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Author Topic: [Gameplay] Need help testing 'Hold the Briefcase' and 'Live and Let Die'  (Read 9553 times)

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WNxEuphonic

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Hello all! I need help testing two game types: Hold the Briefcase and an unofficial update of Live and Let Die to work with the newest GoldenEye: Source release. I'll post an official update post once I'm sure they're ready for prime time. Post any bugs or suggestions below!

Thanks,
Euphonic

Download links right below!

RogerMooreSucks

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Re: [Gameplay] Need help testing 'Hold the Briefcase' and 'Live and Let Die'
« Reply #1 on: December 05, 2016, 02:22:33 am »

I tested both modes on the majority of the available maps as well as custom maps such as my snowblind map and the fluidity as well as functionality works pretty well.

Good Work!
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Rick Astley

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Re: [Gameplay] Need help testing 'Hold the Briefcase' and 'Live and Let Die'
« Reply #2 on: December 05, 2016, 10:48:57 am »

Cool will test it out asap :)
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Rick Astley

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Re: [Gameplay] Need help testing 'Hold the Briefcase' and 'Live and Let Die'
« Reply #3 on: December 06, 2016, 01:17:09 pm »

tested out Live and Let Die on Dam it works but unfortuantely there was an issue with the baron who was just going back and forth shooting but never really going to different areas of the map
but maybe i should try it again in case it was an error on my end or a one off thing
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WNxEuphonic

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Re: [Gameplay] Need help testing 'Hold the Briefcase' and 'Live and Let Die'
« Reply #4 on: December 06, 2016, 08:54:10 pm »

Unfortunately an AI script was never written for Live and Let Die, so the bots don't play the game properly.

killermonkey

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Re: [Gameplay] Need help testing 'Hold the Briefcase' and 'Live and Let Die'
« Reply #5 on: December 08, 2016, 02:07:33 am »

Now that would be an interesting project to write a LALD AI script!!
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WNxEuphonic

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Both of these modes have been updated and are available for download through Github on my website here: https://euphonic.dev/goldeneye-source/
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