GoldenEye: Source Forums
Global Communications => Development Media => Topic started by: Sean [Baron] on November 23, 2006, 12:05:46 am
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More screens at Mod DB (http://www.moddb.com/mods/goldeneye-source/images/facility#imagebox)
(http://media.moddb.com/images/mods/1/5/4506/53293.jpg)
Map by Fourtecks
Enjoy!
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i like i like!!
you guys are doing a fucking awesome job.
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Those look awesome.
This is some of the best ges pr I've seen in a while.
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shit yea teh SEX! omg i like the new media formatt and all as well. good work  ;D
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:D 8) 8) 8) AWSOME!!!!!!!
that last underground screenie looks like the HL2 route canals. (which asks why you aren`t with VALVe yet.) ;) ;D ;) ;) :) 8) 8) 8)
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Yeah. You may notice a few new areas on a few of the levels. :)
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:o Yay!! No more cluttered Facility with the new sections of the map :-*
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err, you used an older version of the map for the screens. Theres quite a few other changes compared to the version you posted. I will update these later when I'm not busy
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This looks amazing. Great work, guys.
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err, you used an older version of the map for the screens. Theres quite a few other changes compared to the version you posted. I will update these later when I'm not busy
Yeah. These were taken about 3 weeks ago, so they aren't completely up-to-date but I don't think the community minds ;P
No worries, I'll get more soon, With more maps as well.
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Sweet!
Where does that hole in the floor lead to? The new tanks look nice too
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The new tanks look nice too
Aint that the truth, its majorly sexy.
Btw baron those screens resemble the moddb release, in which someone copied a certain someones Screenshot positions and redid them in the wrong sizing, and that release was like 2 months ago, so thats my guess of how old the screens are =) Unless of course you yourself did them 3 weeks ago, then i can just shut my trap =P
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Nope, all of these screens are fresh screens I took myself, about 3 weeks ago. I will take more when I get the time, and post those as well, since there are a few changes since these screenshots. But for now, this will do (i think), atleast for a couple more days ;).
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Yeah honestly i doubt anyone is complaining that there is 500% more media of late than previously treated, i say march on and get to these updated screens when youve got a LOT of spare time to kill 8) i'd also like to offer the idea that these ones be preserved in a locked thread (if you didnt plan already) for ppl to have fun comparing , give them a little somefin somefin to drool over in their eager month of mental torturous pain before they get the biggest videogasmic experience since the original itself
eh? comrades. ;)
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Did you guys fix the invisible texture thingy on top of the tanks? You can't quite see it in the picture ::)
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Does the hole in the floor (picture #7) is connected to the green colored doorway (picture #8) ?
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No, those are two seperate areas. The hole in the floor on picture #7 is just a little passage way for you to get out of the fight for a second, or hide. There is a locked door down in there. Picture #8 and #9-10 are connected however.
You'll see ;)
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another amazing level, this media release is like Christmas come early.
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Did you increase connectivity with more vents, or at least greater access to the already existing vents? (Not that you'd need to, just wondering.)
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Oooooh... it's all shiny and stuff now. I'm a little worried about the new areas though... I do hate change. Although I eventually warmed up to the new sections in FB, it took me almost a year to do so.
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We fear change.
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Trust us guys, we HAD to add stuff to the level to make it competitive for more than 5 or 6 players at a time.
Don't forget that we still have ge_facility_classic for those who want the diehard original ;)
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;D sounds great... luv all teh GEmaps... except for cave :)
it's too hard to stay alive with prox. mines.. ^^
btw, will u be able to choose weapons by your own before starting the round as in PD or will it be
pre-made themes like in the original GE for N64? =)
imma hardcore GEplayer... I DO really regret that i traded the N64 for an xbox :(
>:(
the problem with teh N64 controls were that they didnt stay whole for long :o
the thumbstick took to much dmg ^^
i spent like 5-600 hours in front of GE64 :o and another 500 in front of PD ^^
zomg...
my parents went mad when i was playing like 12 hours aday during weekends :P
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pre-made themes like in the original GE for N64? =)
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:: Did you guys fix the invisible texture thingy on top of the tanks? You can't quite see it in the picture
They replaced it with a mirror. You see yourself, panic, open fire, explode the tank, and blow your own ass up.
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:: Did you guys fix the invisible texture thingy on top of the tanks? You can't quite see it in the picture
They replaced it with a mirror. You see yourself, panic, open fire, explode the tank, and blow your own ass up.
Ah.. MUCH better
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That's even more better then :D