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 81 
 on: August 08, 2021, 01:00:31 pm 
Started by Matteobin - Last post by Matteobin
I used to play a lot on the old Graslu's server, the one with the stats website.
I can't find it anymore on the server list. Do you know how it's called today?

The only thing I know is that ges-stats.com is dead. That's a shame. :'(

If Graslu hasn't a server anymore, do you know some good servers with emphasis
on classic modes like DM, MWGG or CTF?

 82 
 on: July 03, 2021, 07:45:13 pm 
Started by FReXx - Last post by papel
Great. Do you have a prediction? Would it be possible to do the same with the Surface map?
Thanks

 83 
 on: June 20, 2021, 08:00:32 pm 
Started by Peon - Last post by Peon
This game is described as: "A retro FPS inspired by classic British shooters such as Goldeneye, Perfect Dark and TimeSplitters. Explore new locales, accomplish varied objectives and fight against state-of-the-art 1997 enemy AI. A work of love by a dedicated fan."



The demo available now on Steam for free: https://store.steampowered.com/app/1574480/Agent_64_Spies_Never_Die/

It's pretty simple and I had fun with it.

 84 
 on: June 13, 2021, 01:33:56 am 
Started by Peon - Last post by CptLima
The level design really has some phenomenal detail and creative intros and exits to levels that didn't exist in the original - top-notch work. It's been an enjoyable series to watch for sure, and GoldenZen's Janus Files music edited over it just makes it perfect.

 85 
 on: June 11, 2021, 02:47:17 am 
Started by Peon - Last post by Peon
The reason I'm posting this in the GE:S forum mainly has to do with YouTuber "Graslu00" getting permission from Yannick Zenhäusern to use his re-orchestrated Goldeneye music in these videos (currently being featured in GE:S), which catalogue a remake of the single-player Goldeneye experience using the Far Cry 5 Arcade Editor. To quote the caption: "My series for this will feature the dynamic soundtrack composed by Yannick Zenhäusern AKA GoldenZen's from the cancelled GoldenEye 25 project... Huge thanks to @Yannick Zenhäusern for letting me use "The Janus Files" soundtrack for this!" I don't have any answers as far as multi-player is concerned, but I haven't researched it because I don't really care... I have GE:S for that, after all.

That said, this project is worth your time to check out, as I was highly entertained even watching it:
https://www.youtube.com/watch?v=sWwIzIrDz9Y&list=PL-zOWmGvo0G-DeRo4v0NPtxSZjdsJpohI

IGN (and many others) has also taken note of this project: https://www.ign.com/articles/far-cry-5-goldeneye-remake-007 -


 86 
 on: May 26, 2021, 04:14:08 am 
Started by FReXx - Last post by FReXx
With the agreement of Luchador, I completely rework the Lafayette map with new textures, props and rooms.
I may add the port of Monte Carlo but it may not be in the first version of the map.







 87 
 on: May 22, 2021, 09:35:21 am 
Started by KekC - Last post by KekC
Real PhotoTexture

spray logo muffy_tattoo for GoldenEye: Source Half-Life 2 modification

by ~Smith~
Original from Golden Eye (1995) movie frame.

Do not take it seriously.

 88 
 on: May 18, 2021, 07:26:39 am 
Started by Enzo.Matrix - Last post by ron
My hope will never diiiiiiiie...


 89 
 on: May 15, 2021, 05:52:53 pm 
Started by Enzo.Matrix - Last post by CptLima
The mod's never dead as long as the community continues to keep it alive - I'm sure updates will come when they're ready; progress on a mod like this takes time, and there's still plenty of activity and maps to enjoy presently. For instance, join us every Saturday night after 9 p.m. EST for Community and Fun Night - it's always a blast, and it happens every single week! Several of the developers are often there, and every now and then there's some insight on things being worked on; they tend to keep details close to the chest - I'm sure as to not disappoint or set unreachable expectations - but it's always fun to play and hang out regardless. Hardly dead in the water.

 90 
 on: May 15, 2021, 01:58:33 pm 
Started by Enzo.Matrix - Last post by SuperFlyMenace
4 years and counting today. I still yearn to see the new Temple and Citadel levels. If not the full 5.1 update, how about just letting us get one of those levels? I want to believe that this mod isn't finally dead in the water but it's looking that way. I hope I'm wrong.

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