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Author Topic: Ge_Dam_OWS  (Read 44532 times)

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major

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Re: Ge_Dam_OWS
« Reply #15 on: March 15, 2009, 11:58:17 pm »

The physics is a lie!
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Jeron [SharpSh00tah]

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Re: Ge_Dam_OWS
« Reply #16 on: March 16, 2009, 12:48:36 am »

motion disabled?
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Complete: Ge_Runway (now under care of CC Saint); Ge_Caverns // W.I.P.:Ge_Streets; Ge_Depot; Ge_Train;

major

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Re: Ge_Dam_OWS
« Reply #17 on: March 16, 2009, 12:52:23 am »

Yeah I disabled motion to keep from all the boxes(there are like 8-10 there) from flying around. Just were added to waist space, but might stay.
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Jeron [SharpSh00tah]

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Re: Ge_Dam_OWS
« Reply #18 on: March 16, 2009, 01:21:59 am »

no take off disabled motion silly haha  ???
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Staaf

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Re: Ge_Dam_OWS
« Reply #19 on: March 16, 2009, 04:15:07 pm »

kewl! looking forward to the outcome of this project. keep up the good work!
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drukqaddik

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Re: Ge_Dam_OWS
« Reply #20 on: March 16, 2009, 04:46:55 pm »

no. dont remove the boxes. i like em. i kinda like em floating too :) *pwns self* good cover for the little alcove area.
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CCsaint10

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Re: Ge_Dam_OWS
« Reply #21 on: March 16, 2009, 09:07:09 pm »

Nice job major. Dam is looking pretty good. :)
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Brings back memories, doesn't it? :D

TwiggyTwink

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Re: Ge_Dam_OWS
« Reply #22 on: March 19, 2009, 04:53:47 am »

Very nice!
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Jeron [SharpSh00tah]

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Re: Ge_Dam_OWS
« Reply #23 on: March 20, 2009, 12:12:07 am »



looks quite peachy
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keefy

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Re: Ge_Dam_OWS
« Reply #24 on: March 20, 2009, 12:23:21 am »

Trouble with the single player maps is they are very linear may want a bit of artistic license to make tham a little more MP friendly.

--------------------

hidepanel specgui  Removes the letter box from spectate mode

showpanel specgui  guess what htis does ::)

I use this
Code: [Select]
//Spectate bars on or off
alias specbarsoff "hidepanel specgui;bind F9 specbarson"
alias specbarson  "showpanel specgui;bind F9 specbarsoff"


« Last Edit: March 20, 2009, 12:28:38 am by keefy »
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major

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Re: Ge_Dam_OWS
« Reply #25 on: March 20, 2009, 03:58:09 am »

Starting to loose steam, been mapping for couple weeks straight, for 4-5 hours a day. And when your having problems with 1 area for 3 days straight you get pissed and really wanna stop working.

Have gotten really pissed and angling angles in hammer, and when I have to use Vertex manipulation for half of it, it leads to alot of problems, but I have a temp system in for the area with problems till I wanna tackle it again.

I have basically all the original Dam roughed out, and ready for texturing and props. But just the Dam would be boring and linear like keefy said, so another system is being developed.

I got about 6 things I wanna finish, then ill compile, and take some more shots.


And I really feel for ya SharpSh00tah, takes me 10-15mins to compile the full map(only on fast settings, like lighting, etc) and that's on a 3.2ghz Quadcore, don't even wanna imagine Runway on a single core, and all the versions you were uploading during testing, Props bro!


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Ryan [Saiz]

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Re: Ge_Dam_OWS
« Reply #26 on: March 20, 2009, 10:20:46 am »

And I really feel for ya SharpSh00tah, takes me 10-15mins to compile the full map(only on fast settings, like lighting, etc) and that's on a 3.2ghz Quadcore, don't even wanna imagine Runway on a single core, and all the versions you were uploading during testing, Props bro!


Strange takes me like 5 minutes or less to compile maps on my quad lol
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Wake[of]theBunT

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Re: Ge_Dam_OWS
« Reply #27 on: March 20, 2009, 04:11:58 pm »

maybe he doesnt have like 16 gig ram and 2 gtx sli and w/e shit you have that makes me sad inside. mommy buy me a compoooter :(
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major

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Re: Ge_Dam_OWS
« Reply #28 on: March 20, 2009, 04:35:14 pm »

Taken 24hours ago:



Still needs Texturing, props, decals, and everything but coming along smoother now. And don't mind that whole huge block on the right side, still need to mock up something for that.

And for some reason fog wasn't wanting to work half the time, so there should be a light fog in the distance.
« Last Edit: March 20, 2009, 05:00:41 pm by major »
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Doc.NO

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Re: Ge_Dam_OWS
« Reply #29 on: March 20, 2009, 05:25:13 pm »

Looking good! Did you recreated that famous island w/ the gatling?
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