GoldenEye: Source Forums

Debriefing => Bug Reports & Fixes => Fixed\Known Bugs => Topic started by: Mark [lodle] on March 05, 2009, 07:36:08 am

Title: [For beta 3.0] How to Fix Server Issues
Post by: Mark [lodle] on March 05, 2009, 07:36:08 am
This is for Server Hosts only, not Client side.

Quote
Since Team Fortress 2 and Day of Defeat: Source are on a separate Orangebox engine depot that is incompatible with MODs, we've added a new hldsupdatetool entry to sync to the old files.  So if your running a MOD and need to use the old TF 2 engine and dedicated server depots, use the game name "orangebox".  There is also an entry named "episode1", in case you need to download the engine and dedicated server files for an EP1 MOD.

OK, valve released an update today to fix all the server issues, that people have been reporting repeatedly on our Mod, and many others. All you need to do is update srcds using orangebox as the game.

Windows:
Code: [Select]
hldsupdatetool -command update -game orangebox -dir [Install Dir] -verify_all

Linux:
Code: [Select]
./steam -command update -game orangebox -dir [Install Dir] -verify_all

Let the games begin, and lets get back to playing some GoldenEye: Source!

Full guide can be found here: http://wiki.goldeneyesource.net/index.php/Beta3_Server_Install

Sincerely,
Team GoldenEye: Source
Title: Re: How to Fix Server Issues
Post by: Staaf on March 05, 2009, 09:17:13 am
FINALLY YAY! Thx guys

btw is it no longer required to move the files from \serverfolder\hl2  to  serverfolder\orangebox\hl2?
Title: Re: How to Fix Server Issues
Post by: steven_m64 on March 05, 2009, 10:34:49 am
yes, if your server is correctly updated using the dedicated server patch i made as shown on the wiki.

thankfully a newer trick in the gameinfo.txt allows the that old copy step to be skipped. (it will instead use hl2 folder thats in the original position directly)
Title: Re: How to Fix Server Issues
Post by: Staaf on March 05, 2009, 10:46:29 am
good stuff
Title: Re: How to Fix Server Issues
Post by: CCsaint10 on March 05, 2009, 04:37:13 pm
Nice, now we can expect to see a debut of 3.1 sometime soon...and maybe all those lame people who left will come back when they see the new patch......why are some people so ignorant and just think the game is broke forever if something with servers goes wrong...I hate it when they don't check the forums to find information about it and just assume its the mod. *cough*roommate*cough*
Title: Re: How to Fix Server Issues
Post by: mookie on March 05, 2009, 04:40:26 pm
Installed orangebox, unpacked gesource, updated gameinfo.txt and added steam.inf. Get dropped within 2 minutes of joining.

Started up a release-day install, unpatched. Works fine. Players.

Unless I missed something, this is still no good. Maybe it needs a different AppID. Maybe it's still VALVed.
Title: Re: How to Fix Server Issues
Post by: mookie on March 05, 2009, 05:10:28 pm
If someone can't get their server going, try throwing this over what you've got, and undoing any patching you've done:

http://ges.mksvx.com/gesource/gesource_orange.7z
Title: Re: How to Fix Server Issues
Post by: Gyshall on March 05, 2009, 05:51:14 pm
Nice, I'm glad they got this fixed.  I'm going to try a fresh install when I get home tonight and see if the issues are resolved.
Title: Re: How to Fix Server Issues
Post by: Kujo on March 05, 2009, 06:38:50 pm
Cool, updating my servers as I post.  One question though, I had applied the dedicated server patch (gesource_ded_patch.zip) to my client as well (as this was the only way I could connect to my patched server).  Will I need to reverse those changes on my client? Or will it need to stay?
Title: Re: How to Fix Server Issues
Post by: Staaf on March 05, 2009, 07:57:35 pm
Cool, updating my servers as I post.  One question though, I had applied the dedicated server patch (gesource_ded_patch.zip) to my client as well (as this was the only way I could connect to my patched server).  Will I need to reverse those changes on my client? Or will it need to stay?

i reversed it and i got the No Steam Log On again...might have something to do with the updating shutting itself down @ 95%?
Title: Re: How to Fix Server Issues
Post by: Goldeneyesource.fr on March 05, 2009, 09:43:17 pm
thanks
Unfortunately this has not solved my problem
I always have the message "no steam logon" even after this update :(
Title: Re: How to Fix Server Issues
Post by: steven_m64 on March 05, 2009, 11:10:50 pm
gesource_ded_patch.zip is still needed by all clients and servers that is until the next update for the mod is released.
Title: Re: How to Fix Server Issues
Post by: Staaf on March 06, 2009, 10:21:07 am
So basically this update fixes nothing so far?
Title: Re: How to Fix Server Issues
Post by: steven_m64 on March 06, 2009, 04:38:11 pm
valves update just removes the stupidity of having to copy old files over the newer server files to allow players to join, they fixed nothing else.
Title: Re: How to Fix Server Issues
Post by: Wake[of]theBunT on March 06, 2009, 04:40:48 pm
So basically this update fixes nothing so far?

No, i think what this means is that when our 3.1 patch is released the necesary inclusions will be there to bypass the need for the "dedicated server patch" to be used by servers and clients.

Personally tho, i am still confused a little at what this update does. I used to be a pro at serverhosting ep1 engine :( OB hosting imo is for teh fail. Mods should just have their OWN app, like "mod dedicated server" so these conflicts with their commercial stuff doesnt occur, but MEH that'd make too much sense..
Title: Re: How to Fix Server Issues
Post by: Doc.NO on March 06, 2009, 06:01:04 pm
Quote
gesource_ded_patch.zip is still needed by all clients
Client don't need anything, don't start to split the player base heh? That patch is server side only :/


Mods should just have their OWN app, like "mod dedicated server" so these conflicts with their commercial stuff doesnt occur
They did it, its called episode1 and orangebox :)
Title: Re: How to Fix Server Issues
Post by: Staaf on March 06, 2009, 06:18:37 pm
Client don't need anything, don't start to split the player base heh? That patch is server side only :/

They did it, its called episode1 and orangebox :)
howcome i get the No Steam Logon message again while my server is updated properly then?
Title: Re: How to Fix Server Issues
Post by: steven_m64 on March 06, 2009, 06:22:23 pm
Client don't need anything, don't start to split the player base heh? That patch is server side only :/

They did it, its called episode1 and orangebox :)

i was the one that made that patch, and yes it IS NEEDED by clients, servers with the patch cant be viewed on the server list by players without it.

and the playerbase has been split since valve first broke everything so please stick to commentary of things you actually understand. ;)

everything wont be fixed for everyone until the team releases the next update witch makes things more simple for noobs.
Title: Re: How to Fix Server Issues
Post by: steven_m64 on March 06, 2009, 06:29:23 pm
howcome i get the No Steam Logon message again while my server is updated properly then?

https://support.steampowered.com/kb_article.php?ref=7579-RPSX-6098

if you still cant get ingame after that then last effort you can try is to go exit steam then move to the steam folder and delete everything other then steam.exe and the steamapps folder and relaunch steam.
Title: Re: How to Fix Server Issues
Post by: Doc.NO on March 06, 2009, 08:51:29 pm
i was the one that made that patch, and yes it IS NEEDED by clients, servers with the patch cant be viewed on the server list by players without it.
Client needs the patch to play on patched servers. Rigth now there are 25 non patched servers and 19 patched. And 99.99% non patched clients. So if you want to play and have a chance to find a filled up server, do NOT install the patch.
Server host can still use the newly provided gameinfo.txt to save them the asshle of the hl2 folders copy/past. Install the patch and you will never have any client.

Quote
please stick to commentary of things you actually understand.
I perfectly understand 99.99% of people out there runs a non patched client. I also understand the only servers filling up are those not patched.


GES player base is right now NOT splited. Don't split it, client shouldn't install the patch :)
Title: Re: How to Fix Server Issues
Post by: steven_m64 on March 06, 2009, 09:59:18 pm
screw the patch really what we need is mod update to make everything as it should be.

and whether a client should or should not patch depends on the player and what method they use to get and play ingame.

the steam server browser will only list servers with the steam.inf patch probably due to the fact it will assume the mods have that setting set as it should be.

meanwhile clients that do not have the steam.inf and launch the game and use the games internal server browser will only see the list of servers that don't have the steam.inf

thus creating a split of players that use the internal browser and those that use the steam browser.

for the sake of continuity its best if everyone has the same files so i think players need the patch.

but this is all such crap and i think the team needs to just hurry up and release the next version :D
Title: Re: How to Fix Server Issues
Post by: CCsaint10 on March 06, 2009, 10:08:10 pm
ohhhhh well that explains now why I see no players on in the steam browser..and then when I go in game there are a few servers with players. :) Odd, but I guess it makes sense.
Title: Re: How to Fix Server Issues
Post by: The Cy on March 06, 2009, 10:34:21 pm
yeah, we definitely need 3.1.. my precccccccious   ;D
Title: Re: How to Fix Server Issues
Post by: Konrad Beerbaum on March 07, 2009, 05:49:56 am
We were waiting on the steam situation to resolve before releasing the patch.  No point in releasing a patch that fixes bugs when the steam situation is fubar.   
Title: Re: How to Fix Server Issues
Post by: killermonkey on March 07, 2009, 06:07:57 am
plus Valve could release a fix that would break 3.1 then we'd have to release another patch... its just a mess right now and its not our fault
Title: Re: How to Fix Server Issues
Post by: steven_m64 on March 07, 2009, 06:08:04 pm
valve releases "fixes" that break things all the time.

postponing things is often counter productive due to that fact, its better to just go with the flow.  :P
Title: Re: How to Fix Server Issues
Post by: Wake[of]theBunT on March 07, 2009, 11:57:47 pm
Actually this is the first time a valve update has broken our OrangeBox version from being at least playable for all players. There has always been little server browser bugs the testers endured from time to time, but never substantial so that we wouldnt release 3.0 on time. I still think some people here dont know the facts and thus arent in the position to say we should or shouldnt be releasing.

Our patch is basically ready but we have not tested it at length in this recent update. So we will take at least a week at *postpone* status since an issue may still exist, and we feel its negative to our mod to do otherwise than our decision, and its not in need of debate :)

This in no way is our fault but if we release prematurely we then take on some responsibility and if servers are confusing for people to navigate they will then blame us not valve ; since the majority wont check our forums/site, just leaving our playerbase without investigation. We dont want that. We like smooth conditions for our fans, not workarounds, and its actually up to valve to provide mods with that evironment of ease.
Title: Re: How to Fix Server Issues
Post by: CCsaint10 on March 08, 2009, 08:38:34 am
I understand what you are saying wake...however, it has seemed like valve "released" a fix...and as for as that update shows, it seems like they aren't aware of any more problems. I mean the last update "fixed incompatibility with mods" obviously didn't fix it...and then from the sound of this update saying "you need to use this installer since the new files aren't compatible with the old one" sounds like they are just saying..."screw it, we don't want to figure it out".....which seems kind of sad to me.

Am I understanding this right? Does Valve STILL have no clue that these problems are still problems??? or are they ACTUALLY working on a fix??

I do agree with you wake, KM, and everyone that says not to release 3.1 yet, but i just want to know if Valve REALLY is aware of the problem since it has been over a month and they haven't fixed it.
Title: Re: How to Fix Server Issues
Post by: PPK on March 08, 2009, 11:13:37 am
I bet Valve is aware; someone must have sent them an e-mail reporting the problem. Probably the GES team did.
Title: Re: How to Fix Server Issues
Post by: CCsaint10 on March 08, 2009, 06:45:03 pm
no offense PPK, but do any devs know the answer? And if so, what is left to fix?
Title: Re: How to Fix Server Issues
Post by: PPK on March 08, 2009, 06:56:03 pm
no offense PPK, but do any devs know the answer? And if so, what is left to fix?

Why would you offend me? I don't know if the devs ever sent an e-mail to Valve; I merely came up with that hypothesis since they are qualified to do so and they would like a fix in order to continue their modding work without being hindered by screw-ups from Gabe's part. I also don't know anything about the fix or I would have posted here about it!
Title: Re: How to Fix Server Issues
Post by: steven_m64 on March 08, 2009, 07:29:08 pm
heres a question what the hell are you 2 guys talking about.

valve released some updates to the tf2 servers that broke mods and about 17 days later they released the new "orangebox" server base to address all the problems those updates had.

last i checked this fixed all "broken" things that valve has done and there are no more "fixes" mods are waiting for.

the only "fixes" needed are bugs in the mod witch should be repaired when the next update is released by the team.
Title: Re: How to Fix Server Issues
Post by: PPK on March 08, 2009, 07:31:30 pm
Don't need to be upset steven. Guess we were a bit late on the news, but that's all.
Title: Re: How to Fix Server Issues
Post by: steven_m64 on March 08, 2009, 07:54:52 pm
Don't need to be upset steven. Guess we were a bit late on the news, but that's all.
i was not upset, i was just confused. :P
Title: Re: How to Fix Server Issues
Post by: PPK on March 08, 2009, 08:32:33 pm
i was not upset, i was just confused. :P

Hehe sorry for the misunderstanding then mate! ;)
Title: Re: How to Fix Server Issues
Post by: Wake[of]theBunT on March 09, 2009, 03:04:41 am
Ive already given the answer. Just because valve fixed the problem a few days ago does not mean it is solid to just release 3.1 right away. A few days is not a proven timeframe to risk sending our patch out to be possibly broken again.

Plus, we need to test our patch to the new valve fix (as previously weve been having issues hosting of course). So the timeframe for releasing will be no earlier than a week so that we ensure valve doesnt update again and/or any last minute bugs are squashed since we can finally begin to test properly now this VALVE update happened.
Title: Re: How to Fix Server Issues
Post by: CCsaint10 on March 09, 2009, 04:30:38 am
ahh ok. Thank you wake and sorry for the misunderstanding. I thought the "break" still wasn't fixed...but I see now. :) Cool, thanks for clearing that up. Oh, and one more question. Do I have to do anything to fix the issue on my computer? or is the server browser and everything all patched up now?

Therefore, I should start seeing players in the servers flowing in again right? I only see maybe 2 or 3 servers with people on it occasionally. :) Thanks in advance.