GoldenEye: Source Forums
Debriefing => Off-Topic Lounge => Topic started by: Sp1nn3y on February 14, 2009, 05:40:18 am
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Well i googled it and i saw a few different programs here... What would you guys recommend? or what ones do you use?
Autodesk 3ds Max 2009 is what i use...
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What are you trying to decompile?
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trying to get .mdl files into my 3ds
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Yeah what for? Mdl files are compiled models.
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You will need to use cannonfodders mdl decompiler, then you will need to find an smd importer for max. What model are you trying to get in?
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Well i was actually going to work on some random models.. texture up the golden gun(for fun really)... tweak with a few things as a trial/error thing to get re-acquainted with 3ds again..(it's been a fair while) you know.. but i'll give those comp/decomp programs a try thanks.. also was going to try and mess with a few suits for bond and stuff... simple stuff for now :D.
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Textures are vtf's, and are not in mdl files.