GoldenEye: Source Forums

Debriefing => Bug Reports & Fixes => Topic started by: Nofear2004 on February 08, 2009, 10:05:34 pm

Title: [BUG?] Issues starting GE:S B3
Post by: Nofear2004 on February 08, 2009, 10:05:34 pm
I can't seem to get the game to start after my first go-around.

The only thing I tried to change were the shortcut options so I could run it like TF2 (I.e having -nowindow -noborder in shortcut) Since then, I haven't been able to get it to work.

I've done the following to try to retify the issue.
-delete shortcut and had steam recreate the shortcut
-Uninstall/Reinstall mod...
-uninstall.reinstall SDK base and BASE OB amd then reinstall
-use a different windows profile...same issue
-Delete sourcemod folder in my steam folder and then reinstalled.

One thing I have noticed, the game does seem like it loads, BRIEFLY shows the windows and then goes back to my desktop. So either I changed something with the shortcut. I'm coming at wits end so a little help would be appericated.

BTW - an AWESOME MOD! Brings me back to late night frags with buddies
Title: Re: [BUG?] Issues starting GE:S B3
Post by: Nofear2004 on February 11, 2009, 09:53:37 pm
Bump..pls help.
Title: Re: [BUG?] Issues starting GE:S B3
Post by: major on February 11, 2009, 10:34:39 pm
Sorry, I saw this then forgot about it.

this is a tough one. This is just a random idea.

Try adding "-dxlevel 81" into the launch options, that will reset all your GFX settings.

Once again, just a piss in the wind.


If anyone else has even a idea or trick, please post.
Title: Re: [BUG?] Issues starting GE:S B3
Post by: killermonkey on February 11, 2009, 11:01:49 pm
These command line tricks might not be supported by the Source SDK Base 2007. I recommend not using them, there is nothing we can do about it. Thanks!