Cant help that, time will weed out or EDUCATE them, depending on their tolerance to learning.
Just kindly say "that is this game mode, its called license to kill, and each bullet that registers is a kill"
MUST point out registers because spawn invuln still exists in ltk
maybe to make killing MWGG more of a forced gameplay, we can do like a smear the queer kind of a thing, where the GG is on a team by himself, and everyone has to hunt him down. if you kill him, you get the GG and 5 bonus points for the kill.
either that or maybe a team Men With Golden Gun, where one person per team gets the GG, and it switches to a new player when the GG dies. and once you have the GG you cant switch the weapon over. and the only way to get points is to kill the golden gun carrier and the whole team gets 5 points per kill.
both those could be fun game modes that foccus more on hunting down the GG carier.
What is AuG?
By the way, is there any chance on resetting my Rep on the forums back to 0 or at least to -1? I got that -2 because about a year and a half ago I came on here to basically call all of you incompetent morons, and was talking out of my ass about mod development. I really am sorry about that.
As you guys have pointed out numerous times, I guess most of the blame for poor game-play belongs to server owners and the various ways they set up their server, and the fact that most people need to re-learn how to play GoldenEye (me included).
Anyway, great job guys. I was truly surprised by how great the mod is. I'll probably be playing everyday. Most of my dreams the last few nights have been of me playing it :D. Haha.
By the way, is there any chance on resetting my Rep on the forums back to 0 or at least to -1? I got that -2 because about a year and a half ago I came on here to basically call all of you incompetent morons, and was talking out of my ass about mod development. I really am sorry about that.
But I've been decently tolerable so far, haven't I? :) I'm probably not the best person to give feedback on the game, but at least I'm making an effort here.
How does the weapon set stuff work anyway? What are the default sets? Are there custom sets? Is there a way to set it to cycle through particular sets throughout the rounds of the match? Can someone give me a brief explanation if it's not too much trouble?
"HELL"
{
"print_name" "Hell on Earth"
"weapons"
{
"1" "PROXIMITYMINE"
"2" "PROXIMITYMINE"
"3" "PROXIMITYMINE"
"4" "PROXIMITYMINE"
"5" "PROXIMITYMINE"
"6" "PROXIMITYMINE"
"7" "PROXIMITYMINE"
}
}
What about making it so that you can only get points when killing with the Golden Gun (AND killing the MWGG)? That way people will have no choice but to go for it if they want to win. And it makes going for anyone else useless except for still allowing the necessity of killing other people for strategic reasons.
Wasn't the control glass in the original Goldeneye nigh invincible to all but explosives and golden bullets?I think you are right there, even so I think its better as it is now, its multiplayer and esy smashing glass on control enables players to move about more freely which is good.
I remember that stuff being tough as nails.
Just downloaded the mod today and hit detection seemed absolutely horrendous with a ping of ~50ms and no packet loss. I was pouring dozens of rounds of AK ammo directly into other players heads (we were just facing one another attacking) and finally the guy went down.
I was pouring dozens of rounds of AK ammo directly
How long does this invulnerability last after someone is shot?
Players have an invun timer that stops them getting hurt after they take damage so spamming people to kill them doesnt work.
Wait... there's invuln time after you take damage? How does that make any sense? I'm very confused here. o_O
Cannot anyway because wait is dissabled (no bad thing) and 2nd because wait depends on FPS the script would have to change constantly for map change and server change its just not worth anyones bother :)
Hahah, because the duration is variable, you can't wait script it. :D