge_weaponset @1"
"execute" "server"
"1"
{
"type" "list"
"title" "Weapon Set"
"1" "pistols"
"1." "Pistols"
"2" "tknives"
"2." "Throwing Knives"
"3" "automatics"
"3." "Automatics"
"4" "power_weapons"
"4." "Power Weapons"
"5" "sniper_rifle"
"5." "Sniper Rifles"
"6" "grenades"
"6." "Grenades"
"7" "remote_mines"
"7." "Remote Mines"
"8" "timed_mines"
"8." "Timed Mines"
"9" "proxy_mines"
"9." "Proximity Mines"
"10" "slappers"
"10." "Slappers Only"
}
}
"Spawn Loadout"
{
"cmd" "ge_startarmed @1"
"execute" "server"
"1"
{
"type" "list"
"title" "Armament"
"1" "0"
"1." "Unarmed"
"2" "1"
"2." "Knife"
"3" "3"
"3." "Weapon"
"4" "2"
"4." "Knife and Weapon"
}
}
"Radar"
{
"cmd" "ge_allowradar @1"
"execute" "server"
"1"
{
"type" "list"
"title" "Radar"
"1" "1"
"1." "Ensable Radar"
"2" "0"
"2." "Disable Radar"
}
}
}
}
i did it:
"Commands"
{
"Goldeneye"
{
"Restart Round"
{
"cmd" "ge_restartround"
"execute" "server"
}
"Game Mode"
{
"cmd" "ge_gameplay @1"
"execute" "server"
"1"
{
"type" "list"
"title" "Scenario"
"1" "deathmatch"
"1." "Deathmatch"
"2" "tournamentdm"
"2." "Team Deathmatch"
"3" "ltk"
"3." "Licence to Kill"
"4" "mwgg"
"4." "The Man with the Golden Gun"
"5" "yolt"
"5." "You Only Live Twice"
}
}
"Weapons"
{
"cmd" "ge_weaponset @1"
"execute" "server"
"1"
{
"type" "list"
"title" "Weapon Set"
"1" "pistols"
"1." "Pistols"
"2" "tknives"
"2." "Throwing Knives"
"3" "automatics"
"3." "Automatics"
"4" "power_weapons"
"4." "Power Weapons"
"5" "sniper_rifle"
"5." "Sniper Rifles"
"6" "grenades"
"6." "Grenades"
"7" "remote_mines"
"7." "Remote Mines"
"8" "timed_mines"
"8." "Timed Mines"
"9" "proxy_mines"
"9." "Proximity Mines"
"10" "slappers"
"10." "Slappers Only"
"11" "silenced_weapons"
"11." "Silenced Weapons"
"12" "km"
"12." "Killer Monkey's Favs"
"13" "golden_gun"
"13." "Golden Gun"
"14" "shotguns"
"14." "Shotguns"
"15" "explosives"
"15." "Explosives"
"16" "rifles"
"16." "Rifles"
"17" "klobbs"
"17." "KLOBBS!"
"18" "silver_pp7s"
"18." "Silver PP7s"
"19" "random"
"19." "Random"
}
}
"Spawn Loadout"
{
"cmd" "ge_startarmed @1"
"execute" "server"
"1"
{
"type" "list"
"title" "Armament"
"1" "0"
"1." "Unarmed"
"2" "1"
"2." "Knife"
"3" "3"
"3." "Weapon"
"4" "2"
"4." "Knife and Weapon"
}
}
"Radar"
{
"cmd" "ge_allowradar @1"
"execute" "server"
"1"
{
"type" "list"
"title" "Radar"
"1" "1"
"1." "Ensable Radar"
"2" "0"
"2." "Disable Radar"
}
}
"Jump"
{
"cmd" "ge_allowjump @1"
"execute" "server"
"1"
{
"type" "list"
"title" "Jump"
"1" "1"
"1." "Ensable Jump"
"2" "0"
"2." "Disable Jump"
}
}
}
}