GoldenEye: Source Forums

Debriefing => Bug Reports & Fixes => Topic started by: Rodney 1.666 on March 02, 2009, 06:13:38 am

Title: [BUG] GE_Complex Classic Railing (Transparent Textures)
Post by: Rodney 1.666 on March 02, 2009, 06:13:38 am
I was playing in Complex Classic last night, and while running around I noticed this and thought "Oh, cool. Made it so you can shoot at anyone hiding in that secret space. Odd that I have never noticed that before, though..."

(http://img530.imageshack.us/img530/9708/gecomplexclassic0011.jpg)



"Wait... wut?"

(http://img530.imageshack.us/img530/2572/gecomplexclassic0014.jpg)


"Uh, hrm..."

(http://img530.imageshack.us/img530/9773/gecomplexclassic0012.jpg)


"Well then."
*screenshots*
(http://img530.imageshack.us/img530/9819/gecomplexclassic0015.jpg)

Title: Re: [BUG] GE_Complex Classic Railing
Post by: Sergeant Kelly on March 02, 2009, 04:41:59 pm
Huh? I don't think I get that in game.
Title: Re: [BUG] GE_Complex Classic Railing
Post by: Sp1nn3y on March 02, 2009, 05:14:19 pm
meee either >.> and my specs are CRAP..
Title: Re: [BUG] GE_Complex Classic Railing
Post by: VC on March 02, 2009, 06:04:30 pm
It happens for me.

It's a semi-common problem with source, where it will sort partially-transparent materials in reverse.  It might be a DX81 thing.
Title: Re: [BUG] GE_Complex Classic Railing
Post by: killermonkey on March 03, 2009, 04:30:46 am
Haha thats dope, that texture may need a good dose of $alphatest 1
Title: Re: [BUG] GE_Complex Classic Railing
Post by: PPK on March 03, 2009, 09:18:23 am
This happens to me too. But I didn't even bother trying to shoot through what seemed to be a hole.
Title: Re: [BUG] GE_Complex Classic Railing
Post by: Staaf on March 03, 2009, 09:58:47 am
lol @ the comments that came with the pictures
Title: Re: [BUG] GE_Complex Classic Railing
Post by: drukqaddik on March 03, 2009, 03:11:38 pm
ya. you cant shoot through it. been like that for a while.
Title: Re: [BUG] GE_Complex Classic Railing
Post by: Loafie, Hero of Dreams on March 04, 2009, 12:19:32 am
source has a problem sorting transparent textures