GoldenEye: Source Forums

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 on: March 19, 2019, 03:10:34 pm 
Started by Shemp Howard - Last post by CptLima
Didn't even realize that - but I second the notion.

 on: March 19, 2019, 11:00:27 am 
Started by Shemp Howard - Last post by Shemp Howard
Would it be possible for the Uplink spawn points not to spawns on props? example. In Bunker one of the points spawns on top of the bunk bed, some don't know how to get there.

 on: March 12, 2019, 10:16:50 pm 
Started by De¢r¥pter1990 - Last post by Shemp Howard
Hey decrypter! Beast plugins can be found in your Source mod folder either in plugins or disabled within plugins. If you cannot find them let me know!

 on: March 11, 2019, 02:25:52 pm 
Started by CptLima - Last post by CptLima
Hey All,

Following the lead of great GE:S community leaders like Graslu and Shemp, among others, I'm going to be stepping up my streaming a bit going forward, and will work to promote the mod however I can on various platforms.

This mod is really something special, and like many others are doing, I want to put whatever time I can into promoting it and to keep new players coming in to enjoy it as much as I have.

If you'd like to follow along and don't already, you can on the following channels:

TWITCH - - Live streams several nights a week, especially Fridays and Saturdays.

YOUTUBE - - Highlight videos from GE:S and other gaming content.

TWITTER - - New dedicated account I set up for details about my stream, the GoldenEye community, etc.

Thank you for your support! I look forward to seeing you in-game and elsewhere! GESROCKS! #LIMATIME

 on: March 10, 2019, 07:41:11 am 
Started by WNxRicky - Last post by WNxRicky
A short update: I've been busy with real-life stuff the last two weeks: I'm going to move from Sweden to Poland and I'm looking for work and for an apartment. I will be living in Poland from April 1st but it will also take some time to settle (buy furniture, look for work if I haven't found it by that point and so on).
Despite this I will do my best to work on Subpen when I have time. Kraid is helping me with improving the layout slightly and he is also helping me with optimization.

 on: March 10, 2019, 06:11:22 am 
Started by LemonBread - Last post by LemonBread
thank you! i will try this fix sooner or later.  ;D

 on: March 09, 2019, 11:12:26 pm 
Started by LemonBread - Last post by markpeterjameslegg
HL2.exe has a habit of not closing after you exit the mod meaning you get an error that the app is already running when you try to reload, this is nothing to do with the mod, but with Source SDK not being updated to function in a modern environment, only Valve can fix this issue... However, you can do the following...

Create a new text file on your desktop and add the following line...

taskkill /F /IM hl2.exe

Now rename it to "KillHL2.bat"... Or whatever name you wish to call it, as long as it has the .bat extension.
Now double click this to close Goldeneye Source (hl2.exe). Saves you going into processes.
Also, you could do what I have done and place this somewhere else, I have this bat file in my Goldeneye Source folder, you can create a shortcut for the desktop, then go to properties for the shortcut and change icon to Half Life 2 icon, saves you having that ugly batch icon on your desktop.

 on: March 09, 2019, 04:18:31 pm 
Started by LemonBread - Last post by LemonBread
I recently got GoldenEye Source, and once i installed it, it worked fine. skip ahead few hours later, (after 2 installs) the game doesnt work. "An error occured while updating Goldeneye Source (v5.0) App running". btw this is on steam. can anyone help me this is getting aggravating  >:(

 on: March 08, 2019, 10:50:32 am 
Started by andrewjneis - Last post by De¢r¥pter1990
hahaha  amazing!!   ;D

 on: March 07, 2019, 11:32:15 am 
Started by andrewjneis - Last post by CptLima
That's really great!

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