GoldenEye: Source Forums
Debriefing => Bug Reports & Fixes => Topic started by: Rodney 1.666 on March 02, 2009, 06:13:38 am
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I was playing in Complex Classic last night, and while running around I noticed this and thought "Oh, cool. Made it so you can shoot at anyone hiding in that secret space. Odd that I have never noticed that before, though..."
(http://img530.imageshack.us/img530/9708/gecomplexclassic0011.jpg)
"Wait... wut?"
(http://img530.imageshack.us/img530/2572/gecomplexclassic0014.jpg)
"Uh, hrm..."
(http://img530.imageshack.us/img530/9773/gecomplexclassic0012.jpg)
"Well then."
*screenshots*
(http://img530.imageshack.us/img530/9819/gecomplexclassic0015.jpg)
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Huh? I don't think I get that in game.
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meee either >.> and my specs are CRAP..
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It happens for me.
It's a semi-common problem with source, where it will sort partially-transparent materials in reverse. It might be a DX81 thing.
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Haha thats dope, that texture may need a good dose of $alphatest 1
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This happens to me too. But I didn't even bother trying to shoot through what seemed to be a hole.
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lol @ the comments that came with the pictures
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ya. you cant shoot through it. been like that for a while.
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source has a problem sorting transparent textures